Unity Asset - Portalizer[Requested][AKD]

seeders: 7
leechers: 1
Added on October 20, 2014 by Zorroin Other > Unsorted
Torrent verified.



Unity Asset - Portalizer[Requested][AKD] (Size: 1.7 MB)
 Portalizer.unitypackage1.7 MB


Description

Portalizer

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Category: Scripting/Physics
Publisher: Heaval
Requires Unity 3.4.0 or higher.
Link: https://www.assetstore.unity3d.com/en/#!/content/2180

Description:

This package allows you create connected portals, which you can use for fluid object teleporting.

IMPORTANT NOTE
This package do not include collision controller disabler. Objects will collide with colliders behind the portals. Package used for visual part only.

Package requires UnityPro.

Use package to make holes, caves, entrances on terrain. Make eyecandy portals in RPG style games. Teleport objects in simple physics based games.

Shots:

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PLEASE KEEP
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You will not lose anything, If u write "Thanks!!" Lets TRY & SEE.
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1.7 MB
seeders:7
leechers:1
Unity Asset - Portalizer[Requested][AKD]

All Comments

I'm making a game basically to test how feasible it is. Yet it is hard to build something as I envision with half-baked assets, as are most of the ones available at the Unity Asset Store.

Most of my assets library contains unusable stuff for a real nooby game maker, yet there are some real jewells that can speed you up. Problem is that the Asset description not always tells you the whole deal and could be kind of expensive to investigate which assets are worth and which ones are not.

In regards to the assets you've uploaded, I test for myself if the product lives to the expectations created in their description, check the code and see if it can add new features to my game in progress, but most important -I think- is to help you share... They way I see it, uploaders should concentrate in uploading new material, while seeders should mantain seeding those previous uploads so uploaders can share new things. I think of myself as a seeder more than an uploader :)

By the way, I still could use those Kubold animations if you can get your hands in them ;)
Darn... $35 is really expensive for something so simple, yet again not everybody can code.

Thank you!
1.8 MB 35$ . Before uploading it I convinced myself twiced, bcoz it was going to take 3 pages of KAT overall data space It was requested by a dear user

By the way plz can you tell me "What are you going to do with all these my uploaded unity assets?" Did u use them? Honestly i never used any none of these

Still I have alot of assets in my inventory. Only due to NET monthly package. I am not able to upload those all on time. And as I try to upload those new versions of them makes me angry.
As i am so i like to share these with u all.