Intro to 3D Modeling for Games with 3ds Max

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Added on July 6, 2016 by SameerKhan92iin Other > Tutorials
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Intro to 3D Modeling for Games with 3ds Max (Size: 6.55 GB)
 I_3DM_Max_1-01_CourseStructure.mp4161.11 MB
 I_3DM_Max_1-02_Thinking in 3D.mp4156.5 MB
 I_3DM_Max_2-01_Starting 3ds max.mp4133.66 MB
 I_3DM_Max_2-02_Navigating the Viewport.mp4163.22 MB
 I_3DM_Max_2-03_Primitives.mp495.83 MB
 I_3DM_Max_2-04_Move Rotate Scale.mp4135.84 MB
 I_3DM_Max_2-05_StreetSign.mp4181.04 MB
 I_3DM_Max_3-01_Primitives2Complex.mp478.75 MB
 I_3DM_Max_3-02_FacesEdgesVertices.mp4103.68 MB
 I_3DM_Max_3-03_Extrude.mp496.63 MB
 I_3DM_Max_3-04_Cut and SwiftLoop.mp4117.69 MB
 I_3DM_Max_3-05_Weld.mp482.28 MB
 I_3DM_Max_4-01_Lets Model.mp4226.98 MB
 I_3DM_Max_4-02_Preparing the Scene.mp453.51 MB
 I_3DM_Max_4-03_Background Image.mp478.59 MB
 I_3DM_Max_4-04_Primitive.mp474.83 MB
 I_3DM_Max_4-05_Silhouette.mp484.85 MB
 I_3DM_Max_4-06_TopHalf.mp474.08 MB
 I_3DM_Max_4-07_AddingDetails.mp479.06 MB
 I_3DM_Max_4-08_BottomHalf.mp474.32 MB
 I_3DM_Max_5-01_OptimizingPro.mp4103.92 MB
 I_3DM_Max_5-02_QuadsTrisNgons.mp4113.81 MB
 I_3DM_Max_5-03_Ngons.mp4115.02 MB
 I_3DM_Max_5-04_Polishing.mp486 MB
 I_3DM_Max_5-05_PreparingEngine.mp455.53 MB
 I_3DM_Max_5-06_Exporting.mp465.87 MB
 I_3DM_Max_6-01- What are Uvs.mp4338.3 MB
 I_3DM_Max_6-02-planning the UV.mp467.53 MB
 I_3DM_Max_6-03_intro to UV Modifier.mp495.54 MB
 I_3DM_Max_6-04-UVchecker.mp485.8 MB
 I_3DM_Max_6-05-UVbottomtop.mp481.22 MB
 I_3DM_Max_6-06-UVmiddle.mp4120.68 MB
 I_3DM_Max_6-07-UVmiddledistortion.mp489.36 MB
 I_3DM_Max_6-08-resolution.mp459.9 MB
 I_3DM_Max_6-09-packing.mp4167.7 MB
 I_3DM_Max_7-01-export to substance painter.mp444.76 MB
 I_3DM_Max_7-02-Intro to SP2.mp4140.32 MB
 I_3DM_Max_7-03-Planning.mp4151.56 MB
 I_3DM_Max_7-04-Fill and Standard Layers.mp457.85 MB
 I_3DM_Max_7-05 - WoodBase.mp486.53 MB
 I_3DM_Max_7-06 - Wood Mask.mp491.5 MB
 I_3DM_Max_7-07 - Painting normal maps.mp491.27 MB
 I_3DM_Max_7-08 - Painting the Wood Planks.mp453.76 MB
 I_3DM_Max_7-09-Finalizing the Wood Planks.mp4132.22 MB
 I_3DM_Max_7-10- Painting the Metal Bands.mp4116.23 MB
 I_3DM_Max_8-01-Adding the Dampness.mp4115.35 MB
 I_3DM_Max_8-02 - Weathered Top.mp494.92 MB
 I_3DM_Max_8-03-darkening the planks.mp493.36 MB
 I_3DM_Max_8-04 - plug.mp432.2 MB
 I_3DM_Max_8-05 - AO.mp454.86 MB
 I_3DM_Max_9-01-base metal.mp472.66 MB
 I_3DM_Max_9-02 - metal mask.mp441.93 MB
 I_3DM_Max_9-03-tweaking the metal.mp4111.81 MB
 I_3DM_Max_10-01-metal scratches.mp449.92 MB
 I_3DM_Max_10-02 - localized dampness.mp4157.65 MB
 I_3DM_Max_10-03- finalizing the rust.mp455.46 MB
 I_3DM_Max_10-04- Emphasizing the Screws.mp457.89 MB
 I_3DM_Max_10-05 - Making it Dirty.mp458.94 MB
 I_3DM_Max_10-06-Last Scratches.mp473.8 MB
 I_3DM_Max_10-07-final overview.mp460.63 MB
 I_3DM_Max_11-01-exporting textures.mp437.23 MB
 I_3DM_Max_11-02- setting up in Unreal.mp491.4 MB
 I_3DM_Max_11-03- Testing in Unreal.mp473.69 MB
 I_3DM_Max_11-04-export to sketchfab.mp497.74 MB
 Wood_Keg.fbx100.39 KB
 Wood_Keg.max468 KB
 Wood_Keg.spp70.21 MB
 DefaultEditor.ini250 bytes
 DefaultEditorPerProjectUserSettings.ini70 bytes
 DefaultEngine.ini2.78 KB
