Design3 - Source Engine tutorials.

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Added on July 30, 2013 by Sarsourin Other > Tutorials
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Design3 - Source Engine tutorials. (Size: 18.41 GB)
 611-chapter-16-sensing-distance-using-ray-casts.flv100.99 MB
 608-chapter-13-stabilization-and-control-forces.flv98.42 MB
 607-chapter-12-creating-thrusters.flv74.32 MB
 609-chapter-14-refactoring-your-class.flv68.27 MB
 604-chapter-9-drawing-gui-elements.flv57.5 MB
 610-chapter-15-overriding-basic-controls.flv48.71 MB
 602-chapter-7-integrating-a-class-variable.flv41.8 MB
 601-chapter-6-the-coding-side.flv39.19 MB
 606-chapter-11-using-the-video-studio-debugger.flv36.28 MB
 613-chapter-18-advanced-gui-controls.flv34.12 MB
 595-chapter-6-axle-values.flv35.94 MB
 592-chapter-3-practical-vehicle-physics.flv33.52 MB
 591-chapter-2-your-first-scripting-mod.flv27.77 MB
 594-chapter-5-boosters.flv20.24 MB
 590-chapter-1-introduction.flv19.22 MB
 593-chapter-4-applying-the-theory.flv13.14 MB
 source-vehicle-scripting-support-files.zip1.01 MB
 left4dead-mapping-support-files.zip255.89 MB
 299-chapter-20-fort-noesis-panic-event.flv124.73 MB
 297-chapter-18-fort-noesis-campaign-intro.flv121.27 MB
 300-chapter-21-fort-noesis-panic-event-2.flv112.63 MB
 302-chapter-23-fort-noesis-campaign-finale-2.flv103.31 MB
 306-chapter-27-navigation-mesh-analyzing.flv94.87 MB
 301-chapter-22-fort-noesis-campaign-finale.flv93.72 MB
 307-chapter-28-finding-fixing-errors.flv90.55 MB
 304-chapter-25-navigation-mesh-creation-1.flv81.09 MB
 281-chapter-2-introduction-to-hammer.flv68.93 MB
 235-chapter-6-applying-materials.flv169.95 MB
 261-chapter-32-constraints.flv142.74 MB
 275-chapter-46-color-correction.flv125.32 MB
 262-chapter-33-npcs-basic-ai-1.flv118.85 MB
 265-chapter-36-audio-soundscapes.flv118.08 MB
 234-chapter-5-creating-brush-geometry-3.flv115.84 MB
 253-chapter-24-3d-skybox.flv111.5 MB
 232-chapter-3-creating-brush-geometry-1.flv106.46 MB
 268-chapter-39-show-budget-mat-wireframe.flv106.09 MB
 257-chapter-28-doors.flv102.79 MB
 752-chapter-27-level-walk-through-2.flv121.77 MB
 751-chapter-26-level-walk-through-1.flv119.68 MB
 source-choreography-ingame-cinematics-support-files.zip85.24 MB
 745-chapter-20-looping-relays.flv83.6 MB
 747-chapter-22-responses-systems.flv75.4 MB
 749-chapter-24-timing-cameras.flv59.83 MB
 746-chapter-21-troubleshooting-methods.flv46.28 MB
 741-chapter-16-character-motion-gestures.flv45.84 MB
 748-chapter-23-teleporters-debug-points.flv33.26 MB
 738-chapter-13-lip-syncing.flv31.13 MB
 Chapter 23 - Level Transitions.flv53.46 MB
 Chapter 7 - Buttons & Teleporting.flv42.02 MB
 Chapter 18 - Faith Plate Functionality.flv41.1 MB
 Chapter 12 - Blue Propulsion Gel.flv37.97 MB
 Chapter 21 - Tractor Beam Prefab.flv36.86 MB
 Chapter 19 - Water Hazard.flv32.65 MB
 Chapter 6 - Large Template Room.flv32.41 MB
 Chapter 22 - Tractor Beam Placement.flv29.45 MB
 Chapter 16 - Turrets.flv28.87 MB
 Chapter 10 - Weighted Cubes.flv28.22 MB


Description

These videos and files are a training program created by design3. They consist of basic to advanced training on how to create custom content for Valve's Source engine.
Since the release of the Source Filmmaker, they have become very useful to me for training in the use of the Hammer level editor and the rigging of custom created characters. Thus I thought It would be helpful to those wanting to make games or animations with the Source engine.

Chapters:
A. Asset Integration
-Custom Props & Animation With 3ds Max
-Custom Props & Animation With Maya
-Custom Props & Animation With Softimage
-Modifying & Recompiling Source Characters
-Source Creature Rigging
-Source Machinima Choreography
-Source Machinima Cinematography

B.Coding
-Source Vehicle Programming
-Source Vehicle Scripting

C.Level Design
-Left 4 Dead Mapping
-Portal 2 Mapping Basics
-Source Choreography & In-Game Cinematics
-Source Level Design

credit for this upload goes to Groove619
from: http://rutracker.org/forum/viewtopic.php?t=4076819

It is an old torrent but I am resurrecting it and I will be seeding it nonstop!

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Design3 - Source Engine tutorials.