Digital Tutors - Getting Started in Nuke 6

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Added on February 12, 2013 by jijo_josein Other > Tutorials
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Digital Tutors - Getting Started in Nuke 6 (Size: 324.6 MB)
 06. Using the RotoPaint node to clean up footage errors.avi54.52 MB
 09. Using Merge Operations to composite a 3D Render.avi39.23 MB
 08. Basic Color Correction using the ColorCorrect node.avi38.9 MB
 05. Using the RotoPaint node to mask the effect of a node.avi37.96 MB
 04. Using the Merge node to composite two nodes together.avi33.08 MB
 03. User Interface Basics and Reading Images into Nuke.avi28.71 MB
 10. Rendering images out of Nuke.avi27.86 MB
 02. Visual Guide to Node-based Compositing.avi26.75 MB
 07. Using the Transform node to move nodes in Nuke.avi24.66 MB
 01. Introduction and Project Overview.avi8.79 MB
 project_files.zip4.14 MB


Description

Course Details
Run Time: 1h 22m
Release Date: May 31, 2010
Author: Chris Glick
Required Software: NUKE 6

In this series of lessons we'll learn how to get started using The Foundry's compositing software NUKE. Using NUKE we can composite and create visual effects using a node-based pipeline which allows us to keep our composition flexible and editable at any point. We'll begin this project by learning the basics of reading-in external images and learning the various parts of the NUKE user interface. Then we'll do some basic compositing, masking, transforming and color correction. We'll finish with a project to composite a 3D render and write it out of NUKE into an image sequence. This series of lessons will cover the basic, everyday tools and techniques we use in NUKE to composite. With this basic overview of NUKE's workflows and tools, you will be able to begin using this powerful compositing software in your own production pipeline.

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Digital Tutors - Getting Started in Nuke 6