unity 5 for android essentials - Book and Resource Tutorial [GNSRY]

seeders: 27
leechers: 3
Added on June 23, 2016 by Minekiin Books
Torrent verified.



unity 5 for android essentials - Book and Resource Tutorial [GNSRY] (Size: 30.4 MB)
 unity-5-for-android-essentials.pdf2.41 MB
 Glow_Hockey_(Unity_Project)-2015.zip16.73 MB
 Glow Hockey (Unity Project).zip6.91 MB
 android-support-v4.jar606.89 KB
 classes.jar68.84 KB
 ic_launcher.png24.2 KB
 ic_launcher.png12.22 KB
 ic_launcher.png7.48 KB
 ic_launcher.png3.69 KB
 styles.xml680 bytes
 strings.xml220 bytes
 dimens.xml213 bytes
 activity_unity_flashlight.xml661 bytes
 styles.xml381 bytes
 styles.xml324 bytes
 dimens.xml269 bytes
 unity_flashlight.xml254 bytes
 dimens.xml196 bytes
 ic_launcher.png17.47 KB
 ic_launcher.png9.14 KB
 ic_launcher.png5.82 KB
 ic_launcher.png3.04 KB
 Flashlight.class1.78 KB
 R.class773 bytes
 UnityFlashlightActivity.class735 bytes
 R$string.class573 bytes
 R$dimen.class551 bytes
 R$style.class521 bytes
 R$layout.class494 bytes
 R$drawable.class486 bytes
 R$menu.class479 bytes
 R$id.class472 bytes
 unityflashlight.jar1.81 KB
 AndroidManifest.xml883 bytes
 R.txt416 bytes
 jarlist.cache120 bytes
 R.java2.34 KB
 BuildConfig.java170 bytes
 Flashlight.java1.71 KB
 UnityFlashlightActivity.java344 bytes
 ic_launcher-web.png50.19 KB
 AndroidManifest.xml883 bytes
 proguard-project.txt781 bytes
 PROJECT.properties584 bytes
 SimpleProfiler.cs2.91 KB
 ExampleProfilerClass.cs1.03 KB
 TestProfilerCode.cs707 bytes
 OptimizedCarVehicle.shader2.5 KB
 CarVehicle.shader2.49 KB
 AnisotropicTexture.shader2.37 KB
 SpecularSoftMetallic.shader2.37 KB
 OptimizedSpecularSoftMetallic.shader2.35 KB
 PackingTexturesIntoRGBA.shader2.1 KB
 DiffuseConvolution.shader1.98 KB
 SpecularTextureMask.shader1.91 KB
 LitSphere.shader1.48 KB
 SpecularPhong.shader1.28 KB
 OptimizedCarVehicle.shader2.5 KB
 CarVehicle.shader2.49 KB
 AnisotropicTexture.shader2.37 KB
 SpecularSoftMetallic.shader2.37 KB
 OptimizedSpecularSoftMetallic.shader2.35 KB
 PackingTexturesIntoRGBA.shader2.1 KB
 DiffuseConvolution.shader1.98 KB
 SpecularTextureMask.shader1.91 KB
 LitSphere.shader1.48 KB
 SpecularPhong.shader1.28 KB
 AssetBundleGenerator.cs1.71 KB
 TextureFormatAssetBundles.cs1.55 KB
 BuilderAssetBundle.cs475 bytes
 TextureAssetsPreprocessor.cs263 bytes
 YourAssetBundleDispatcher.cs1.69 KB
 MyAssetBundleImporter.cs1.35 KB
 ExampleMyImporterUsage.cs922 bytes
 AssetBundleSecurityThird.cs830 bytes
 DispatcherUsage.cs784 bytes
 AssetBundleSecuritySecond.cs707 bytes
 AssetBundleScript.cs659 bytes
 GetAssetBundleAsync.cs598 bytes
 AssetBundleSecurityFirst.cs535 bytes
 ImporterAssetBundle.cs507 bytes
 9191OT_ColoredImages.pdf3.28 MB
 Software and hardware list.doc158.5 KB


Description

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This book is perfect for competent Unity developers who want to learn how to develop, optimize, and publish games for Android devices in a quick and easy manner. This book assumes basic knowledge of game design concepts and/or some experience with other game technologies such as Unreal Engine 4, CryEngine, or GameMaker.

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seeders:27
leechers:3
unity 5 for android essentials - Book and Resource Tutorial [GNSRY]