Digital Tutors - Melee Weapon Systems in Unity[REQUESTED][AKD]

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leechers: 7
Added on October 17, 2014 by Zorroin Other > Tutorials
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Digital Tutors - Melee Weapon Systems in Unity[REQUESTED][AKD] (Size: 791 MB)
 1. Introduction and Project Overview.flv8.03 MB
 10. Creating the enemy AI.flv55.89 MB
 11. Creating the player detection function.flv63.95 MB
 12. Creating the ListenForPlayer function.flv39.69 MB
 13. Creating the enemy attack functionality.flv39.17 MB
 14. Applying physics to the weapon system.flv71.06 MB
 2. Preparing the first person rig.flv31.41 MB
 3. Importing the project files.flv36.1 MB
 4. Setting up the player.flv68.96 MB
 5. Creating the enemy health script.flv46.76 MB
 6. Creating the player attack script.flv47.94 MB
 7. Modifying the player attack.flv77.67 MB
 8. Creating the attack timer.flv30.63 MB
 9. Setting up the player animations.flv65.99 MB
 project_files.zip107.74 MB


Description

Melee Weapon Systems in Unity

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Year: 2012
Manufacturer: Digital Tutors
Manufacturer website: http://www.digitaltutors.com/tutorial/659-Melee-Weapon-Systems-in-Unity
Author: Joshua Kinney
Duration: 2 hrs. 14 min.
Distributed by type of material: Video Tutorial
Language: English

Description:

In this series of Unity tutorials, we learn how to create a melee weapon system that we would see in most hack and slash style games. Throughout these tutorials, we'll learn how to create a melee system that you would see in most hack and slash video games today. Although this course does not cover extremely advanced techniques, you will learn enough to customize this system for your very own projects. We'll start off by talking about a few key tips we need to know before we import a rig into Unity. Then we'll begin scripting a simple user interface to give our user damage feedback. Following that we'll create the script that will handle how to deliver damage and how to limit the range of our attacks. Then we'll create a basic enemy AI that will watch and listen for our player. Then we'll wrap it up with applying physics to our melee combat system.

Table of Contents
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1. Introduction and project overview
2. Preparing the first person rig
3. Importing the project files
4. Setting up the player
5. Creating the enemy health script
6. Creating the player attack script
7. Modifying the player attack
8. Creating the attack timer
9. Setting up the player animations
10. Creating the enemy AI
11. Creating the player detection function
12. Creating the ListenForPlayer function
13. Creating the enemy attack functionality
14. Applying physics to the weapon system

Sample Files: present
Video Format: FLV
Video: VP6, 1280x720, 16: 9, 15 f / s, 1000 kbit / s.
Audio:
MPEG-1, 44.1 kHz, 96.0 kbit / s, Mono.

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Digital Tutors - Melee Weapon Systems in Unity[REQUESTED][AKD]