Android Development for Beginners - By Udacity

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Added on October 6, 2015 by smartyonlinein Other > Tutorials
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Android Development for Beginners - By Udacity (Size: 5.79 GB)
 Materials.png743.33 KB
 overview.png613.93 KB
 Final Project Rubric - Android For Beginners.png386.4 KB
 Common+Android+Views+Cheat+Sheet+(1).pdf228.06 KB
 Happy-Birthday-master.zip154.02 KB
 Just-Java-master.zip88.62 KB
 Court-Counter-master.zip87.38 KB
 43 - Make it Pretty.srt9.8 KB
 42 - Add the Reset Button.srt9.11 KB
 37 - Add the Other Team in XML.srt5.46 KB
 39 - Add the Other Team - Java.srt4.81 KB
 38 - Add the Other Team - Java.srt2.13 KB
 41 - Add the Reset Button.srt954 bytes
 40 - Plan to Add the Reset Button.srt855 bytes
 05 - Views.srt4 KB
 13 - Whats Your Name - Solution.mp4103.54 MB
 06 - Update Order Summary - Solution.mp465.06 MB
 03 - Boolean Data Type.mp459.04 MB
 19 - Adjust Price With Toppings - Solution.mp444.62 MB
 02 - Adding a CheckBox - Solution.mp442.88 MB
 08 - Scrolling Along - Solution.mp433.77 MB
 14 - Conditional Code.mp427.27 MB
 22 - Study Break Peek Vision.mp426.79 MB
 16 - Conditional Code Email - Solution.mp423.98 MB
 11 - Googlers Montage.mp422.99 MB
 42 - Add the Reset Button.mp479.72 MB
 43 - Make it Pretty.mp475.56 MB
 23 - The Stages - Solution.mp465.68 MB
 08 - Using Variables.mp453.47 MB
 37 - Add the Other Team in XML.mp451.09 MB
 39 - Add the Other Team - Java.mp446.15 MB
 09 - Using Variables - Solution.mp442.12 MB
 31 - Plan to Update Score - Solution.mp440.78 MB
 24 - Setting up the Methods.mp437.67 MB
 25 - Setting up the Methods - Solution.mp434.6 MB
 32 - Inheriting Behavior.mp478.61 MB
 35 - Casting with findViewById.mp453.17 MB
 22 - Course IDs.mp452.15 MB
 34 - Find View by Id.mp451.26 MB
 06 - Define a Method.mp448.75 MB
 12 - Output from a Method.mp447.31 MB
 36 - Casting with findViewById - Solution.mp446.26 MB
 17 - Define and Call a Method - Solution.mp446.02 MB
 10 - Add or Remove Parameters.mp443.87 MB
 29 - Call Methods on Object.mp443.24 MB
 36 - Make the Quantity Picker Work.mp469.93 MB
 16 - The Need for Variables.mp469.69 MB
 21 - Chatting with Android Developer Part 1.mp459.53 MB
 18 - Add Your First Variable.mp454.93 MB
 20 - Debugging a Crash.mp451.69 MB
 14 - Add TextViews for Price.mp449.61 MB
 08 - Do Something When Button is Clicked.mp447 MB
 23 - Hook Up Two Buttons - Solution.mp444.95 MB
 24 - Debug Mode in Android Studio.mp437.78 MB
 28 - Update a Variable in the App.mp437.75 MB
 20 - Padding vs Margin.mp469.52 MB
 11 - Layout Weight.mp466.78 MB
 22 - Chatting with Android Developer Part 2.mp458.56 MB
 16 - Relative to Other Views.mp448.55 MB
 13 - Relative Layout.mp443.31 MB
 09 - Evenly Spacing Out Views.mp441.54 MB
 07 - Width and Height.mp437.55 MB
 05 - LinearLayout.mp435.67 MB
 01 - View Groups.mp429.56 MB
 12 - Layout Weight - Solution.mp424.65 MB
 28 - Chatting with Android Developer Part 1.mp464.9 MB
 12 - XML Syntax.mp442.13 MB
 16 - Getting Past Errors.mp436.96 MB
 14 - Change the TextView.mp432.88 MB
 24 - Simple ImageView.mp432.26 MB
 26 - Documentation.mp431.4 MB
 20 - TextView Text Size.mp424.88 MB
 21 - TextView Text Size - Solution.mp423.28 MB
 09 - Talking To Your Phone.mp422.42 MB
 05 - Views.mp419.56 MB
 04 - Install Android Studio.mp462.22 MB
 06 - Hello World.mp460.61 MB
 08 - Hello World on Your Phone.mp455.12 MB
 30 - How to Style the Image - Solution.mp440.94 MB
 18 - Positioning - Solution.mp432.8 MB
 16 - The Drawable Folder - Solution.mp430.8 MB
 15 - The Drawable Folder.mp425.85 MB
 35 - Study Break Charity Miles.mp425.42 MB
 07 - A Quick Tour of Android Studio.mp424.85 MB
 32 - Minor Adjustments - Solution.mp419.53 MB
 7 - Resource IDs in an Open Source App.mp452.85 MB
 8 - From XML to Java.mp423.88 MB
 3 - Currency Conversion - Solution.mp410.55 MB
 20 - Chatting with Android Developer Part 2.mp450.39 MB
 12 - Create the String Variable.mp447.78 MB
 03 - Nested ViewGroups.mp444.5 MB
 09 - Build Quantity Picker Layout - Solution.mp437.93 MB
 10 - String Data Type.mp435.15 MB
 07 - Choosing the Right XML Layout - Solution.mp431.87 MB
 16 - Combining String and Integer Variables.mp430.31 MB
 17 - Combining String and Integer - Solution.mp426.67 MB
 18 - Update the String Variable.mp425.91 MB
 14 - Combining Strings Together.mp425.77 MB
 01 - Coffee Break Challenge Question 1.mp45.45 MB
 07 - Coffee Break Challenge Question 7.mp43.21 MB
 11 - Coffee Break Challenge Final Question.mp42.19 MB
 10 - Coffee Break Challenge Question 10.mp42.07 MB
 02 - Coffee Break Challenge Question 2.mp42 MB
 08 - Coffee Break Challenge Question 8.mp41.76 MB
 09 - Coffee Break Challenge Question 9.mp41.7 MB
 06 - Coffee Break Challenge Question 6.mp41.66 MB
 04 - Coffee Break Challenge Question 4.mp41.66 MB
 03 - Coffee Break Challenge Question 3.mp41.41 MB
 05 - Coffee Break Challenge Question 5.mp41.3 MB


