Empyrion - Galactic Survival 3.0.exe (Portable)seeders: 0
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Empyrion - Galactic Survival 3.0.exe (Portable) (Size: 639.47 MB)
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ONLY WINDOWS 64 BIT SYSTEMS ----------------------------------------------------------------------------------------------- Portable Version This is a self-extracting 7zip archive. Just double click on it, type the password and extract to the desired folder ----------------------------------------------------------------------------------------------- PASSWORD: EMPYRION_3.0 ----------------------------------------------------------------------------------------------- Here is the full Changelog for Pre-Alpha 3.0.0: Features: - Added fully procedural planets: Added random distribution of resources and POIs and random terrain generation (controllable via Seed) - Added new starting planet Akua with breathable atmosphere (temperate planet with vast oceans) - Added male / female character without helmet and possibility to remove helmet - Added swimming - Added 2 new creatures on Akua - Added a first (2D) Minimap - Added door for SV and GV (to build dropships) - Added emergency O2 bottle (can be used to refill O2 without Oxygen Station) - Added work light that illuminates an area (not just a spotlight). Increased spot angle of old work light. - Neodymium is now used in templates (can be found on e.g. Omicron) - Added size of resource deposit to HUD / Map object text - Prepared automatic email when user quits on an 'Internal Error' - Added "Rename Game" option - POIs need now to be discovered and are then marked on map (similar to resources) in setting with Seed>0 - Added flare block (no light source just flare) for SV and GV - Added bunk bed - Added several community builds (dropship SV, SV, alien tower, GV): Thanks to Arturius1967, Boan929, Dead8Eye, Fabrizio and Glorfinnin Changes: - Improved New Game menu - Improved Constructor and Food Processor GUI: now showing more items simultaneously (thanks to Kane for the idea) - Better ship controls: Increased sensitivity (faster turning) - GV now hovers certain distance over ground when powered. Added “Hover Distance” in info panel of GV - Temporarily deactivated orbital gravity. Reason: Exiting a game while in the gravity zone of a planet caused the disparition of your ship after resuming game (the ship was pulled to the planet and was lost). - Moved Dinos from Omicron to Akua - Now player is dying faster (again) if running out of Oxygen or Food - For resource detection height now matters - Slightly changed location of planets in Orbit - More detailed in-game message when block cannot be placed - Adapted color of Silicon Ore (to better differentiate from Crushed Stone) - Adapted prefab of Crushed Stone - Increased rate of fire for Pulse Laser SV - Radar turret are now placeable also on SV and GV - Attack distance of turrets reduced to 250m on planets (but still 500m in space) - Balanced space drones (less hitpoints) - Tweaked sound of Desert Worm on Omicron - Slightly increased amount of starting resources in Escape Pod - Templates change: Laser ammo does not use advanced CPU anymore - Small generator cannot be placed in CV anymore - 3D Map: Hover texts now exactly match the better positioned icons - Changed icon for base on map and added icon for GV on map - Decreased damage inflicted by sentry guns - Gravity unit is now g (instead of m/s²) - Reduced fire range of Laser Rifle and Laser Pistol - Better ground blast particle colors. Added special particle effect for ground blast on water - HUD: Moved message boxes to top (left of MiniMap) - Video Options: aspect ratios < 16:10 are marked as not supported. Increased minimum resolution. - Slightly different preview icons for window transparent/non-transparent - Pulse laser SV now shoots blue plasma (similar to turret GV) - Adapted new WIKI links (Gamepedia) - Tweaked sound of fridge - Changed sun color on Omicron Moon in evening/morning - Renamed GV as HV (Hover Vessel) to better differentiate (the letters ‘G’ and ‘C’ look too similar) Bug Fixes: - Fixed problem with drill that caused the creation of additional terrain around the player while mining - Fix for turret bug: sometimes after resuming a game the turrets did not attack anymore - Fixed texture bug with several creatures (Desert Worm, Desert Golem, Otyugh, etc) - Fixed bug with line/plane tool - Fixed another save game corruption bug - Fixed clipping issue in multiplayer with Assault Rifle - Fixed bug that Durian sprout showed up in Control Panel - Fixed bug that gravity display did not show on first entering GV - Fixed problem with jetpack thruster of male character - Fixed perish time display - Fixed landing gear position - Fixed wrong emissive texture in map view of planet (e.g. Aestus) - Enabled quick-fill of O2 / Water Generator with fuel packs - Fixed wrong normal maps in 3D map view - Fixed bug with Undo function ----------------------------------------------------------------------------------------------- ONLY WINDOWS 64 BIT SYSTEMS ----------------------------------------------------------------------------------------------- Portable Version This is a self-extracting 7zip archive. Just double click on it, type the password and extract to the desired folder ----------------------------------------------------------------------------------------------- PASSWORD: EMPYRION_3.0 ----------------------------------------------------------------------------------------------- Related Torrents
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But yes, would be appreciated if you could upload the hotfix?