The Forest v0.37 RePack MAXAGENT

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Added on May 1, 2016 by AGenT47.in Games
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The Forest v0.37 RePack MAXAGENT (Size: 787.36 MB)
 autorun.inf59 bytes
 Readme info.txt454 bytes
 setup.exe2.52 MB
 Game.bin766.17 MB
 dxwebsetup.exe292.84 KB
 vcredist_x86.exe8.57 MB
 vcredist_x64.exe9.8 MB


Description

Year of release: 30 May 2014
Genre: the Action (the FPS) / the Adventure / Indie / The Early the Access / Simulator
Developer: Endnight Ltd is Games is
Publisher: Endnight Ltd is Games is
Publication Type: RePack by MAXAGENT
Language: English
Language: English
Tablet: Not required
Game Version: v.0.37

You - the only survivor of a plane crash, find yourself in a mysterious forest, and start a merciless struggle for survival among the mutants of society, who are not averse to profit in human flesh. To collect, explore, survive - the three cardinal rules of survival in an exciting new simulator from first-person.

Features:

* The game world. Enter the living, breathing forest with changing weather conditions, plants that grow and die. Tides that come and go with the day and night cycle. Explore a vast network of underground caves and lakes.
* Complete freedom of action. Chop trees for the construction of a shelter or for a fire to keep warm. Fend for themselves, or die of hunger. Look for the seeds and plant them to grow crops. Build a small tent or a large fortress on the shore, decorate your home with things that will find. Place the traps, and other defenses, to be safe. Build a small tent or a large fortress on the shore, decorate your home with things that will find.
* Gameplay. Explore and build during the day. Protect yourself and your base at night. Create weapons and tools. Hide in your shelter during the night or have to meet the enemy.
* Fight or hide! Use different tricks to avoid meeting with the enemy, or make yourself a weapon of improvised - sticks and stones, and give rebuff!
* A new type of open world experience in horror and survival. Protect yourself from the clan of genetic mutants - your enemies, who have their own beliefs, family and morality, because they are so similar to humans.

List of fixes:

