TerraTech v0.6.0.1 x64

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leechers: 1
Added on May 14, 2016 by Rocky_45in Games
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TerraTech v0.6.0.1 x64 (Size: 147.17 MB)
 TerraTech_v0.6.0.1_x64_setup.exe147.17 MB


Description





Changelog:
New features / content / improvements: Added several new blocks to the game: Venture Zero G Hover Plate Venture 5-way Steering Hover Venture Payload Terminal Venture Delivery Cannon Venture Conveyor Venture ReceiverAdded Danish to the language selection. Updated translations from the TT Translator team (many thanks to Moisés, Olivier, Stig, Viktor, WastedRhino and Zwip-Zwap Zapony for the recent translation updates). Added Lemon.Game Design tweaks: Reduced torque on all Venture wheels, except the landing gear, which has a slight power increase. Venture wheels are a bit easier to control now, with little loss of speed. Re-added the Foundry and Grades 3, 4 and 5 Fabricators temporarily until we complete the change over to the single fabricator crafting system. Increased thrust of all boosters, but also increased fuel burn rate. Decreased refill rate of all fuel tanks by a tad. Balanced the Venture wings to be less twitchy (flap angles and lift power). Reduced the corrective power of the Gyro by half (you can add more of them to restore back to same power as before). Temporarily re-added the GSO Large Receiver to the game. Permanently re-added the GSO, Venture and GeoCorp Fixed Light blocks to the game. Updated Venture wheels - lowered their turning speed and torque to make them more manageable whilst maintaining their higher acceleration and top speeds. Updated the Recipe Table and Block Unlock Tables: Moved GSO Cow Catcher to 3 Moved all non-GSO Refineries to Grade 2 Moved GSO Refinery to Grade 3 We will be keeping the GSO Silo 212 instead of the Silo 111 which will be phased out. GSO Shield moves to Grade 2, it will soon also be removed from the starting craters.Expanded basic set of blocks for all grades to be more of a treat when upgrade happens and to allow the enemy population more blocks to use.Art tweaks: Added projector onto terrain to show where Techs are about to land before they fall from above. Various blocks have been optimised for performance. Visual tweaks have been made to some GeoCorp blocks to bring them up to par with the newer blocks. Bug Fixes: Extended cab vision range all around, eradicating the blind spot behind cabs where guns would not aim. Updated the Flamethrower effect to reduce blowback when moving at faster speeds. Fixed issue with Geothermal Generator not working at night. Known Issues: SCU Storage block related bugs: When block painting. The selected block is opaque instead of semi-transparent. Players can incorrectly end up with more than one SCU Storage block when continuing a saved game.Markers for missions and bases when playing in 4:3 are offset slightly. Techs with a GeoCorp cab do not drive properly. Depth of Field has been disabled due to a Unity issue with DirectX 10 graphics cards. The Delivery Cannon shouldn't open up when attached to a moving Tech.

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TerraTech v0.6.0.1 x64

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