Siralim 2.0.22

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Added on May 19, 2015 by IvicaSharein Games > PC
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Siralim 2.0.22 (Size: 30.17 MB)
 Siralim_v2.0.22_setup.exe30.17 MB


Description

Siralim is a deep RPG with light roguelike elements that allows you to summon and customize hundreds of creatures to fight in strategic battle. Fight your way through randomly generated dungeons and complete randomized quests. Find rare treasure and use it to upgrade your castle, empower your creatures, craft powerful artifacts, learn new spells, and much more.

Changelog v2.0.22:
General
• Added a new option: Battle Message Auto-Scroll. This option allows battle messages to scroll automatically after a set amount of time, from 0.5 seconds to 3 seconds.
• The "Flee" command is now called "Forfeit" in battles that you cannot run away from. Forfeiting a battle instantly kills all of your creatures.
• Improved several Major Sigil encounters (thanks, Vagrant!).
• Reduced the health of most enemy Nether Creatures.
• Reduced enemy Spell Power scaling.
Abilities
• Blood Dance: While defending, your creatures take 99% less damage (previously 1 damage) from attacks and this creature takes 100% more damage. Does not affect creatures that also have this ability.
• Call of the Tundra (reworked): When attacked, 30% chance to dodge and decrease enemy's Speed by 40%.
• Catching Fire: now has a maximum duration multiplier of 10 turns.
• Darkness Surrounding: Creature recovers 50% (up from 25%) health at the start of its turn.
• Death Beckons: now overrides the Taunt buff.
• Bearer of Needs: After attacking, 100% chance (up from 40%) to heal one of your creatures for 30% health, then heal each of your other creatures at random. Amount healed is reduced by 5% each time it heals a creature.
• Electroheart: After dying, enemies are afflicted with Stagger for 3 turns (up from 2) and Stun for 1 turn (down from 2).
• Icy Tomb: After an enemy attacks, defends, or provokes (previously just defends or provokes), 15% chance (down from 50%) to afflict it with Frozen.
• Instigation: Name changed to Rise to Fall. After provoking, remove all debuffs and gain 15% Current and Maximum Health for each debuff removed.
• Ransack: If this creature is alive at the end of battle, you gain 15% (down from 30%) more resources for each of your living creatures.
• Release the Panic: now also causes the Imling to recover 20% health.
• Slumber Cloud (reworked): After being attacked, afflict enemy with Sleep.
• Topaz Attunement: Creature and the creatures in its row (previously all creatures) start battle at the top of the Action Queue and have Critical for 1 turn.
Buffs/Debuffs
• Proficiency: now also grants a bonus to Speed.
Bug/Crash Fixes
• Fixed a bug that caused Bynine to offer the wrong cores for sale.
• Enemies that spawn outside of the boundaries of the Realm will now re-spawn until they're where they should be.
• Fixed a bug that caused the speed shrine buff to not work.
• Fixed a bug that caused the Treasure Golem to prevent certain Duties from being completed.
• Fixed a bug that caused the Pestilent Thorns ability to apply poison based on the opposing creature's Attack.
• Fixed a bug that allowed the Stop Time spell to still be obtained from Power Spells.
• Fixed a bug that caused the Treasure Golem to sometimes drop treasure outside of the boundaries of the Realm.
• Fixed a rare bug that caused the player to be teleported to the arena after dying in a normal battle.
• Fixed a crash that could occur after certain event battles.
• Fixed a bug with the Unguided Entity ability that caused it to be able to deal more damage than advertised.
• Fixed a bug that prevented the Unicorn Vivifier's Major Sigil from dropping.
• Fixed a bug that caused certain healing effects to allow creatures that were killed by Doom to come back to life.
• Fixed a bug that sometimes allowed creatures with Link to never die.
• Fixed a bug that prevented portals from being created in a Daily Realm if the player fled from battle.
• Fixed a bug that caused the Attunement ability to ignore the effects of the Speed shrine buff.
• Fixed a crash that could occur under rare circumstances in most menus.
• Fixed a bug that caused the Eraser ability to activate 100% of the time.

Source: small-games.info

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Siralim 2.0.22

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