V0.37:
Improved sinkhole cave door textures
(the Multiplayer) Thrown from the Fixed molotovs of multi-thrower not breaking Correctly clients for
the Fixed A lizard's the ragdoll distorting the when the if dropped Carrying maximum amount Already
the Fixed the partial ocean waves inside the visible yacht yacht outside the when
the Fixed Issues the when picking the animation up closeup small rocks / tennis balls 'while' blocking
the Better yacht interior and the exterior reflections
the Fixed life: preservers the clipping of in cave 10
Increased speed / aggressiveness of cowman mutant
the Audio - House is boat now! Just plays the audio the event the when on water.
the Audio - Added impact sfx the when the rope swing the trap hits Enemies or player
the Audio - Tuned wet the footsteps of and leaves Falling sounds
the Audio - Tuned tent of flap sounds
the Audio - Added-drop sound to MANY the items the when dropped
the Audio - Added waterfall sounds to waterfalls in sinkhole
the Audio - player Get now! Just gasps for air the when surfacing with the Rebreather equipped
the Audio - Armsy now! Just Makes sound the when detecting player presence nearby.
the Audio - Improved deer the audio the when deers are the set alight.
the Audio - the Fixed DoubleD up closeup fall sound effect in the multiplayer
the Audio - the Fixed building repair sound the always playing from hosts file location The in mp
the Audio - the Fixed the push sled sound not being of synced in the multiplayer
the Audio - the Fixed player burning the vocals not being of synced in the multiplayer
Caves - the Fixed holes in cave 10
Caves - the Fixed Various rock scale Issues
the Fixed player not taking fall damage 'while' doing flying Axe attack
the Fixed block the animation not Showing Correctly for the remote players in the MP
the New art added: by Timmy crayons
Cleaned up closeup / improved version some Areas around beach cliff the terrain
Improved player fall down Injured the animation
Caves - the Fixed cave 9 sinkhole entrance not being of the visible from the above ground
Caves - adjusted some misaligned rocks in sinkhole
Enemy by skull added more effigy bag the pick up closeup skulls
the New art added: Lawyers of Dead 1 body, 2 heads. Court papers, the suitcase etc
Cliff rocks will of now! Just Appear wet / dark based on height of ocean
Ripped Practical Caver magazine version for of survival book notes section called
(the Multiplayer) the Fixed missing lighter texture on OTHER players lighters
the New as craft a recipe: Weak A spear (the stick x2)
the New the gameplay the option: Crouch-Mode (the Hold / the Toggle), the default is the hold (legacy of a feature)
Filled waterskin now! Just Holds up closeup to 2 full thirst replenishment and drinking from it is now based on exact amount so you can replenish as often as wanted without worrying of wasted amount
the New (outside) waterfall Falling the Particles added!
(the Multiplayer) the Fixed the host sometimes Do Appearing on angle for clients in the MP
the Fixed / improved version uv's on yacht interior
the Current armor the display in hud is now! Just based on max amount of Both armor and cold armor
Adding item to weapon a rack structure now! Just Properly clears up closeup cloth and / or of fire
(the Multiplayer) Clamped player the velocity the when pause The menu The user is or player menu The user is is the open
Increased water jump height Slightly to the make IT Easier to the get Onto raft 'while' in water
Caves - the Fixed timmy drawing Explosional drawing 2 in cave 1 not being of pickupable
Caves - the Fixed hole in cave 1 leaking light
the Fixed the offset Between cursor and Actual Primary the click The position in menus
for When the having a healthy diet, weight now! Just goes Towards base of value AT a very SLOW rate The (player the no longer a stays AT a bad weight the when being of healthy and an INSTEAD goes back to normal)
the Fixed food & blood poisoning settings Preventing IT from being of effective is
rephrased lighter tutorial to the BE more the generic and work with of flash light as with the default light
Added another shelf to medicine cabinet
Improved positioning of the when Placing lost ghost medicine cabinet
the New snow the particle effects added for mountain / snow area
the Fixed geese sometimes Do floating the above water
(the Multiplayer) the Fixed the animation glitchiness the when dropping Bodies as with the client in the MP
to Weather system now! Just Shows snow the Particles an INSTEAD of rain the if player is in snow area
the Audio - Sinkhole of ambient the audio working
the Fixed blur on the Particles the when pause The menu The user is is the open
the Fixed basic, of fire being of on slight angle the when Placed
the New of fire effects!
the New blood effects!
Rock fences CAN now! Just the BE USED as with support for floors and roofs!
the Fixed an enclosed walls not Properly Storing the data, Causing are stacked walls to not ! go all the way around
the Fixed some Issues with Placing floors / roofs on the non-flat walls, IT now! Just Tries to of cancel the positions That are of too far the from the the rest to the try Preventing floors from floating the mid air, Eventually Cancelling autofill the if not enough points REMAIN
Revamped floors to Locality toggle Between autofill and manual placement of the mode, by the default in autofill floors will of now! Just show For the lost ghost of whatever support is of currently the targeted and CAN the BE Placed with the E (or switch statement to manual placement of with the C to A cherry the pick each point like in legacy of)
( the multiplayer) the Fixed jerky a crocodile movement for clients
(the multiplayer) the Fixed animals not aligning to the terrain Correctly as with the client
Increased hit The trigger range of Deadfall and swinging rock traps
Player Get now! Just disconnects from logsled the when Falling from a height
Logsled the no longer a floats the if Pushed Into sinkhole
