Digital Tutors - Texture Painting in ZBrush

seeders: 74
leechers: 4
Added on February 28, 2014 by elredyin Other > Tutorials
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Digital Tutors - Texture Painting in ZBrush (Size: 1.82 GB)
 13. Painting the teeth and claws.mp469.61 MB
 12. Painting the inside of the mouth.mp442.51 MB
 11. Adding custom noise.mp437.5 MB
 14. Painting the eyes.mp441.01 MB
 15. Darkening cavities and occluded areas.mp469.97 MB
 Texture Painting in ZBrush.zip993.03 MB
 17. Transferring geometry and maps to other applications.mp439.71 MB
 16. Baking maps.mp443.31 MB
 10. Creating UVs.mp443.42 MB
 09. Painting the nose, ear, and eye areas.mp451.38 MB
 04. Adding detail to the underside using Spotlight.mp461.69 MB
 03. Painting the base colors.mp475.51 MB
 02. Polypainting basics.mp439.37 MB
 05. Detailing the back of the creature.mp469.04 MB
 06. Blending the skin colors together.mp453.2 MB
 08. Painting blemishes.mp449.72 MB
 07. Using custom alphas.mp469.61 MB
 01. Introduction and Project Overview.mp49.79 MB


Description




Duration 1h 44m Level Beginner Project Files Included
Software used
ZBrush 4R6
What you will learn
In this series of tutorials, we will go through the process of painting textures for our models in ZBrush. ZBrush is a great tool for painting textures for our sculpted models but it works a little bit differently from other applications.

We'll start the tutorial by talking about the basics of polypainting and how it differs from a map-based workflow. We'll then use a cool creature sculpt as our project as we go through the process of texture painting. We'll explore different strokes and brush settings to achieve different effects. We'll learn to use layers to blend multiple polypaint passes together. We'll use custom alphas to create detail and the noise function will allow us to add high-frequency detail quickly. We'll also learn about UVs and using masking to darken cavities in our mesh. Finally, we'll learn to create texture maps from our polypainted model and transfer those to other applications.As we go, feel free to have some fun with the color palette and really make the character your own. Once you're done, you'll have the knowledge you need to paint textures for your own models in ZBrush.

01. Introduction and project overview 01:08
02. Polypainting basics 04:42
03. Painting the base colors 09:14
04. Adding detail to the underside using Spotlight 07:37
05. Detailing the back of the creature 08:27
06. Blending the skin colors together 06:30
07. Using custom alphas 08:13
08. Painting blemishes 06:05
09. Painting the nose, ear, and eye areas 06:14
10. Creating UVs 05:19
11. Adding custom noise 04:34
12. Painting the inside of the mouth 05:09
13. Painting the teeth and claws 08:38
14. Painting the eyes 04:53
15. Darkening cavities and occluded areas 08:33
16. Baking maps 05:10
17. Transferring geometry and maps to other applications 04:29

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1.82 GB
seeders:74
leechers:4
Digital Tutors - Texture Painting in ZBrush