Changelog:
Food now appears only in one stockpile filterClean up some unused buffsCompassion buff is percent basedAdd new icons for Cleric, Knight, Archer, and Footman buffs and perksClerics now get XP when healing alliesXP distribution fixes: xp goes to combat units around an enemy, around the attacker, and anyone who was targeting the enemyFix for health hearts not showing up properly on loadHard mode monsters now appear in 24 hours, not 48, fixes so this can be tuned going forwardTuning HP on doorsAdjustments to net worth and recipes related to doorsOnly enemies that can target siege objects (doors) will try to target siege objectsFix for thread being counted as clothAcceptable job icons no longer float over overlaying screensFix for mining adjacent bugsTuning net worth on various itemsFix for game master service starting twice accidentally