[Digital Tutors] Animating In-Game Biped Characters in Maya Video Tutorial-KTR

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leechers: 9
Added on September 7, 2014 by xKTRxin Other > Tutorials
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[Digital Tutors] Animating In-Game Biped Characters in Maya Video Tutorial-KTR (Size: 1.06 GB)
 6.Finalizing the run cycle.flv68.54 MB
 3.Animating idle state.flv68.01 MB
 7.Posing the jump cycle.flv66.91 MB
 5.Continuing to animate the run cycle.flv66.72 MB
 13.Starting to animate the death animation.flv66.42 MB
 8.Finalizing jump cycle.flv65.88 MB
 14.Continuing the death animation.flv65.58 MB
 9.Starting the attack animation.flv65.09 MB
 15.Posing the celebration animation.flv63.61 MB
 10.Finalizing the punch.flv62.89 MB
 2.Posing the idle state.flv62.41 MB
 11.Creating hit reaction animation.flv62.25 MB
 4.Starting to animate the run cycle.flv61.89 MB
 17.Creating deselect idle.flv59.8 MB
 12.Adding breakdowns for hit reaction.flv59.73 MB
 18.Finalizing deselect idle.flv56.99 MB
 16.Finalizing the celebration.flv54.06 MB
 1.Introduction and project overview.flv8.25 MB


Description

[Digital Tutors] Animating In-Game Biped Characters in Maya Video Tutorial-KTR

(Get a deeper understanding on ANIMATING IN-GAME CHARACTERS)



PUBLISHER....: Digital Tutors
LANGUAGE......: ENGLISH
AUTHOR.......: Kaan Kayimoglu
LEVEL.........: ADVANCED
RELEASE DATE..: 2014.09.07
RUNTIME......: 2h 51m
SOFTWARE.....: Maya 2014


About this course::

Throughout these lessons we'll learn how to animate in-game locomotion animations for biped characters. We'll look at the mechanics of using Maya 2014 as a sketching tool for designing the animations.

Functions we'll address are the graph editor, key frames, in-betweens and breakdowns as well as basic functionality of animation layers. Animations we'll focus on include idle, run, jump, attack, hit-reaction, death, celebration and deselect-idle animations. By the end of this tutorial you will have a deeper understanding of how to animate an in-game biped character using Maya.



Topics include:

1.Introduction and project overview

2.Posing the idle state

3.Animating idle state

4.Starting to animate the run cycle

5.Continuing to animate the run cycle

6.Finalizing the run cycle

7.Posing the jump cycle

8.Finalizing jump cycle

9.Starting the attack animation

10.Finalizing the punch

11.Creating hit reaction animation

12.Adding breakdowns for hit reaction

13.Starting to animate the death animation

14.Continuing the death animation

15.Posing the celebration animation

16.Finalizing the celebration

17.Creating deselect idle

18.Finalizing deselect idle

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1.06 GB
seeders:7
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[Digital Tutors] Animating In-Game Biped Characters in Maya Video Tutorial-KTR