Digital Tutors - Introduction to Animation in 3ds Max 2015 - [HeadbangersFC]

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leechers: 15
Added on December 26, 2014 by HeadbangerSamin Other > Tutorials
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Digital Tutors - Introduction to Animation in 3ds Max 2015 - [HeadbangersFC] (Size: 1.79 GB)
 16. Animating with constraints.mp422.15 MB
 15. Animating objects along a path.mp431.36 MB
 14. Gimbal Lock and the Euler Filter.mp420.62 MB
 13. Optimizing animation data.mp48.96 MB
 17. Ghosting animated objects.mp423.61 MB
 18. Viewing and editing an object's Trajectory.mp422.67 MB
 project_files.rar1.26 GB
 21. Creating real-time animated previews in 3ds Max.mp422.31 MB
 20. Creating realistic crowd simulations with Populate.mp432.42 MB
 19. Transferring animation with 3ds Max's Save and Load feature.mp443.52 MB
 12. Baking animation in 3ds Max.mp416.34 MB
 11. Automating movement with expressions.mp432.54 MB
 05. Adding moving holds in 3ds Max.mp420.04 MB
 04. Animation Layers, Transform Keys, and Default Tangent Types.mp429.02 MB
 03. Setting keyframes in 3ds Max.mp437.84 MB
 02. Exploring 3ds Max's Time Configuration Panel.mp444.96 MB
 06. Editing keys on the Track Bar.mp414.84 MB
 07. The Curve Editor.mp423.94 MB
 10. Completing our cycle.mp420.9 MB
 09. Animating a seamless cycle in 3ds Max.mp437.45 MB
 08. Editing keys in the Curve Editor and f-curve interpolation types.mp436.04 MB
 01. Introduction and Project Overview.mp45.67 MB


Description




Digital Tutors - Introduction to Animation in 3ds Max 2015- [HeadbangersFC]


Screenshots:-





Year : 2014
Manufacturer : Digital Tutors Site
Duration : 1:50:00
Type dispensed material : Video
Tutorial Language : English Description

In this lesson we will learn how to use animation tools 3ds Max. We begin with a study of how to set preferences and create animation frames. Then we will learn to edit animation effects 3ds Max using the track bar and the curve editor.


TABLE OF CONTENTS:

01. Introduction and project overview
02. Exploring 3ds Max's Time Configuration Panel
03. Setting keyframes in 3ds Max
04. Animation Layers, Transform Keys, and Default Tangent Types
05. Adding moving holds in 3ds Max
06. Editing keys on the Track Bar
07. The Curve Editor
08. Editing keys in the Curve Editor and f-curve interpolation types
09. Animating a seamless cycle in 3ds Max
10. Completing our cycle
11. Automating movement with expressions
12. Baking animation in 3ds Max
13. Optimizing animation data
14. Gimbal Lock and the Euler Filter
15. Animating objects along a path
16. Animating with constraints
17. Ghosting animated objects
18. Viewing and editing an object's Trajectory
19. Transferring animation with 3ds Max's Save and Load feature
20. Creating realistic crowd simulations with Populate
21. Creating real-time animated previews in 3ds Max


Sample Files : present
Video Format : MP4
Video : MPEG4 Video (H264) 1280x720 15fps 707kbps
Audio : AAC 44100Hz stereo 96kbps



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Digital Tutors - Introduction to Animation in 3ds Max 2015 - [HeadbangersFC]

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