The Forest Public Alpha v0 08 Build 20141008 Cracked-3DMseeders: 156
leechers: 33
The Forest Public Alpha v0 08 Build 20141008 Cracked-3DM (Size: 481.37 MB)
Description
"Forest (The Forest)" [EN] ╭ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ╮ ║ [net] & 3DMGAME CETV online forum ║ ╭ ═ ═ ═ ═ ═ ═ ┤ http://www.3dMgame.com ├ ═ ═ ═ ═ ═ ═ ╮ ║ ║ http://bbs.3dmgame.com ║ ║ ║ ║ ║ ║ ║ ╰ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ═ ╯ ║ ║ ║ ║ ║ All kinds of games, tools and articles ║ site provides, only research study, the use of the site ║ ║ all the consequences of these games (tools) and lead, and does not assume any responsibility ║ ║ ║ ║ ║ ║ ║ ║ ║ ║ ╭ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ╮ ║ ╰ ═ ═ ┤ Network】 【3DMGAME http://www.3dmgame.com ├ ═ ═ ╯ ╰ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ╯ Game Name: forest Name: The Forest Genre: Action Adventure (ACT) game Game production: Endnight Games Ltd Game publisher: Endnight Games Ltd Platform: PC Release date: May 30, 2014 Official Website: http://survivetheforest.com/ Game description Endnight Games horror adventure as a "Forest (The Forest)" will give players a vivid, colorful forest environment, the environment, weather conditions, vegetation metabolism will be true manifested, in addition to a large number of caves and underground lakes can be explored players. In the game players play because of the crash and the survivors lost in the jungle hero, the horrors of life in the jungle strange faceless Humanoid will commence to kill, but you have to do is to try to escape. The faceless Humanoid is a primitive society in the jungle with the organizational structure of the biological action groups, although at first glance seems to be under ordinary human beings, but it will be an amazing speed to attack. When they met, the player can choose to dive into and assassinations, or use to produce their own weapons to kill enemies from the front. In addition, players have to survive in the forest must learn a variety of life skills, including cutting down the trees to build a tent, or a bonfire to keep warm, the protagonist is searching for food to avoid starvation, of course, players can also grow their own food from to self-sufficiency. The landing for the PC platform, and support of virtual reality head-mounted display Oculus Rift! Configuration Requirements Minimum: OS: Windows 7 Processor: Intel Dual-Core 2.4 GHz Memory: 4 GB RAM Graphics: NVIDIA GeForce 8800GT DirectX: Version 9.0 Hard Drive: 5 GB available space Sound Card: DirectX ®-compatible Recommended: OS: Windows 7 Processor: Quad Core Processor Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 560 DirectX: Version 9.0 Hard Drive: 5 GB available space Sound Card: DirectX ®-compatible Installation Information 1 Unzip 2 running game Integrated 3DM crack V0.08 Changelog: First pass at infinite weapon upgrading! use collected items to upgrade your weapons. Use teeth, feathers and glass shards to improve weapon speed and damage. Cloth/fire upgrading system added – add cloth to your weapons and set them alight Stealth gameplay! Lowered vision range on enemies and gave them a smaller cone of vision. Bushes will now hide player from enemy vision when crouched! Player now less visible to enemies at night – unless lighter is out, making him more visible. Covered in Mud will now correctly conceal player making him harder to spot by enemies. Lowered range that enemies can hear player when walking/running Stealth kills added! If player attacks an enemy from behind with rock or axe type weapon and enemy is unaware of player it will be an instant kill Enemies will bash away bushes looking for player when hidden from them New cave explorer model added to cave (hanging) New cave explorer model added (crushed) Better death theme (less grating) High detailed plane doors added Better looking log held model Improved building memory usage Improved HUD memory usage Heads can now be cooked on fires to create skulls New pick up item added: Skull New craftable item : Club (skull plus stick) You can now pick up and use enemy clubs Picking up items in quick succession will now display a number for how many were collected all collected items now have message appear Improved previous weapon switching system to be more reliable New buildable item: Chalet Style Treehouse New buildable item: Meat drying rack New buildable item: Bonfire New buildable item: WalkWay New buildable item: Small animal trap!! New buildable item: Gazebo New buildable item: Defensive spike barrier New art for body stumps (decapitated head, leg, arms) Cannibals eating dead bodies now takes longer Chicory and coneflower plants are now collectable New Craftable item: Energy mix (chicory plus coneflower) Eating Coneflower will restore a small amount of health Eating Chicory will restore a small amount of energy Raccoon group behaviours added New raccoon animations added, walk, trot, improved idling, overall raccoon animation speed increased New craftable item: Headbomb (head plus bomb) Fixed door on medium cabin New animal added: Deer! Deer will turn towards approaching player, eat grass, run away from player and more New crafted axe model Crafted axe now requires rope to build (Rock,Stick, Rope) Improved motion blur quality,stability and memory usage Fur! Raccoons and rabbits now have fur shading Improved look of lizard armour Improved bird reactions to player, should fly away when you approach Increased fog ranges Reduced clipping of player arm in body when looking down at self Removed deeper cave dead positions. Waking up in cave will now always be reasonably close to surface New detailed rope model added, along with new curled rope pick up prefab Tweaked pacing of daytime enemies Less blue enemies in upper parts of caves New lizard skin inventory model (replacing scaled lizard mesh) New inventory item : Tree sap! can be collected from trees, can be used in weapon upgrading/crafting New tooth model and texture Improved pickup system. Will now pick up closest item you are looking at Increased chance of meds and torches in suitcases, lowered chance of tennis balls. Improved look of alpha selected items in inventory(feather, herbs) Torch now displays amount of charge left in inventory tooltip Inventory herb models replaced with more realistic versions Fixed issue where weapons would swing a second time if you clicked again during early part of swing Randomized size of animals Cave lakes, collision,lighting and layout improvements Added more randomness to plane crash possible locations Flashlight no longer auto equips on pick up, needs to be manually selected from inventory You can no longer pick up rabbits, you need to catch them in trap first Note: Due to changes with how saving works on some items old saved games will no longer work with this version. Related Torrents
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