Digital Tutors - Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation

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Added on July 15, 2014 by ebook-wormin Other > Tutorials
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Digital Tutors - Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation (Size: 888 MB)
 Project files.zip77.37 MB
 15 Skinning the hero's boots.mp436.46 MB
 18 Binding the gloves.mp436.02 MB
 30 Setting up controls for the arms.mp434.45 MB
 24 Creating secondary foot controls.mp433.76 MB
 09 Starting on the character's arm chain.mp431.96 MB
 12 Creating a joint chain for the thumb and mirroring the arm chain.mp431.86 MB
 25 Finishing our foot controls.mp430.03 MB
 26 Controlling the torso.mp427.87 MB
 32 Mirroring and cleaning up our finger controls.mp427.78 MB
 11 Adding finger bones.mp427.36 MB
 29 Creating controls for the neck, helmet, and visor.mp426.73 MB
 31 Starting on the hero's finger controls.mp426.72 MB
 35 Setting up our scene for animation.mp425.66 MB
 34 Double-checking our rig and exploring other helpful MEL tools.mp425.55 MB
 22 Setting up a foot roll system.mp423.86 MB
 21 Adding inverse kinematics to the legs.mp423.34 MB
 20 Designing leg controls.mp423.07 MB
 19 Creating a global control.mp422.92 MB
 36 Reversing and baking a cycled animation.mp421.93 MB
 33 Finishing the setup process of our finger controls.mp421.48 MB
 23 Constraining the feet to our intermediate controllers.mp420.78 MB
 02 Setting up the scene and adding leg joints.mp419.89 MB
 17 Binding the character's tunic.mp419.26 MB
 37 More techniques used on ghost knight's death sequence and the exporting process.mp418.96 MB
 28 Completing the setup process of the hero's upper body.mp417.76 MB
 10 Using MEL to reorient joints.mp417.01 MB
 05 Organizing our scene and creating joints for the root and center-of-gravity.mp416.47 MB
 13 Skinning the helmet.mp416.15 MB
 04 Finishing our leg chain and mirroring it to the opposite leg.mp415.35 MB


Description

Digital Tutors - Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation



Indie Game Development Pipeline Volume 6: Hero Character Rigging and Animation
Project Files Included | 3hr 30 min | 888 MB



ALL 9 Volumes are added : (Please say simple thanks if you like)


Digital Tutors - Indie Game Development Pipeline Volume 1 Visual Development

Digital Tutors - Indie Game Development Pipeline Volume 2 Character Prototyping

Digital Tutors - Indie Game Development Pipeline Volume 3 Game Boss Prototyping

Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing

Digital Tutors - Indie Game Development Pipeline Volume 5 Boss Character Modeling and Texturing

Digital Tutors - Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation

Digital Tutors - Indie Game Development Pipeline Volume 7 Boss Character Rigging and Animation

Digital Tutors - Indie Game Development Pipeline Volume 8 Finished Asset Integration

Digital Tutors - Indie Game Development Pipeline Volume 9 Final Gameplay and Publication

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Digital Tutors - Indie Game Development Pipeline Volume 6 Hero Character Rigging and Animation