3DMotive - C# for Unity Developers Vol 2

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leechers: 4
Added on July 8, 2015 by moondookiein Other > Unsorted
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3DMotive - C# for Unity Developers Vol 2 (Size: 835.45 MB)
 project_files.zip218.27 MB
 10-Using.BroadcastMessage.mp487.26 MB
 22-Singletons.mp484.58 MB
 06-Going.further.with.Coroutines.mp445.27 MB
 08-Accessing.Components.mp444.32 MB
 02-Coroutine.Details.mp442.09 MB
 11-Polymorphism.and.Virtual.Functions.mp441.59 MB
 09-Searching.for.Components.mp434.93 MB
 03-Creating.a.Coroutine.mp430.12 MB
 04-WaitForSeconds.and.Coroutines.mp424.7 MB
 07-Components.and.Communication.mp421.26 MB
 16-GameObjects.mp420.66 MB
 12-Overriding.Virtual.Functions.mp420.43 MB
 18-Transforms.and.Hierarchies.mp418 MB
 01-introduction.mp416.24 MB
 05-Coroutines.and.Frame.Delays.mp415.35 MB
 13-Validation.with.C#.Properties.mp415.31 MB
 17-Searching.for.GameObjects.mp412.6 MB
 15-Moving.Further.with.Delegates.mp410.54 MB
 14-Delegates.mp49.62 MB
 19-Transforms.and.Tranlations.mp49.05 MB
 20-Transforms.and.Rotations.mp47.27 MB
 21-Transforms.and.Scaling.mp45.98 MB


Description

In this lesson, Alan Thorn is going to be covering C# fundamentals as well as how to script in Unity using the C# language. Here you'll learn how to create basic script files and get and understanding for variables, functions, events, loops, conditional statements, and classes as you get your feet wet with programming in Unity.


Chapter 1 - Introduction

Chapter 2 - Coroutine Details

Chapter 3 - Creating a Coroutine

Chapter 4 - WaitForSeconds and Coroutines

Chapter 5 - Coroutines and Frame Delays

Chapter 6 - Going further with Coroutines

Chapter 7 - Components and Communication

Chapter 8 - Accessing Components

Chapter 9 - Searching For Components

Chapter 10 - Using BroadcastMessage

Chapter 11 - Polymorphism and Virtual Functions

Chapter 12 - Overriding Virtual Functions

Chapter 13 - Validation with C# Properties

Chapter 14 - Delegates

Chapter 15 - Moving Further with Delegates

Chapter 16 - GameObjects

Chapter 17 - Searching For GameObjects

Chapter 18 - Transforms and Hierarchies

Chapter 19 - Transforms and Translations

Chapter 20 - Transforms and Rotations

Chapter 21 - Transforms and Scaling

Chapter 22 - Singletons

info link:
http://anonym.to/?http://www.3dmotive.com/v109401

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835.45 MB
seeders:2
leechers:4
3DMotive - C# for Unity Developers Vol 2