3DMotive - Modular Sets In Blender Volume 1

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Added on July 6, 2016 by SameerKhan92iin Other > Tutorials
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3DMotive - Modular Sets In Blender Volume 1 (Size: 1.14 GB)
 10-Starting the Straight Section.mp487.35 MB
 09-Fixing Keyboard Shortcuts.mp439.5 MB
 11-Using the Mirror Modifier.mp498.79 MB
 12-Creating the Floor Trim.mp471.26 MB
 project_files.rar2.29 MB
 13-Floor Extrusions and Conclusion.mp452.89 MB
 08-Testing in Unity.mp432.8 MB
 07-Test Export to Engine.mp465.77 MB
 03-Blender Preferences.mp435.8 MB
 02-Course Overview.mp4312.43 MB
 04-Customizing the Interface.mp446.91 MB
 05-Maya Style Controls.mp4119.22 MB
 06-Blocking the Dimensions.mp482.87 MB
 01-introduction.mp4115.89 MB


Description

Duration 1h 8m Project Files Included MP4

In this course intended for intermediate viewers, instructor Alan Thorn explores how to build low-poly environment assets in a dark industrial theme. These meshes fit together seamlessly, like building blocks, for creating expansive and versatile level design in games. Use Blender to model, unwrap, texture-paint, and optimize assets, exporting them to a real-time game engine. Over five, massive chaptersyou’ll examine 1). Polygonal modelling techniques for bulding complex shapes and designs;2). NGons and topology optimization for enhancing and refining your meshes; 3).Smooth shading and UV Seams for creating good looking meshes and texture designs; 4). Texture unwrapping and UV layouts, as well as texture baking and painting for developing a smooth and intuitive workflow; 5). Model exporting for game engines, to help bring your models to life inside a real-time game engine. By the end of this course, you’ll have a solid foundation for easily building low-poly, modular game assets that can be used and re-used to create potentially limitless level designs.

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3DMotive - Modular Sets In Blender Volume 1