the Audio - mutant the dodge roll the audio added
the Fixed fires turning Huge the if burnt out 'while' culled the then lit again
the Fixed hole in player a mesh the visible to OTHER players in the MP
(the Particles) Improved look of lighter flame
the New magazine / story item the pick up closeup added!
Revamped upgrade system: You now get to manually position your upgrades! Start by making the upgrade recipe as usual , then rotate the item with Horizontal / Vertical input actions (WASD on keyboard by default), aim with mouse, and left click to place! The Repeat The until all upgrade views are in PLACE or right the click to of cancel the upgrading
Upgrading system now! Just Tries to to take the items in inventory a the after ones from a recipe have Been USED to the keep Placing The until player quits upgrading
the Fixed positioning of of glass upgrade views
Increased book the tab numbers readability
the Audio - of tuned mix of player the footsteps of on wet Surfaces, Lakes, Rivers, leaf Rustle cardboard drags and the after storm sounds
the Audio - new jump / land on snow sfx
the Audio - added the dynamic sfx to broken parts of cages
the Audio - new the audio the event for upgrade by success
the Fixed umbrella the having the single sided effigy the faces and improved version shading of
the Fixed some the items in a built Enemy effigies not being of pickupable
Added moss to Enemy Placed effigies
the New molotov of fire effect!
Moss added to plane hull the shader. Moss will of accumulate over the days Eventually turning the plane moss Covered
Cleaned up closeup cook icon
the Fixed some of the of Dead Trees being of uncuttable
(the Multiplayer) the Fixed clients not getting logs folder from dead trees
the Fixed the upgrades not Properly Applying bonus + Also fixes reloading flare gun with flares
the New graphics option: SSAO Type! The Option are SESSAO (legacy of) and the new HBAO (Should render of faster)
the Recipe tutorial now! Just goes away the as with soon's as with there is the any the valid a recipe on the crafting mat
Having a burning weapon in right hand now! Just counts as with a light in regards of the equip light tutorial in caves
Added a the fail safe the when starting game with a Steam Controller software active a But the "the Advanced Controller software How it works Support (XInput)" the option not selected
Added a device management the tab to control settings in title screen, Allowing an either all devices directory as with input the (legacy of) or to A cherry the pick the which Should the BE USED (Allows to the disable input the sources the conflicting with the game, and THUS the no longer a the require to the BE unplugged to-play the game)
the New crafting information page in book: Clothing!
the Setup expand Property tabs for crafting and notes chapters of the books
the Fixed some navigation Issues in Between information chapters of book
Poison arrow ad CAN the no longer a poison player the when shooting 'while' sprinting the forward
the Fixed meat on a rack not Properly not syncing the status updates with clients
Meat Placed on the drying a rack by clients the no longer a goes away the the when the client disconnects
the Audio - added new address close e-of surf sounds
the Fixed Thrown molotov missing of fire
the new improved version FXAA added!
for Broken stalagmites Should now! Just the React to cave floors an INSTEAD of Falling through Them
the Fixed missing item throwing Reticle
Added the dynamic movement to new lighter and molotov flames
Increased speed and range That weapon will of the move away the the when address close e-to a wall
(balance) Removed the a soda / the meds spawning from dead mutant Bodies
the Fixed wall chunks Replaced by a textured the quad AT a distance Also getting cleared out of the navigation of grid
(the Multiplayer) the Fixed clients not Seeing animals the after an the extended-play time!
the Fixed Held molotov blur breaking the when camera Moved
the Fixed throwing unlit molotov AT unlit fires lighting IT
the Fixed the Alt the tab breaking opening the animation of crash
(the Multiplayer) the Fixed picking up closeup logs folder in holder 'while' jumping Causing IT to Vanish, IT now! Just Properly drops are the the log
the Fixed the having a movement key pressed Bringing mouse back to center of screen 'while' in menu The user is
the Audio - added sound of liquid the when equipping a molotov
the Audio - the Balanced ocean sounds
the Audio - added squeal to burning babies It the when for They die
the Audio - added leafless whoosh the when burnt trees fall
(the Multiplayer) the Fixed blocking the animation cutting off for the remote players
(the Multiplayer) the Fixed the client picking up closeup animal Yields Leaving a broken the duplicate copy-behind
the Fixed rain emitters not Properly the following player the item's rotation
Cleaned up closeup The position of building buttons bmp in book!
the Enabled the popups for resolution & the preset options settings (Should to help setting things up closeup on lower end-hardware) V0.36b - the hotfix Here's a small the hotfix for some Issues with for last night loe's the patch, Mostly related to the new platform building. the Fixed issue with some Partially a built platform meshes rendering on top of everything the else (the multiplayer ) the Fixed platform cost being of Higher than IT Should the BE in some Circumstances depending where clause Placed on the terrain the Fixed platforms red tint the when not placeable the Fixed issue with body-drop sound effect erroring Causing slight a stutter and missing sound the Fixed some Issues with placement of of platform breaking under some cases


Features RePack:

• Do not cut | Do not recoded
• Game Version - v.0.37
• Installation time ~ 2-3 minutes.
• RePack by MAXAGENT

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The Forest v0.37 RePack MAXAGENT

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