Sins of a Solar Empire Rebellion v1.80.4976 + 2DLC`s

seeders: 126
leechers: 4
Added on November 11, 2013 by jankulain Games > PC
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Sins of a Solar Empire Rebellion v1.80.4976 + 2DLC`s (Size: 1.24 GB)
 [NODVD.NET]dzmr-soaser1804976.rar3.17 MB
 Sins_of_a_Solar_Empire_Rebellion_v1.80.4976_STEAM1.23 GB
 Readme.txt5.72 KB


Description

Sins_of_a_Solar_Empire_Rebellion_v1.80.4976_STEAM-Rip English

DLC included:

1. Forbidden Worlds

The war between the loyalists and the rebels within the TEC, Advent and Vasari continues within the depths of Trader Space. Yet, this sector of the galaxy has far more worlds and far more history than any of the factions are aware. Survival forces each to expand into the unknown, discovering worlds of hazard, wealth, risk, and mystery. Most ominously, the Trader factions have been loathe to expand to these worlds due to the dark myths that surround them.
Key Features:
◾Four new planet types to colonize and exploit (Barren, Ferrus, Greenhouse, Oceanic), each created with beautiful high-res textures.

◾New Planet Specialization System: Dedicate your worlds to either social or industrial output. Devoting your planet to social improvements will increase its population and culture, at the cost of trade income and ship production. Choosing an industrial path will limit your growth and culture, but make your planet a trading and ship building powerhouse.

◾15 new research subjects allow the races to conquer and expand onto the forbidden worlds.

◾Discover 40 new planet bonuses during your exploration of the galaxy, unlocking the dark past of the Sins’ universe.

◾Unlock five new Steam Achievements and display your mastery of forbidden space!


2. Stellar Phenomena

The ever-expanding conflicts within and between the TEC, Vasari, and Advent have pushed the battlegrounds into uncharted space. The sectors now being drawn into the war feature the most dangerous and powerful natural phenomena in the galaxy.

Exploit what resources remain in these dangerous sectors while you can. The uncharted depths of space hold threats beyond any natural phenomenon, and not all of them wait to be explored.
Key Features
◾New stars: Skirt the boundary of a deadly black hole, avoid the deadly radiation of a spinning pulsar, and survive the crushing gravity of an impossibly dense neutron star.

◾6 new deep space anomalies: Mine the riches in the wreckage of a devastating fleet battle or recharge at an inexplicable fountain of antimatter tearing apart the fabric of space-time. Each anomaly’s all-new gameplay effect adds variety and strategic opportunities to every map.

◾11 dramatic random events: The fate of not just your empire but the galaxy at large will change in a heartbeat with Stellar Phenomena’s random events enabled. Stars launch volatile gases that shut down orbital operations, mobile storms wreak havoc across the solar system, and conquered factions sense your weakness and seek to reclaim their worlds.


Install:

1.Unzip Sins_of_a_Solar_Empire_Rebellion_v1.80.4976_STEAM.7z

2.Copy cracked files from Folder Crack_1.80 file [NODVD.NET]dzmr-soaser1804976.rar to Sins_of_a_Solar_Empire_Rebellion Folder

3.ENJOY





Version 1.80

[ Graphics ]
•Updated ship and structure rendering (specifically the shadowed and non-shadowed shaders).
•Adjusted TEC and Vasari missile speeds/turn rate to be smoother (doesn't affect damage).

[ Gameplay ]
•Adjusted Anarchic Society planet bonus to no longer require exploration (Forbidden Worlds DLC).
•Pirate Cutthroat base damage decreased from 60 to 45; weapon cooldown increased from 5.0 to 5.5.
•Pirate Rogue base damage decreased from 40 to 35.
•AntiMedium to Medium damage increased from 1.33333 to 1.5.
•TEC
◦Kol Gauss Blast ability updated: The Gauss Blast now bypasses Shields and directly damages the hull of the enemy ship. Antimatter cost reduced from 50/55/60/65 to 45/50/55/60; damage decreased from 400/670/940/1210 to 160/270/380/490.
•TEC Loyalists
◦Increased damage on Disruption Matrix (Titan) from 40/50/60/70 to 70/70/70/70.
◦Ankylon Titan Flak damage increased from 30 to 45.
•TEC Rebels
◦Increased Refined Emitters from 1 level of research to 2.
◦Ragnarov Titan Flak damage increased from 30 to 45.
•Advent
◦Corvettes should now be affected by Ruthlessness ability (Destra Crusader).
◦Psionic Scream (Discord Battleship) will now interrupt.
◦Radiance Battleship Energy Absorb ability updated: Armor bonus increased from 2.00/3.63/5.27/6.90 to 2.0/4.0/6.0/8.0.
•Advent Loyalists
◦Coronata Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
•Advent Rebels
◦Adjusted Reanimation research subject slightly to give the intended bonus.
◦Eradica Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
•Vasari
◦Reworked Phasic Trap (Hangar Bays) in order to properly limit the number of affected strike craft.
◦Phasic Trap (Hangar Bays) will now affect 18/27 individual strike craft, increased from 10/20; duration updated from 45/60 to 45/45.
◦Disruptor Nanites (Phase Missile Turret) duration decreased from 600 to 60.
◦Vasari bomber strike craft damage decreased from 76.9 to 73.055.
•Vasari Loyalists
◦Reworked The Maw ultimate ability on the Loyalist titan to properly limit the number of destroyed enemy frigates as intended.
◦Vorastra Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.
•Vasari Rebels
◦Kultorask Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.


[ Modding ]
•Stellar Phenomena DLC: Added new Random Event system.
•Stellar Phenomena DLC: Added AI logic for random spawned attackers.
•Stellar Phenomena DLC: Added new buffInstantAction type (ChangePlayerIndexToNeutral).

[ Misc ]
•String improvements for Starbase Mobilization description.
•Fix for the game thinking a user doesn't own the Forbidden Worlds DLC in multiplayer when they do.
•Removed Roiders Outpost planet bonus from appearing on Dead Asteroids.
•Various string updates for changed abilities.

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seeders:126
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Sins of a Solar Empire Rebellion v1.80.4976 + 2DLC`s

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