Introduction to MassFX in 3ds Max 2012 HD 720p - sum1_here

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leechers: 4
Added on August 25, 2013 by sum1_herein Other > Tutorials
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Introduction to MassFX in 3ds Max 2012 HD 720p - sum1_here (Size: 1.51 GB)
 15_end.max111.3 MB
 15a_Begin.max17.34 MB
 12_begin.max17.12 MB
 13_begin.max17.12 MB
 15_Begin.max17 MB
 14_begin.max16.9 MB
 11_begin.max16.21 MB
 10_begin.max13.22 MB
 08_begin.max9.36 MB
 07_begin.max9.35 MB
 MaxBack.bak1.4 MB
 Introduction to MassFX in 3ds Max 2012.mxp1.07 KB
 15 - Finalizing the scene.mkv125.37 MB
 11 - Preparing the statues.mkv109.2 MB
 14 - Creating the chains.mkv103.99 MB
 06 - Adding rigid bodies to the main bridge pieces.mkv102.79 MB
 02 - Basics of rigid bodies.mkv96.46 MB
 09 - Fracturing the towers.mkv95.24 MB
 12 - Debugging unexpected results.mkv92.79 MB
 10 - Using Brickerize to break the mid towers.mkv90.75 MB
 08 - Preparing the towers.mkv90.26 MB
 05 - Fracturing the bridge.mkv87.73 MB
 07 - Working out details.mkv81.1 MB
 04 - Preparing the bridge pieces.mkv75.94 MB
 13 - Fine tuning the statues.mkv60.84 MB
 03 - Planning the scene.mkv58.79 MB
 01 - Introduction and project overview.mkv6.02 MB
 Downloaded From SilverTorrent.org.txt107 bytes


Description

:General:
Complete name: Introduction to MassFX in 3ds Max 2012 - sum1_here
Format: Matroska
Size: 1.50 GB
Duration4+ hrs
Overall Bitrate: 961 Kbps
Language: English
Sub Title: None
Encoder: sum1_here
Source: flv Thanks



:Video:
Format/Info: Advanced Video Codec
Bitrate: 828 Kbps
Width: 1280 pixels
Height: 720 pixels
Display aspect ratio: 16:9
Frame rate: 15.000 fps



:Audio:
Format: Advanced Audio Codec
Nominal Bitrate: 128 Kbps
Channel(s): 1 channels
Sampling rate: 44.1 KHz



Details:
15 Videos
Difficulty Leve:l Intermediate
What you will learn
In this 3ds Max tutorial, we discover the power that MassFX can deliver when working with rigid bodies. Throughout these tutorials, we'll learn how to utilize rigid bodies using the MassFX toolset. We'll start off by learning the basics of rigid bodies in 3ds Max. Then we'll move on into planning out our scene to give us the result we're looking for. Then we'll utilize some helpful scripts that will allow us to cut apart our geometry. Once the scene is prepared, we'll jump into applying dynamic, kinematic and static rigid bodies to create the destructive scene we desire.

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1.51 GB
seeders:4
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Introduction to MassFX in 3ds Max 2012 HD 720p - sum1_here