Digital Tutors - Lighting and Rendering in Unity

seeders: 24
leechers: 11
Added on June 11, 2015 by nex_xenin Other > Tutorials
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Digital Tutors - Lighting and Rendering in Unity (Size: 371.86 MB)
 02. Setting up a custom skybox.mp421.56 MB
 03. Global Illumination.mp423.35 MB
 04. Light probes.mp434.75 MB
 05. Using point lights and spot light.mp416.55 MB
 06. Reflection probes.mp456.67 MB
 07. Emissive lighting.mp435.94 MB
 08. Light optimization.mp422.38 MB
 09. Under the hood.mp474.48 MB
 01. Introduction and Project Overview.mp47.49 MB
 Lighting and Rendering in Unity.zip78.69 MB


Description

In this Unity tutorial we'll explore the key components to creating high quality lighting in your games.
We are going to approach lighting in Unity in a traditional way to help you understand exactly what's going on when we introduce new elements in each lesson. We'll start out by learning how to create and implement a custom skybox because the skybox influences so many other areas of your environmental lighting.
After that, we'll learn about direct and indirect lighting and how it is applied in Unity without it greatly affecting the performance of our game. Then we'll start to explore some great features Unity has to offer to help optimize the performance of our game without completely sacrificing quality like light probes, reflection probes, emissive lights and the light optimization tools.
Finally, we'll wrap up the Unity training by discussing what is happening under the hood to allow you to begin exploring in your own projects.

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371.86 MB
seeders:24
leechers:11
Digital Tutors - Lighting and Rendering in Unity