Stonehearth [Alpha 10] v0.1.0 Build 2391 [DRAGAMES]

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Added on May 6, 2015 by Squollin Games > PC
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Stonehearth [Alpha 10] v0.1.0 Build 2391 [DRAGAMES] (Size: 176.29 MB)
 stoneheart_010_2391.exe176.29 MB


Description


Title: Stonehearth
Genre: Strategy, Simulation
Developer: Radiant Entertaiment

More info about the game: here


v0.1.0 dev.2391:• Fixed many bugs in roofs for multi-story buildings• Rendering improvements for scaffolding. Lots of scaffolding should no longer slow down the game.• More AI performance improvements• Enable drawing slabs which hang out over thin air (like docks or balconies).• Fixed another instance of the “workers stuck” bug.• Goblins will no longer passively let you beat on them as they beat on items in your stockpile• More water bug fixes.• Fixed farmer stocking bug• Fix party bug• Goblin stockpiles now properly delete on boss death• Various fixes to goblin aggression• Goblin scout camp now has tents• Undead now randomly spawn, but only after a few days of play• Fixed undead spawning in peaceful mode games.


Stonehearth is a game about exploration and survival in an epic fantasy setting. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land. You’ll need to establish a food supply, build shelter, defend your people, and find a way to grow and expand, facing challenges at every step.

Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines city sim and good old combat with infinite building possibilities. It’s built to be moddable at every level, from your city, to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends.

Build and Grow Your City

The heart of the game is city building and management. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders.

Once you've achieved a foothold in the world, it will be up to you to write the destiny for your people. You’re going to have the flexibility to choose your own path in this game. Do you want to build a great conquering empire? A vibrant trade city? A spiritual monastery? We really want you to feel like this is your settlement, and give you the tools that make it look and operate exactly as you wish.

Level Up Your Settlers

All the settlers in your towns have jobs. A job is like a class in a role playing game. Each job has a specific role like hauling materials, building, crafting, and fighting. As your little guys work at a job they will gain experience and levels. Some jobs, when they meet certain pre-requisites, can upgrade into entirely new jobs with new capabilities

Usually to assign someone a new job you'll also need to craft a tool for them. The Mason can craft blocks, statues, and tools from stone, but to do it he'll need a mallet and chisel crafted by the carpenter. Our goal is to have a tech tree that's both very wide and very deep, so there will be plenty of different kinds of things to do in the game, but also a lot of depth to explore if you want to concentrate on any one area.

Epic Boss Fights!

As your town becomes more wealthy and prosperous, you risk attracting the attention of one of the world's Titans, epic boss monsters looking to protect their turf, or just to plunder your riches. Each boss will have a unique lore and set of abilities used to lay waste to your city.

Player Driven Legacy Through Modding

We LOVE mods and want to make it as easy as possible to author and share mods.

Want to see a new kind of sword in the game? You can model it, define it’s stats, and then craft it in game. You can also share the design with other players so they can enjoy it too, or bring their authored content into your game.

As a modder you’ll be able to do basically anything that we as developers can do: introduce new items and monsters, write new scripted adventures, influence the AI, you name it. It goes back to that original pen and paper RPG experience, where “the game” is a collaboration between the core ruleset and the stories crafted by the gamemaster.

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Stonehearth [Alpha 10] v0.1.0 Build 2391 [DRAGAMES]

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Stonehearth [Alpha 10] v0.1.0 Build 2391 [DRAGAMES] screenshot