| | project_files.rar | 819.07 MB |
| | 11. Using SweepNURBS and splines together.mp4 | 115.03 MB |
| | 05. Adding a camera and beginning to position the models.mp4 | 108.12 MB |
| | 07. Fixing flipping with Nulls, the PSR constraint and a rail path.mp4 | 104.56 MB |
| | 24. Adding lens flares with Knoll Light Factory.mp4 | 104.55 MB |
| | 10. Creating the main spline.mp4 | 101.14 MB |
| | 23. Using the lights as particle emitters with Trapcode Particular.mp4 | 77.48 MB |
| | 06. Using a PSR constraint with the camera target.mp4 | 72.09 MB |
| | 19. Creating lights in CINEMA 4D to use as emitters and lens flares in After Effects.mp4 | 71.54 MB |
| | 16. Lighting the scene.mp4 | 66.12 MB |
| | 21. Placing 2.5D images between the two render layers.mp4 | 65.96 MB |
| | 08. Adding time for the final camera move.mp4 | 64.68 MB |
| | 02. Creating a spline and rig for the camera.mp4 | 63.23 MB |
| | 13. Texturing with Tags.mp4 | 62.04 MB |
| | 03. Animating the camera rig.mp4 | 60.35 MB |
| | 15. Using Bump and Reflection together.mp4 | 49.87 MB |
| | 22. Keying the light positions to reveal the flares.mp4 | 46.92 MB |
| | 12. Creating secondary splines and animating them.mp4 | 43.87 MB |
| | 25. Adding lens effects for added realism.mp4 | 42.6 MB |
| | 18. Importing the rendered frames to After Effects.mp4 | 31.7 MB |
| | 17. Rendering the scene.mp4 | 30.46 MB |
| | 20. Saving the .AEC file and bringing it into After Effects.mp4 | 29.73 MB |
| | 09. Editing the models' rotation.mp4 | 26.51 MB |
| | 14. Creating a tight Specularity for texture.mp4 | 23.61 MB |
| | 04. Editing the F-Curves to correct overshoot.mp4 | 22.07 MB |
| | 01. Introduction and Project Overview.mp4 | 8.97 MB |
| | info.url | 119 bytes |
| | GFXDomain.NET.txt | 58 bytes |