 DefaultGame.ini245 bytes
 DefaultInput.ini1.12 KB
 FirstPersonFire_Montage.uasset84.89 KB
 FirstPerson_AnimBP.uasset388.57 KB
 FirstPerson_Fire.uasset97.15 KB
 FirstPerson_Idle.uasset108.27 KB
 FirstPerson_JumpEnd.uasset97.79 KB
 FirstPerson_JumpLoop.uasset101.11 KB
 FirstPerson_JumpStart.uasset98.3 KB
 FirstPerson_Run.uasset99.24 KB
 FirstPersonTemplateWeaponFire02.uasset298.39 KB
 ML_GlossyBlack_Latex_UE4.uasset101.19 KB
 ML_Plastic_Shiny_Beige.uasset96.86 KB
 ML_Plastic_Shiny_Beige_LOGO.uasset98.21 KB
 ML_SoftMetal_UE4.uasset102.03 KB
 T_ML_Aluminum01.uasset8.35 MB
 T_ML_Aluminum01_N.uasset4.24 MB
 T_ML_Rubber_Blue_01_D.uasset5.25 MB
 T_ML_Rubber_Blue_01_N.uasset4.68 MB
 M_UE4Man_Body.uasset141.94 KB
 SK_Mannequin_Arms.uasset1.79 MB
 SK_Mannequin_Arms_PhysicsAsset.uasset8.39 KB
 SK_Mannequin_Arms_Skeleton.uasset11.64 KB
 UE4_LOGO_CARD.uasset85.42 KB
 UE4_Mannequin_MAT_MASKA.uasset219.38 KB
 UE4_Mannequin__normals.uasset5.28 MB
 ML_GlossyBlack_Latex_UE4.uasset101.29 KB
 ML_Plastic_Shiny_Beige.uasset96.69 KB
 ML_Plastic_Shiny_Beige_LOGO.uasset111.84 KB
 ML_Screen.uasset94.33 KB
 ML_SoftMetal_UE4.uasset102.2 KB
 T_ML_Aluminum01.uasset8.35 MB
 T_ML_Aluminum01_N.uasset4.24 MB
 T_ML_FineRubber.uasset6.06 MB
 T_ML_Rubber_Blue_01_D.uasset5.25 MB
 T_ML_Rubber_Blue_01_N.uasset4.68 MB
 M_FPGun.uasset148.13 KB
 SK_FPGun.uasset1.19 MB
 SK_FPGun_PhysicsAsset.uasset2.8 KB
 SK_FPGun_Skeleton.uasset2.86 KB
 T_FPGun_M.uasset260.69 KB
 T_FPGun_N.uasset2.01 MB
 BaseMaterial.uasset110.15 KB
 CubeMaterialOverride.uasset88.54 KB
 FirstPersonProjectileMaterial.uasset93.89 KB
 FirstPersonProjectileMesh.uasset133.64 KB
 FirstPersonCrosshair.uasset2.78 KB
 FirstPersonCharacter.uasset353.6 KB
 FirstPersonGameMode.uasset10.37 KB
 FirstPersonHUD.uasset89.46 KB
 FirstPersonProjectile.uasset163.79 KB
 FirstPersonExampleMap.umap19.89 MB
 FirstPersonOverview.uasset30.24 KB
 Wood_Keg.uasset126.82 KB
 1M_Cube.uasset73.08 KB
 1M_Cube_Chamfer.uasset104.86 KB
 CubeMaterial.uasset90.36 KB
 TemplateFloor.uasset98.27 KB
 WoodenKeg.uasset513 bytes
 Wood_Keg.uasset244.21 KB
 Wood_Keg_WoodenKeg_BaseColor.uasset532 bytes
 Wood_Keg_WoodenKeg_Normal.uasset529 bytes
 Wood_Keg_WoodenKeg_R_M_S_AO.uasset531 bytes
 Wood_Keg_WoodenKeg_BaseColor.uasset423.41 KB
 Wood_Keg_WoodenKeg_Normal.uasset349.84 KB
 Wood_Keg_WoodenKeg_R_M_S_AO.uasset447.8 KB
 Compat.ini15.02 KB
 DeviceProfiles.ini14.68 KB
 EDITOR.ini46.35 KB
 EditorKeyBindings.ini5.19 KB
 EditorLayout.ini0 bytes
 EditorPerProjectUserSettings.ini19.09 KB
 EditorSettings.ini5.17 KB
 Engine.ini170.69 KB
 Game.ini2.5 KB
 GameplayTags.ini0 bytes
 3688439234.bin250 bytes
 CachedAssetRegistry.bin11.91 MB
 MyTestProject.uproject93 bytes
 Wood_Keg_WoodenKeg_BaseColor.tga1 MB
 Wood_Keg_WoodenKeg_Normal.tga1 MB
 Wood_Keg_WoodenKeg_R_M_S_AO.tga1 MB
 WoodenKeg_noUV.max372 KB
 fable3.jpg107.13 KB
 skyrim.jpg188.02 KB
 skyrim2.jpg290.97 KB
 aged_barrel.jpg245.86 KB
 aged_barrels.jpg276.85 KB
 closeup_barrel.jpg466.35 KB
 close_up barrel.jpg183.14 KB
 Hickory.jpg200.96 KB
 NewBarrels.jpg279.16 KB
 oak.jpg1019.47 KB
 RedOak.jpg42.95 KB
 sanded_oak.jpg101.02 KB
 smoothoak.jpg2.73 MB
 T800_Metal.spsm1.53 MB
 UV Checker.jpg18.86 KB
 WoodKeg_ReferenceBoard.jpg591.25 KB
 WoodKeg_Turnaround.jpg198.71 KB
 Course Files.txt1.36 KB


