Changelog:
Midorians Added to Game (brand new race) Loyalty (earn loyalty for doing missions for each race) New Vendors (new products for you to purchase) Selling (sell objects to vendors) Revised vendor system (smart spawning of objects based on race) Game saves (brand new saving system with different save slots) Growing stations (completing trade missions will slowly grow space stations) Distress calls (allies will call you up if they are attacked) Dialog system updates (loyalty and other) Faction nav node ownership (each faction will take ownership of nodes in the galaxy) Intro Video (establishes game goals) Revealing map (map slowly reveals hidden areas) Teleporter system revised (holograms showing where your crew is going to arrive) Space backgrounds (rotating backgrounds on travel) Freighters ships for all races (framework for transporting supplies between stations) Updated weaponry (new guns including cannons, artillery, radiation torpedos and more) Hierarchy menu integrated (needs lots of work) Brand new tutorial system Return teleport button added to crew dock (quick return for anyone off of your ship) Race specific names for ships Key commands (M for map, WASD pans, H for Hierarchy menu) Stability issues and bug fixes across the board (too many to even list)
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