Description

What Will I Learn?

Projects

You will create an educational app that teaches 5 new things to a user on a certain topic of your choice.

Syllabus

Lesson 1: Building layouts

Take your hand drawn app designs and lay them out on the phone screen. In this lesson you’ll learn the XML markup language used to lay out Android applications. You’ll create views, the basic building block of Android layouts, that display text and images. Then you’ll position your text and images on these screens. This highly interactive lesson encourages experimentation through coding challenges in Udacity’s XML Visualizer.

Practice Set 1

Create a birthday card application for your phone. You’ll start by installing Android Studio, a program used by professional developers to make Android applications. You’ll then transfer a simple application you create from your computer to your phone. Following that, you’ll take all the concepts you learned in Lesson 1 to build your birthday card app, and install it on your phone for your friends and family to see.

Lesson 2: Making an App Interactive

Harness the power of Java to create an interactive coffee ordering app! You’ll start by writing simple statements in Java that add interactivity to your app. You’ll then incorporate buttons to trigger events. You’ll finally use a fundamental concept in programming, a variable, to keep track of all the coffee drinks ordered.

Practice Set 2

Reinforce the skills learned in Lesson 2 by creating a basketball score tracker. The first part of the practice set will solidify how to write and use variables before creating your basketball score tracker app.

Lesson 3: Work with the Android Framework and Control Flow

Take a deeper dive into the Android Framework to complete the Just Java coffee ordering app! You’ll see in more detail how Android works behind the scenes and take your first steps towards learning Object Oriented Programming. You’ll add the ability to add toppings to your coffee, and show a detailed order summary when the customer purchases a coffee.

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Android Development for Beginners - By Udacity