Description

Yes i know that this course is FREE, but you have to register on this site http://gameartunboxed.com/co...o-3d-modeling-games-3ds-max/ and you can't download videos because there is no download button, or at least an avarage user would find difficult to get videos downloaded, so i made it easier for you.


Intro to 3D Modeling for Games with 3ds Max
If you always wanted to create your own 3D models but don’t know where to start, this course is for you. Learn 3D modeling from a games industry veteran, with step-by-step instructions and easy to follow techniques that you can apply to any model.
If you always wanted to create your own 3D models but don’t know where to start, this course is for you. Learn 3D modeling from a games industry veteran, with step-by-step instructions and easy to follow techniques that you can apply to any model.

You don’t need previous experience or artistic talent. I’ve taught hundreds of students and even those who struggle with traditional drawing or are not computer savvy can learn 3D modeling: in just a few hours you too can go from never having opened 3ds Max to modeling your very first 3d model. By the end of this course you’ll have created your own game asset exported to Unreal engine, but what’s most important is that you’ll learn how to transfer the knowledge to other 3D models. This is more than a follow after me tutorial – it’s your first step towards becoming a 3D modeler.

You’ll be learning from a proven teaching method that has already helped hundreds of students in the classroom to go from beginners to professional 3d modelers in a matter of weeks.

Whether you’re aiming at a career as a game artist, are developing a game mod, or just want to add your own 3D assets to your favorite game, this course will help you get started the right way.

Join me as you take the first step on your journey towards becoming a game artist!

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Intro to 3D Modeling for Games with 3ds Max