TMS - Rules of the Game: How Government Works and Why It Sometimes Doesn’t - Phillip W. Magness

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leechers: 25
Added on November 7, 2015 by ssitimefillin Books > Audio books
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TMS - Rules of the Game: How Government Works and Why It Sometimes Doesn’t - Phillip W. Magness (Size: 359.41 MB)
 01. What Are the Rules of the Game and Why Do They Matter.mp326.14 MB
 02. In Defense of the Spoils System.mp323.02 MB
 03. Half-Breeds, Stalwarts, Mugwumps, and Assassins.mp321.4 MB
 04. Between Public Interests and Private Interest Groups.mp325.13 MB
 05. How Whiskey Captured the Pure Food Movement.mp323.04 MB
 06. Federalism - Two Sovereign Governments for the Price of One.mp329.8 MB
 07. Bureaucracy and Its Many Dysfunctions.mp323.37 MB
 08. Administrative Policymaking - Who Makes the Laws.mp323.3 MB
 09. Congress versus the Bureaucracy.mp321.57 MB
 10. Presidential Management, Presidential Frustration.mp324.29 MB
 11. The Privatization Movement - Falling in Love with Big Business.mp325.18 MB
 12. GSEs and Other Strange Hybrids.mp320.52 MB
 13. Private Governance - Taking the Government Out of Governance.mp325.68 MB
 14. Putting It All Together - The Financial Crisis Case Study.mp329.09 MB
 Rules of the Game (guidebook).pdf17.89 MB


Description



Written by Phillip W. Magness
Read by Phillip W. Magness
Format: MP3
Bitrate: 64 Kbps
Unabridged

Listening Length: 8 hours and 21 minutes

With a provocative point-counterpoint format, Rules of the Game features two widely respected professors - of widely divergent political views - in a lively discussion of how government works. Phillip Magness, a Texas Republican, and Paul Weissburg, a left-winged liberal, go head to head on such topics as "good" public administration, Congress, big business, and everyone's favorite bugaboo, bureaucratic dysfunction.

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359.41 MB
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TMS - Rules of the Game: How Government Works and Why It Sometimes Doesn’t - Phillip W. Magness

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