StarDrive 2 Digital Deluxe v1.2 hotfix 2 [Full Latest Version Nov 24 2015+DLCs] Cracks CODEX+ALI213 [Lobuno]

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Added on November 25, 2015 by Lobunoin Games
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StarDrive 2 Digital Deluxe v1.2 hotfix 2 [Full Latest Version Nov 24 2015+DLCs] Cracks CODEX+ALI213 [Lobuno] (Size: 1.77 GB)
 StarDrive 2.7z1.24 GB
 Readme.txt577 bytes
 StarDrive 2 - Digital Artbook.7z290.49 MB
 StarDrive 2 - Design Journal.7z205.09 MB
 StarDrive 2 - Deluxe Music.7z43.12 MB
 steam_api64.dll923.5 KB
 ALI213.bin36.65 KB
 ALI213.ini1.97 KB
 steam_api64.dll233.5 KB
 codex.ini3.54 KB


Description

StarDrive 2 Digital Deluxe v1.2 hotfix 2





StarDrive 2 is a 4X Turn Based Strategy game built in the classic style of the singular and incredible Master of Orion 2. In StarDrive 2 you will explore a vibrant galaxy filled with danger and intrigue in a deep turn-based strategy layer. You will design custom spaceships and deploy them into real-time battles with spectacular graphics and effects. You will conquer worlds in a turn-based tactical ground combat mode. You'll deal with aliens, pirates, monsters, and ancient threats, most of whom want to kill you to make room for their own empires.



The Digital Deluxe edition allows you to visually customize your ships with exciting new paint jobs! Wrap your cruisers in the American flag to dispense democracy in megaton doses from high orbit! Or perhaps you would prefer to roll in a black on black murdered out cruiser? Each race has several different paint jobs to choose from.

Additionally, the Digital Deluxe Edition includes a StarDrive Design Journal, a digital copy of the hand-written journal used by the developer during the development process. Gain insight into the development history of StarDrive with this intriguing book.

The Digital Artbook provides an in-depth look at the art of StarDrive, with developer commentary on bringing the visuals from concept to execution.

Finally, kick back and relax with some great classical music. The StarDrive 2 soundtrack includes original music from Marius Masalar and Jeff Dodson, as well as licensed music from Gustav Holst and Debussy.

INSTALL NOTES:

INSTALL INSTRUCTIONS:Unpack "StarDrive 2.7z", game is already pre-cracked by ALI213If desired change player name and language in ALI213.ini (default english)OPTIONAL: In the crack folder I've included a nice crack by CODEX and a backup of the preinstalled ALI213 crack, so you can always choose. I you prefer CODEX crack, copy the files to the game folder overwriting, and then select your player name and language editing "codex.ini" if you want.Play with "SD2.exe"In the BONUS folder you can find the game OST, design journal and digital artbook.


The game needs these (included) REDISTRIBUTABLES if not previously installed in your system:

- DirectX (June 2010 or later)
- DotNet 4.0 (both x86 and x64)
- Microsoft Visual C++ 2010 redistributables (both x86 and x64)

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You can select what extras/crack download

Included extras:
- Soundtrack
- Design Journal
- Digital Artbook

Thanks CODEX, ALI213 for files/cracks.


CHANGELOG:

StarDrive 2
Full Stories Headlines
24 Nov
Small Patch Today
Community Announcements - Zero
Hi folks,

I've updated the game with a small patch today. First, I tracked down a bug that could still cause escort ships to drift away after losing their capital ship.

Second, I balanced out Corvettes and Frigates to have a minimum possible turning speed - Corvettes a bit faster than Frigates. This is a bonus to help them play the roles that I envisioned for them to be screening ships. I noticed that a lot of times these escort vessels could have a really hard time making the turns they needed to make to keep in escort range. So the end result is that you'll see the ships moving at the same speed they normally would, but regardless of how slow or fast they are, they'll have a minimum turning speed to keep them behaving properly.

This will patch into 1.2 on your end. I don't update the version number for small fixes like this anymore because updating the version number causes your AppData folder to be rebuilt, and that can cause headaches for some users who have restricted permissions on their systems. I'll only be updating the version number on your end when I need to add new content.
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23 Nov
Update to Version 1.2 Live
Community Announcements - Zero
Hi Folks,

I wanted to thank you for bearing with me as I track down lingering issues in the 1.2 Patch. It's been a big process upgrading to Unity 5 because not everything works the same in Unity 5 as it does in Unity 4, and StarDrive 2 is a huge game with a lot of places for things to go off the rails. So I am sincerely grateful for your patience and your feedback, and I'm working hard to knock out any issues as you report them.

I'm patching these fixes right into 1.2 today - the version number won't update on your end, but when you see SD2 download a little something something today, it's just patching these fixes in:

Fixed an issue where beam weapon sounds weren't being mixed properly in 3d (so they were always a flat volume regardless of distance to the camera)
Fixed an issue where the Draylok Battleship could be invincible
Found some excellent performance enhancements for the combat map
Fixed an issue where fighters that lost their mothership were not properly being removed from play after a while; this should fix any issue where you had a tough time mopping up after a battle
Fixed an issue where combat in orbit of Toxic planets would not have the proper planet appearing in the background
Pre 1.2 saved games should work now
Swapped out the materials on a number of planets that would appear in the battle map. We'll have a number of prettier planets now.
Fixed an issue where a fleet could engage a fleet that was far away from it if it was close to it relatively recently; the fleet was not updating its list of known nearby contacts.
Fixed a rarer bug that could cause the game to become unresponsive - like you couldn't close a quest window or progress the turn
Fixed an issue where subspace projectors were not properly applying speed bonuses

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22 Nov
Hotfix to version 1.2
Community Announcements - Zero
Hello Commanders.

I am releasing a hotfix to address a couple of critical issues that popped up in version 1.2. Specifically, there were situations where you could encounter a blank invasion screen when trying to invade an enemy planet. Also there were still some lingering issues where AI escort vessels could become confused about their purpose in life after the capital ship they were guarding blew up.

These issues are now resolved and a hotfix is up. If you are experiencing these issues then just verify your steam files or restart steam to grab the patch.

I have also fixed an issue where the game could hang after defeating the final planet of an enemy. If you have a hang then this will fix that.


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StarDrive 2 Digital Deluxe v1.2 hotfix 2 [Full Latest Version Nov 24 2015+DLCs] Cracks CODEX+ALI213 [Lobuno]

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