LiveLessons - Game Development Essentials with Unity 4

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Added on August 24, 2014 by NepsterJayin Other > Tutorials
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LiveLessons - Game Development Essentials with Unity 4 (Size: 1.49 GB)
 1.Learning objectives.mp44.91 MB
 1_1.1.1 Identify Unity and its versions.mp411.44 MB
 1_2.1.2 Work with the concepts and terminology of 3D.mp413.56 MB
 1_3.1.3 Start a Unity project and use the Unity 4 interface.mp435.84 MB
 1_4.1.4 Organize a Unity project.mp45.18 MB
 1_5.1.5 Navigate Unity and use transformation controls.mp47.41 MB
 2.Learning objectives.mp48.58 MB
 2_1.2.1 Add terrain to the project.mp44.45 MB
 2_10.2.10 Navigate and refine our world.mp461.63 MB
 2_2.2.2 Sculpt terrain using a height map.mp424.47 MB
 2_3.2.3 Sculpt terrain using Unity tools.mp454.75 MB
 2_4.2.4 Download and import the terrain toolkit.mp410.43 MB
 2_5.2.5 Utilize the terrain toolkit.mp431.18 MB
 2_6.2.6 Add textures to a terrain.mp495.39 MB
 2_7.2.7 Add foliage to a terrain.mp462.44 MB
 2_8.2.8 Add water to a terrain.mp427.32 MB
 2_9.2.9 Add ambient details to a terrain.mp435.94 MB
 3.Learning objectives.mp46.11 MB
 3_1.3.1 Add game objects to our project.mp49.33 MB
 3_2.3.2 Use meshes in our project.mp437.82 MB
 3_3.3.3 Apply textures to meshes.mp461.65 MB
 3_4.3.4 Work with cameras in Unity 4.mp466.29 MB
 3_5.3.5 Utilize layers to organize objects.mp422.57 MB
 3_6.3.6 Illuminate your world with lights.mp442.06 MB
 3_7.3.7 Create and use prefabs.mp446.55 MB
 4.Learning objectives.mp46.2 MB
 4_1.4.1 Apply rigidbodies to game objects.mp423.11 MB
 4_2.4.2 Create object interactions with colliders.mp443.48 MB
 5.Learning objectives.mp49.12 MB
 5_1.5.1 Understand the basics of scripts.mp45.57 MB


Description

Game Development Essentials with Unity 4 LiveLessons is a complete video training course on the basics of Game Development with the hugely popular Unity game engine, covering the latest version 4.

Game Development Essentials with Unity 4 LiveLessons demonstrates the power and versatility of the Unity 4 engine and helps you leverage this engine in your own game development endeavors. Each lesson in this series focuses on a particular aspect of the Unity game engine, and by the end of the course, you should be able to begin making your own games. Geig covers the Unity interface, concepts of 2D and 3D game development, building terrain for your games, as well as developing game objects that interact through collision. You will also learn to work with scripts and manipulate objects through code. And for those of you who want to develop for mobile devices, you will find coverage here as well. Finally, the course ends with a lesson on how to construct your own game with the Unity 4 game engine.

About the Author:

Mike Geig is both an experienced teacher, and game developer, with a foot firmly in both camps. He is presently teaching Computer Science and Video Game Development at Stark State College in OH. Prior to that, he worked as a developer for Totem Arts, and released Renegade-X: Black Dawn in January, 2012.

Table of Contents:

Introduction
Lesson 1: Introduction to Unity 4
Lesson 2: Building Terrain in Unity
Lesson 3: Learning to Use Game Objects
Lesson 4: Detecting Collisions
Lesson 5: Introduction to Unity Scripting
Lesson 6: Mobile Development with Unity 4
Lesson 7: Building Our First Game
Summary

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1.49 GB
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LiveLessons - Game Development Essentials with Unity 4