SMAA in GTA V using ReShade + SweetFX 2.0 - a more performace-friendly alternative to MSAA

seeders: 1
leechers: 0
Added on April 21, 2015 by Ankit3212in Games > PC
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SMAA in GTA V using ReShade + SweetFX 2.0 - a more performace-friendly alternative to MSAA (Size: 2.25 MB)
 SMAA_AreaTex.dds262.63 KB
 curtain.jpg208.04 KB
 Winners_Dont_Use_Drugs.png4.93 KB
 c64.png2.28 KB
 SMAA_SearchTex.dds1.13 KB
 SMAA.hlsl56.92 KB
 Fxaa3_11.h33.03 KB
 ASCII.h14.67 KB
 DITHER.h9.41 KB
 AdvancedCRT.h9.23 KB
 curves.h8.93 KB
 LumaSharpen.h7.01 KB
 main.h6.99 KB
 PixelartCRT.h6.56 KB
 SMAAWrap.h5.65 KB
 KEYBOARD.txt11.11 KB
 Making shaders.txt3.78 KB
 keyCodes.txt3.63 KB
 SweetFX_settings.txt28.17 KB
 global_settings.txt2.87 KB
 sweet.fx10.19 KB
 SMAA_AreaTex.dds262.63 KB
 curtain.jpg208.04 KB
 Winners_Dont_Use_Drugs.png4.93 KB
 c64.png2.28 KB
 SMAA_SearchTex.dds1.13 KB
 SMAA.hlsl56.98 KB
 Fxaa3_11.h33.03 KB
 ASCII.h14.67 KB
 DITHER.h9.41 KB
 AdvancedCRT.h9.23 KB
 curves.h8.93 KB
 LumaSharpen.h7.01 KB
 main.h6.99 KB
 PixelartCRT.h6.56 KB
 SMAAWrap.h5.65 KB
 KEYBOARD.txt11.11 KB
 Making shaders.txt3.78 KB
 keyCodes.txt3.63 KB
 SweetFX_settings.txt28.99 KB
 global_settings.txt2.87 KB
 ReShade64.dll416 KB
 ReShade32.dll349 KB
 ReShade Setup.exe32 KB
 sweet.fx10.19 KB
 Readme.txt5.72 KB
 eula.txt5.64 KB
 reshade.fx21 bytes


Description

Hi guys,

If you are suffering from performance problems due to MSAA (Multisampling AA), try SMAA (Subpixel Morphological AA). It's way more performance friendly and while it doesn't look as good, it's damn near close for almost no performance cost (only a bit higher than FXAA).

As SMAA is not included in the game, you have to use an injector. Please note that you are using it for your own risk, as Rockstar's stance on such programs is unknown at this moment - they might classify it as a hacking tool and ban you from Online in the future. Singleplayer should be fine. This method works with both NVIDIA and AMD cards.

To use SMAA, put the ReShade64.dll from the archive to your GTA V folder (the one with GTAV.exe in it) then rename it to D3D11.dll. Then put all the files from the folder into your GTA V folder.

You should get a pop-up the first time you start the game, press ok. Then, in game, you should get a message that will go away after few seconds. To turn SMAA off and on (on by default), press F12. You can of course leave the MSAA or FXAA on, but it's kinda pointless, unless you want even better AA. It might be wonky though, I haven't tested it.

Also, you can opt to use SweetFX FXAA instead of GTA V FXAA. Simply go to the SweetFX folder in GTA V folder and open up SweetFX_settings.txt using Notepad or similar text editor. Instructions are inside. In my opinion, SweetFX FXAA works better. You can also use both SMAA and FXAA like me for even stronger AA - it's up to you.

The only downside is that menus, HUD and text gets anti-aliased as well, making it look a bit too smooth. Nothing major though.

Here is a link to an Imgur album with different AA methods used: https://imgur.com/a/pbGXK

(the SMAA one shows both SMAA and SweetFX FXAA running. SMAA without FXAA is less blurry)

To remove the injector, simply delete the D3D11.dll file.

enjoy and seed


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SMAA in GTA V using ReShade + SweetFX 2.0 - a more performace-friendly alternative to MSAA

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