The Matrix is Real. Hack it! A Practical Guidebook. E-book

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Added on January 1, 2010 by BizRaptorin Books > Ebooks
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The Matrix is Real. Hack it! A Practical Guidebook. E-book (Size: 3.19 MB)
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Description

  This guidebook is the result of ten years of extremely active personal practice and study of the out-of-body phenomenon(the phase), coupled with having successfully taught it to thousands of people. I know all of the obstacles and problems that are usually run into when getting to know this phenomenon, and have tried to protect future practitioners from them in this book.

  This guidebook was not created for those who prefer light, empty reading. It is for those who would like to learn something. It contains no speculations or stories, only dry, hard facts and techniques in combination with a completely pragmatic approach and clear procedures for action. They have all been successfully verified by a vast number of practitioners that often had no prior experience. In order to achieve the same result, it is only necessary to read through each section thoroughly and complete the assignments.

  The book is beneficial not only for beginners, but also for those who already know what it feels like to have an out-of-body encounter and have a certain amount of experience, as this guidebook is devoted not only to entering the state, but also equally dedicated to controlling it.

  Contrary to popular opinion, there is nothing difficult about this phenomenon if one tries to attain it with regular and right effort. On average, results are reached in less than a week if attempts are made every day. More often than not, the techniques work in literally a couple of attempts.


Table of Contents:


Part I

Entering the Out-of-Body State


Chapter 1 – General Background


Chapter 2 – Indirect Techniques


Chapter 3 – Direct Techniques


Chapter 4 – Becoming Conscious While Dreaming


Chapter 5 – Non-autonomous Methods




Part II

Managing the Out-of-Body Experience


Chapter 6 – Deepening


Chapter 7 – Maintaining


Chapter 8 – Primary Skills


Chapter 9 – Translocation and Finding Objects


Chapter 10 – Application




Part III

Auxiliary Information


Chapter 11 – Useful Tips


Chapter 12 – Practitioners’ Experiences


Chapter 13 – Putting a Face on the Phenomenon


Chapter 14 – Final Test


Appendix

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The Matrix is Real. Hack it! A Practical Guidebook. E-book

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