Stonehearth v0.1.0r240 Alpha 9seeders: 1
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Stonehearth v0.1.0r240 Alpha 9 (Size: 163.94 MB)
Description
Progress! Stonehearth latest Branch Updated to release-240 Wednesday, 18 March 2015 16:16 Great news! We have finally nailed a major cause of the “workers get randomly stuck” bug. Our latest build greatly reduces that problem, if not out-right eliminating it. Thank you everyone who provided consistent feedback, which enabled us to finally repro this bug in house. This was one insanely tricky bug…we’ll share the gory ins and outs of it in a future Desktop Tuesday. Along the way to fixing that key bug, we’ve made hefty share of performance improvements and bug fixes. Here are the full patch notes. Patch Notes: release-240 Speed up the ambient-occlusion algorithm Fix bug in the selection of doors, windows, and doodads in the building designer Make sure shop items are actually usable after they are purchased Significant performance increases to nav-grid calculation (used by the pathfinder). The game should not longer hiccup when building roads or mining. Properly restore real-time timers on load (fixes zombie worker bug) Fix demotion of the Shepherd Fixes to calculation of water-tight regions (shhhh, you’re not supposed to know about water yet) Fix for unexplored region being misplaced on load occasionally Fix bug where job talismans were not properly assigned to their workshops Related Torrents
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