Changelog:
Bug Fixes: -Fixed an issue where the resource piles of a construction site were not visible -Fixed an issue with the News Log window that caused its content to flicker -Other structures will now not be able to be constructed on top of the farm plots -Fixed a performance issue during dragging the UI windows -Reversed the scroll bar of the Farm Panel's crop selection section -Fixed an issue that caused tooltips not to fade away New Content: -Settings Panel (work in progress) -Selecting a planetary object will now reveal information about the object UI Design: -Settings screen -Workers ID card font fix -Main UI population icon change -Atlas upgrade and optimization Gameplay Changes: -Maximum Fertile Female at a time: from 2 to 3 -Nugget Maximum Carry Capacity: from 3 to 10 (not final will be balanced more) -Idle Stamina Decrease Pet Tick: from -0.2 to -0.1 -Default Task Stamina Decrease Per Tick: from -0.5 to -0.3 Buildings Construction Process -Building Farm Time: from 5 to 120 -Building Stone Hut: from 20 to 60 -Building Warehouse: from 5 to 120 -Building Bonfire: from 5 to 60 -Building construction hut: from 5 to 60 -Increase amount of rabbits -Planet Day Night Cycle Increased: from 480 to 560 -Bonfire disabled for future balancing(edited)