Changelog:
BUG FIXES- Fixed visual artefacts with distant objects appearing in ocean refractions. - Fixed adaptive tone mapping buffer increasing triangle count by ~100k. - Fixed visual artefacts in building placing shader. - Fixed lighting artefacts on ocean when using a torch. - Fixed building wall rotation being flipped 180 degrees. CHANGES- Increased performance by significantly decreasing draw calls. - Reduced terrain mesh popping from over-aggressive tessellation. - Optimized ocean overlays for non-islands biomes. - Improved entire Corrugated building tier appearance. - Improved Wood tier's wall caps appearance. - Removed ability to place walls as roof panels for now (use floors instead). NEW CONTENT- Added Driftwood Steps building part! - Added new building category – Half Walls! - Added Driftwood Half Wall building part. - Added Wood Half Wall building part. - Added Plank Half Wall building part. - Added Corrugated Half Wall building part. - Added Steel Half Wall building part. - Added new building category – Arches! - Added Driftwood Arch building part. - Added Wood Arch building part. - Added Plank Arch building part. - Added Corrugated Arch building part. - Added Steel Arch building part. - Added new building category – Doors! - Added Driftwood Door building part. - Added Wood Door building part. - Added Plank Door building part. - Added Corrugated Door building part. - Added Steel Door building part. - Added new building category – Windows! - Added Driftwood Window building part. - Added Wood Window building part. - Added Plank Window building part. - Added Corrugated Window building part. - Added Steel Window building part. DEV NOTES- Upgraded to latest Steam SDK 1.35. - Upgraded Steam API for Steam SDK 1.35.
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