Digital Tutors - Melee Weapon Systems in Unity[REQUESTED][AKD]seeders: 8
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Digital Tutors - Melee Weapon Systems in Unity[REQUESTED][AKD] (Size: 791 MB)
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Melee Weapon Systems in Unity Year: 2012 Manufacturer: Digital Tutors Manufacturer website: http://www.digitaltutors.com/tutorial/659-Melee-Weapon-Systems-in-Unity Author: Joshua Kinney Duration: 2 hrs. 14 min. Distributed by type of material: Video Tutorial Language: English Description: In this series of Unity tutorials, we learn how to create a melee weapon system that we would see in most hack and slash style games. Throughout these tutorials, we'll learn how to create a melee system that you would see in most hack and slash video games today. Although this course does not cover extremely advanced techniques, you will learn enough to customize this system for your very own projects. We'll start off by talking about a few key tips we need to know before we import a rig into Unity. Then we'll begin scripting a simple user interface to give our user damage feedback. Following that we'll create the script that will handle how to deliver damage and how to limit the range of our attacks. Then we'll create a basic enemy AI that will watch and listen for our player. Then we'll wrap it up with applying physics to our melee combat system. Table of Contents Spoiler show spoiler 1. Introduction and project overview 2. Preparing the first person rig 3. Importing the project files 4. Setting up the player 5. Creating the enemy health script 6. Creating the player attack script 7. Modifying the player attack 8. Creating the attack timer 9. Setting up the player animations 10. Creating the enemy AI 11. Creating the player detection function 12. Creating the ListenForPlayer function 13. Creating the enemy attack functionality 14. Applying physics to the weapon system Sample Files: present Video Format: FLV Video: VP6, 1280x720, 16: 9, 15 f / s, 1000 kbit / s. Audio: MPEG-1, 44.1 kHz, 96.0 kbit / s, Mono. Shots: PLEASE, PLEASE KEEP Sharing Widget |