CGmasters - Environment and Animation Project [2014, Eng]

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Added on August 12, 2014 by RocknBassin Other > Tutorials
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CGmasters - Environment and Animation Project [2014, Eng] (Size: 10.95 GB)
 PromoShot1WoodFenceBridge.png11.9 MB
 PromoShot2Coin.png4.08 MB
 PromoShot3LampPostsTelPole.png2.36 MB
 PromoShot4BrickWallandBin.png3.32 MB
 PromoShots.blend145.58 MB
 PromoShotscoin.blend49.2 MB
 PromoShotsTallObjects.blend9.86 MB
 EnvironmentAssets.blend243.8 MB
 lensflare.blend1.45 MB
 paintSetupLightAlternative.blend2.62 MB
 final_animation.mp425.76 MB
 Frame001.jpg192.6 KB
 Frame195.jpg191.54 KB
 Frame322.jpg105.05 KB
 Frame326.jpg102.49 KB
 Frame333.jpg99.73 KB
 Frame622.jpg230.43 KB
 banner.jpg104.53 KB
 bg.jpg88.5 KB
 Frame001_thumb.jpg34.04 KB
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 Frame322_thumb.jpg23.51 KB
 Frame326_thumb.jpg24.4 KB
 Frame333_thumb.jpg29.03 KB
 Frame622_thumb.jpg34.32 KB
 logo.jpg87.56 KB
 underline.png966 bytes
 cgm.css2.15 KB
 Player.swf102.98 KB
 player.swf.back38.9 KB
 section4_chapter1.html1.07 KB
 section4_chapter2.html1.12 KB
 section4_chapter3.html1.1 KB
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 Section4_Chapter01_ConvertToCycles.mp4188.64 MB
 Section4_Chapter02_AllConverted.mp4310.75 MB
 Section4_Chapter03_Grate.mp4144.19 MB
 Section4_Chapter04_TarmacClose.mp4351.02 MB
 Section4_Chapter05_ImportCloseUp.mp499.11 MB
 Section5_Chapter01_Sewer.mp432.01 MB
 Section5_Chapter02_Car.mp474.59 MB
 Section5_Chapter03_Coin.mp4326.49 MB
 Section5_Chapter04_DanceHall.mp445.91 MB
 Section5_Chapter05_DustParticles.mp463.82 MB
 Section5_Chapter06_FinalPass_Part1.mp4310.16 MB
 Section5_Chapter07_FinalPass_Part2.mp4312.06 MB
 Section6_Chapter01_Setup.mp4213.2 MB
 Section6_Chapter02_CritiqueChanges.mp4253.3 MB
 Section6_Chapter03_HiResTest.mp483.15 MB
 Section6_Chapter04_HiResTestPart2.mp4252.2 MB
 Section6_Chapter05_LensFlare.mp438.49 MB
 Section6_Chapter06_Compositing.mp4216.43 MB
 Section6_Chapter07_VSEFinal.mp4126 MB
 Section6_Chapter08_SewerUpdate.mp4142.24 MB
 Section6_Chapter09_Conclusion.mp424.48 MB
 index.html4.89 KB
 PROJECT.rar407.42 MB
 Readme.txt1.01 KB
 index.html7.69 KB
 PROJECT.rar517.08 MB
 Readme.txt970 bytes


Description

image
Year of manufacture : 2014
Manufacturer : CGmasters
Author : Aidy Burrows
Duration : 25 hours
Language : English
Format : MP4
Video : MPEG4 Video (H264) 1280x720 15fps 248kbps [V: Mainconcept MP4 Video Media Handler [eng] (h264 baseline L3.1, yuv420p, 1280x720, 248 kb/s)]
Audio : AAC 44100Hz stereo 109kbps [A: Mainconcept MP4 Sound Media Handler [eng] (aac, 44100 Hz, stereo, 109 kb/s)]



This huge 25- hour training DVD covers from concept to conclusion a complete environment and animation project. In part 1 professional 3D artist Aidy Burrows explores animation and game environment modelling, sculpting and texturing techniques. Part 2 dives into Converting from game shaders to shaders cycles, High Detail Environment creation, VFX and Bringing it all together for the final creation. Almost every corner of Blender is Explored, from Modelling and Sculpting in the 3d view to editing the sequences and sounds in the VSE. Topics such as animation, Dynamics, 2D Procedural texturing and layered 3D Projection painting, cycles and Internal Shader setups, UV unwrapping, Optimizing, workflows for handling large projects and much more. Also included is the completed Environment Asset pack to create your own and Environments game levels with. Whether it's Optimized Assets for A game or Engine High poly art for film there's something for everyone in this Extensive training course.


CONTENT:
Part 1 - Animation and Environment

Extras
1. 2.70a Intro
2. Basic Shaders for Blender Internal
3. Basic Shaders for Cycles
4. Working on Large Projects
Introduction
1. Intro and Prep
2. References
3. Concepts
4. Asset List
5. Texel Density
Blockout
1. Blender Setup
2. Blockout VSE
3. Animation
4. Blockout Finished
Assets and Textures - Part A
1. Brick Asset Intro
2. Intro to Sculpting
3. Single Brick Sculpting and Baking
4. Intro to Gimp
5. Part 1 - Tileable Brick Texture
5. Part 2 - Texturing
6. Herringbone Brick
7. Kerb
8. Paving Slabs
9. Tarmac
10. Dirt
11. Floor Trims
12. Applying Textures
Assets and Textures - Part B
1. Part 1 - Single Brick
1. Part 2 - Big Brick Wall
2. Small Brick Wall
3. Brick Wall Bottom Trim
4. Brick Wall Top Trim
5. Concrete Wall
6. Block
7. Concrete Tiling
8. Angled Concrete
9. Applied textures
Assets and Textures - Part C
1. Bridge
Assets and Textures - Part D
1. Bollard
2. Bin
3. Metal Fence
4. Small Lamp Post
5. Large Lamp Post
6. Telephone Pole
7. Wood Fence
8. Sky Dome
9. Tweaks and Additions

Part 2 - High Detail Environment, VFX, Compositing

Cycles and Tarmac
1. Convert to Cycles
2. All Converted
3. Grate
4. Tarmac Close
5. Import Close Up
Sewer and Dance Hall
1. Sewer
2. Car
3. Coin
4. Dance Hall
5. Dust Particles
6. Final Pass Part 1
7. Final Pass Part 2
Finishing Touches and Final Product
1. Setup
2. Critique Changes
3. Hi-Res Test Part 1
4. Hi-Res Test Part 2
5. Lens Flare
6. Compositing
7. VSE Final
8. Sewer Update
9. Conclusion

SCREENS:
imageimageimageimageimageimage

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10.95 GB
seeders:1
leechers:7
CGmasters - Environment and Animation Project [2014, Eng]