Digital Tutors - Introduction to Materials in Unreal Engine

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Added on March 5, 2015 by VIP-Naruin Other > Tutorials
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Digital Tutors - Introduction to Materials in Unreal Engine (Size: 639.75 MB)
 01.Introduction and project overview.mp46.06 MB
 02.Material creation workflow.mp443.91 MB
 03.Material creation concepts.mp439.03 MB
 04.Material properties overview.mp429.48 MB
 05.Using blend modes.mp454.19 MB
 06.Using lighting models.mp448.84 MB
 07.Material Inputs.mp433.85 MB
 08.Continuing to discuss the material inputs.mp434.67 MB
 09.Finishing the material inputs.mp461.97 MB
 10.Material expressions and functions.mp433.69 MB
 11.Using textures for props.mp443.23 MB
 12.Using the metallic input.mp440.05 MB
 13.Modifying the roughness.mp452.85 MB
 14.Commenting and organizing materials.mp426.68 MB
 15.Creating the wicker material.mp434.6 MB
 16.Creating material instances.mp456.64 MB


Description

Unreal Engine 4.1.1
1h 59m
Tutor
Joshua Kinney

In this series of tutorials we will discuss how materials are created and manipulated in Unreal Engine 4.

We'll start out by getting an overview of the material creation process. Then we'll dive into the theory of creating physically based materials. Here we'll discuss the the key properties of a material that will determine how your material will look in the engine.

Then we'll dive deeper into these critical properties by discussing the different Blend modes and Lighting Models. Then we'll discuss each Material Input and how they affect the material and their possible uses.

After that, we'll learn about material expressions and functions, the building blocks to creating incredible looking materials. Finally, we'll take what we've learned and create a set of materials for a game prop in Unreal Engine 4.

For an additional learning resource, download your free copy of our Key Texturing Terms Reference Guide and PDF so you can get comfortable with important texturing terminology.

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Digital Tutors - Introduction to Materials in Unreal Engine

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