ValhallaDSP Room Shimmer UberMod VST RTAS x86 x64 WIN - AiR

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Added on April 29, 2012 by deepstatusin Applications > Windows
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ValhallaDSP Room Shimmer UberMod VST RTAS x86 x64 WIN - AiR (Size: 7.39 MB)
 ValhallaDSP.rar7.38 MB
 info.txt11.66 KB


Description




ValhallaRoom



An algorithmic vision of perfection and precision. It's Grade A class,
Number One in its division.

ValhallaRoom is a versatile, true stereo algorithmic reverb. It features
eleven original reverberation algorithms (including the latest Dark
reverb modes, Nostromo, Narcissus, Sulaco and LV-426), and has been
designed from the ground up to produce a wide range of natural
reverberation sounds. Sounds range from tight ambiences and rooms,
through traditional hall and plate sounds, all the way up to vast
modulated spaces. The algorithm designs have been influenced by some of
the "classic" room simulation boxes, as well as state of the art modern
theory.

Unique Early reverb section allows user to dial in subtle and short
bursts of early reverberation energy, as well as gated reverbs up to 1
second in length.

The Late section produces natural reverb decays ranging from 0.1 seconds
to 100 seconds. The decay can be controlled in 3 adjustable frequency
bands.

Both Early and Late reverb sections have adjustable modulation, to
produce sounds ranging from lush chorusing, to subtle and natural long
decays.

ValhallaRoom is true stereo. The Early and Late reverb sections are both
stereo
-in, stereo-out. The spread of energy between the stereo channels
can be controlled over time, which helps preserve the input spatial
image.

The GUI has been designed for easy navigation, and is inspired by Joseph
Mueller
-Brockmann, NASA control panels, and Sesame Street.

Resizable GUI. Make it really big, or really tiny, or whatever suits you
best.

A comprehensive preset browser makes saving, recalling and sharing
settings easy.

Fully compatible with 32 and 64 bit DAWs (32/64 bit VST for OSX and
Windows, 32/64 bit Audio Units for OSX, 32-bit RTAS for OSX and Windows).

Eleven original reverberation algorithms:

Large Room > designed to emulate big rooms with a wide spatial impression,
with smooth "detuning" modulation

Medium Room > sparser than Large Room, with a more random modulation

Bright Room > a lush, shinier-than-life reverb, with deep modulation
and a somewhat slower attack

Large Chamber > a smooth decay with consistent high echo density and
subtle detuning modulation

Dark Room > a new reverb mode added to V1.0.6. A hybrid between the grungy
early digital reverbs and the modern algorithms found in ValhallaRoom,
with reduced high frequency content, noisy yet lush randomized
modulation, a HUGE spatial image, echo density ranging from grungy to
dense while retaining clarity, and tons of mojo.

Dark Chamber. Similar to the original Large Chamber algorithm, but
bigger and darker, with deeper detuning modulation.

Dark Space. A HUGE dark space, with a somewhat sparser early echo
density and deep detuning modulation.

Nostromo. Deep, dark, echoing reverb. Very sparse early echo density,
slow density build, random modulation, wide spatial image.

Narcissus. Dark, lush, wide, with random modulation that quickly
builds into rich chorusing. The little sibling of Nostromo, but it is
still big. Designed for low CPU consumption.

Sulaco. Dark with lush modulation, and a well-centered stereo image.
The Late Size control can sweep the reverb from tight rooms to vast
echoing spaces.

LV-426. New For Version 1.1.0. A dark, deep space reverb, with the wide
spatial image of Nostromo and Narcissus, but with a much higher initial
echo density than either of those reverbs. LV-426 has a somewhat slower
attack than the other modes, and has highly diffuse random modulation for
lush decays.

ValhallaRoom has been designed from a psychoacoustic perspective.
Instead of creating a simplified physical model of a simplified
physical space, VRoom generates early and late acoustic energy that
provides the spatial and phase cues needed to create an "idealized" room
impression.



Compatibility:

(WIN) VST,RTAS > 32bit and 64bit

(OSX) VST,AU,RTAS > 32bit and 64bit




ValhallaShimmer



Come with uncle and hear all proper! Hear angel trumpets and devil
trombones. You are invited!

ValhallaShimmer is an algorithmic reverb designed for BIG sounds, from
concert halls to the Taj Mahal to the Halls of Valhalla. All of the
sliders have been designed to be tweaked in real time and have a smoothed
response to avoid clicks when changing settings or automating the
controls. At the same time, the algorithm has been highly optimized, so
you get a huge reverb sound without straining your CPU.

By setting the Shift amount to +12 semitones, and the Feedback to 0.5 or
greater, the classic "shimmer" sound is produced, as heard on Eno / Lanois
productions for U2 and others. A wide variety of other sounds can be
created by the algorithm, ranging from spring-esque reverbs to "reverse"
reverbs, to glistening pitch shifted pads that are usually associated with
high end hardware processors.


