3DMGAME-7 Days To Die Alpha 14 1 Steam Edition X64 Cracked-3DMseeders: 0
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3DMGAME-7 Days To Die Alpha 14 1 Steam Edition X64 Cracked-3DM (Size: 1.18 GB)
DescriptionTitle: 7 Days to Die Genre: Action, Adventure, Indie, RPG, Early Access Developer: The Fun Pimps Publisher: The Fun Pimps Entertainment LLC Release Date: 13 Dec, 2013 ---------------------------------------------------------------------------- About This Game Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others. 7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans. Many of our fans have commented in these early stages that they feel we are building the survivalzombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want. ---------------------------------------------------------------------------- Key Features Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations. Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time. Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined. Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP. Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies. Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them. Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered. Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them. Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments. Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety. Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor. ---------------------------------------------------------------------------- System Requirements Minimum: OS: WindowsXP (Service Pack 3) Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: 512MB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. Recommended: OS: Windows 7 or higher Processor: 3.0 Ghz Quad Core CPU or faster Memory: 6 GB RAM Graphics: 2 GB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. ---------------------------------------------------------------------------- **Change list: Added: A new Steel Shovel. Changed: Bellows take 20 hides to make because it’s a prettier number. Changed: Corrected a few skill icons on the skill screen. Changed: Brightened mining helmet light. Changed; Updated female face rig for better facial animation support. Changed: Gave Clint archetype a default facial expression AKA the stinkeye. Changed: Gunpowder uses the Gun Smithing crafting skill. Changed: Leather Tanning is now a perk, not a book. Changed: Gave Emma and Clint facial expression tweaks. Changed: Optimized Female body textures are now two separate textures which reduces texture memory a lot when multiple players are on the screen wearing various clothing configurations. Changed: Updated female tank top to work with new upper body. Changed: Character customization window now reads it’s base slot data from archetypes. Changed: Made mine particles consistent and matching with their terrain damage. Also slight light source optimization. Fixed: Console error causing creative menu to be displayed. Fixed: NRE when more than 13 players on a server. Fixed: Minor XML cleanup; redundant tags or missing weights. Fixed: Cotton farming works now. Fixed: Trees growing a little less optimized but a lot more working. Fixed: Z Fighting POI Prefab (Chris) Fixed: Removed non-functional parameter from concrete mix. Can now be crafted in the player backpack. Fixed: Removed reading quest note from Loot container to fix console error. Fixed: Removed legacy properties from items. Fixed: Inconsistent hit points / yield on some trees. Fixed: Projectiles (arrows, rockets) can pass through iron bars and shot-out windows that look like it should work. Fixed: Athletics is not increased by traveling by foot and the description is accurate. Fixed: Quests.xml is now pushed to all clients from the server. Fixed: Some towns and prefabs submerged in water. Fixed: Central hub city not showing in some RWG maps. Fixed: If the closest riverbank is behind player’s back the bottle cannot be filled with water. Fixed: Blood Draw Kit is consumed by using GUI. Fixed: Toilets again drop metal pipes on destruction. Fixed: Clipping player through blocks, allowing shooting through terrain using ladders. Fixed: Null ref creating a game after being a client in an MP game. Fixed: Light in Mining Helmet is not functional after restarting game. Fixed: NRE spam for client after bedroll was destroyed while offline. Fixed: Removed deprecated properties from progression.xml. Fixed: Atlas Resolution Is Too Small, Textures Will Be Reduced. Fixed: Skill search did not reset back to page 1. Fixed: solidWoodFrames can not be picked up. Fixed: Recipe does not get consumed by reading it. Fixed: Overbright skies. Fixed: NR Known Issues Folks were working on the issues for Mac and Linux stay tuned. Related Torrents
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