Digital Tutors - Simulating a Rocket Launch Sequence in 3ds Max and Fume FX[AKD]seeders: 3
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Digital Tutors - Simulating a Rocket Launch Sequence in 3ds Max and Fume FX[AKD] (Size: 456.33 MB)
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Simulating a Rocket Launch Sequence in 3ds Max and FumeFX
Date Released: Aug 1, 2014 Manufacturer: Digital-Tutors Manufacturer Website: http://www.digitaltutors.com/tutorial/1729-Simulating-a-Rocket-Launch-Sequence-in-3ds-Max-and-FumeFX Duration: 1h 25m Distributed by type of material: Video Tutorial Language: English Instructor: Vikrant Dalal Description: In this tutorial we will learn how to create a realistic rocket launch shot. Throughout these lessons we will learn how to build a complete shot using 2D and 3D elements. We will start by using Photoshop to edit the background image, we will then use 3ds Max to create a simple model of the rocket as well as supporting elements. In addition we will use the FumeFX plugin to create smoke. By the end of this tutorial you will have a solid understanding of the workflows that are required to create a complete VFX shot as a single artist. Lessons in this tutorial : 01. Introduction and project overview 02. Determining primary and supporting elements 03. Setting up the background image 04. Positioning the camera and ground plane 05. Creating the space shuttle 06. Modeling the space shuttle 07. Understanding rocket and flag animation 08. Simulating dust particles 09. Setting up FumeFX 10. Creating particles for FumeFX 11. Rendering in FumeFX 12. Rendering assets 13. Finalizing the shot Project files Included. Screenshots: Sharing Widget |