At its core, ValhallaShimmer is a high quality reverberator, designed to
produce a smooth decay, that is both dense and colorless. There are
several reverberation modes available, to allow the user to dial in reverb
decays of different sizes, ranging from smaller rooms to vast ambiences:

By adjusting the Feedback, Diffusion and Size controls, the attack,
sustain and decay of the reverb signal can be fine tuned.

The modulation controls can be set to produce subtle mode thickening,
glistening string ensemble-esque decays, and the distinctive random
modulation of the older Lexicon hall algorithms.

Two tone controls and the Color Mode selector allow the timbre to be
adjusted from bright and glistening to a more natural dark decay, similar
to that produced by air absorption in large spaces.

In addition, ValhallaShimmer has the ability to pitch shift the feedback
signal. There are 5 pitch shift modes available:

Single, where the feedback is shifted up or down by the Shift value.

Dual, where the feedback is shifted both up and down (in parallel) by the
Shift value.

SingleReverse, where each grain is reversed before it is pitch shifted.
This results in a smoother pitch shifting sound than the Single mode.

DualReverse. Similar to the Dual mode, but with reversed grains, for a
smoother pitch shifting sound.

Bypass, which turns off the pitch shifting (useful for "standard" reverb
sounds).


Compatibility:

(WIN) VST,RTAS > 32bit and 64bit

(OSX) VST,AU,RTAS > 32bit and 64bit




ValhallaUberMod



Stupendous and unheard-of splendors await me below, and I shall seek them
soon.

ValhallaUberMod is a unique mutltap delay and modulation plugin. With up
to 32 modulated delay taps, extensive diffusion and overdrive sections,
and parallel slow and vibrato LFOs, UberMod can be used to create lush
dimensional choruses, classic string ensembles, tape and BBD echoes,
nonlinear and reverse reverbs, and a bunch of sounds that defy
categorization. Updated to Version 1.0.1. New WARP InputPan control adds
ping-pong echo/delay cluster/reverb goodness!


True stereo signal path, for maintaining the spatial image of stereo
inputs.

Delay times that can be synced to tempo, to create modulated
delays and nonlinear reverbs at specific beat rates

Unique WIDTH control, that varies the spatial image from mono to
stereo to
“super-stereo”

Separate parameters for the detune and vibrato oscillators, to have high
level control of up to 32 independent LFOs

OverMod control, to turn up modulation depth beyond the bounds of sanity

A high level DEPTH parameter, for quick adjustments to the overall
chorus modulation amount.

A large number of chorus tap modes (2/4/6/8/16/32 Taps, Dual Ensemble,
16Phase) for dialing in specific chorus, ensemble, and nonlinear reverb
sounds

Diffusion section (with adjustable amount, size, mod width and mod
depth) for creating delays that smear over time, diffusion choruses, and
modulated reverbs

Drive section (with pregain, postgain, and noise gain) for emulating
tape saturation & analog delays

Taps menu, for adjusting the spacing, slope, left/right skew, and
randomization of the output taps

A simple yet powerful EQ section, for rolling off the high and low
frequencies, and switching between bright and dark color modes.

SPEED control, to double the delay time and drop the pitch of the signal
within the delay buffers.

All parameter changes are smoothed to avoid clicks, and to generate tape
echo
-esque effects. The smoothing time can be adjusted to create a
variety of swishing, whooshing boing sounds.

Resizable GUI influenced by NASA Human Interface specifications & Swiss
School of graphic design. Minimalist GUI, Maximalist Sound.™

High level controls have dedicated sliders, while the "tweakier"
controls are selected via their own panels

Cross platform/DAW preset mechanism, that allows presets to be easily
exchanged with other UberMod users via text based copy and paste.

WARP InputPan (new in version 1.0.1) allows for reversed stereo
image, mono summing of signals sent to delays, or left/right panning of
the input signal. This allows for ping pong echos, as well as ping
ponging delay clusters, tape echoes, reverbs, inverse reverbs, and sounds
that don't have names yet.


Compatibility:

(WIN) VST,RTAS > 32bit and 64bit

(OSX) VST,AU,RTAS > 32bit and 64bit´




INSTALLATION:


• Next open the ValhallaDSP.rar file by double clicking it. If you can't open it you need to get an archiver which supports rar files such as Winrar.

• Click on extract.

• Run the setups

• Open your Plugin, genarate licence with the keygen provided, the licence is extracted here you have the keygen


• That's it! Done.




enjoY!!!

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ValhallaDSP Room Shimmer UberMod VST RTAS x86 x64 WIN - AiR

All Comments

Thanks, Works great :)