3DMGAME-7 Days To Die Alpha 14 7 Steam Edition X64 Cracked-3DMseeders: 5
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3DMGAME-7 Days To Die Alpha 14 7 Steam Edition X64 Cracked-3DM (Size: 1.21 GB)
DescriptionTitle: 7 Days to Die Genre: Action, Adventure, Indie, RPG, Early Access Developer: The Fun Pimps Publisher: The Fun Pimps Entertainment LLC Release Date: 13 Dec, 2013 ---------------------------------------------------------------------------- About This Game Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others. 7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans. Many of our fans have commented in these early stages that they feel we are building the survivalzombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want. ---------------------------------------------------------------------------- Key Features Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations. Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time. Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined. Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP. Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies. Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them. Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered. Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them. Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments. Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety. Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor. ---------------------------------------------------------------------------- System Requirements Minimum: OS: WindowsXP (Service Pack 3) Processor: 2.4 Ghz Dual Core CPU Memory: 4 GB RAM Graphics: 512MB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. Recommended: OS: Windows 7 or higher Processor: 3.0 Ghz Quad Core CPU or faster Memory: 6 GB RAM Graphics: 2 GB Dedicated Memory DirectX: Version 10 Network: Broadband Internet connection Hard Drive: 3 GB available space Sound Card: Sound Card: DirectX® Compatible Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. ---------------------------------------------------------------------------- **Change list: Fixed Crunched texture setting causes some terrain to render wrong colors to map Connected support beam blocks are z-fighting LOD changes colours on car windows and rims Brass Faucets have different colors in preview and when placed Forge particle effect causes performance drop Player death animation not showing on drop all/delete all on death Grown maple trees have their full hit points and resources Shadows are showing up as 3D objects Counter and Counter Around Sink are different textures EAC update (fixes code certificate signature checks on older system) Mismatched specular cutout atlas Fire particles for the forge are pink (missing texture) Servers don’t save time on crash/improper shutdown Treasure quest loot can fall through terrain InvalidCastException when another player has arrows in toolbelt and scrolls through them Player is able to upgrade blocks without required resources Supply crate may land out of the user’s reach Zombies have a chance of walking on one leg Fixed collision to glass pane prefab Colored items are missing their color overlay in crafting menus Reentering session with active crafting causes crafted item SFX to be audible outside of crafting menu Buffwindow disappears when clicking on buff after inspecting item Mining Helmet flashlight’s bulb is not bright when flashlight is on and player sits on the Minibike When the Minibike has blocks above it it flies up when player is coming back to its chunk Destroyed loot containers never dropping their contents when destroyed Minibike’s name does not update Pressure Plate resource exploit Water cook times are inconsistent Player may have endless coal supplied by destroying and rebuilding burned blocks Cobblestone ramps may change rotation when upgraded to concrete Minibike IndexOutOfRangeException: Array index is out of range During gameplay loot/item pickup becomes difficult up close Multiplayer kills show as “player died” Medicine skill effects dont show on items or buffs Minibike jumps on the water surface or shakes in the waterfall Minibike causing insane damage to players Added Game Launcher (currently only used when manually run from 7dLauncher.exe with SHIFT pressed or when selecting „Show game launcher“ from Steam start options) 32 and 64 bit builds for Windows in the same download, switching done through the game launcher Added size check for specular textures on atlas creation Known issues Chang’s head is too dark on linux No longer used cobblestoneramp rotations may result in a faulty mesh Known OS / crash issues OSX: Default build crashes, use the latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. OSX with Intel GPU and most likely some Linux systems with Intel GPU: black terrain OSX: Might be seeing some kind of “checkerboard” graphics. Try latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. Linux with AMD GPU and proprietary driver: Might still crash on launch. If so for some people running the game with “-force-gfx-direct” fixes this (add the parameter to the launch options in Steam). Alternatively if performance is good enough the open source driver should fix this too. Linux: Crashes due to not being able to use PulseAudio. Might be fixed with this build. Windows with NVIDIA GPU: driver versions 34x.xx are causing crashes when entering games. If there are no newer drivers for your card try using latest_experimental_u52 (stable_u52 when non-experimental released) build from Steam. If any of the above issues does no longer apply for you (e.g. able to run on Linux with AMD GPU, proprietary driver and no launch-argument) please report in this thread: https://7daystodie.com/forum...hics-Crash-issues-with-A14-7 Related Torrents
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