(Lua Game Engine) Visual RPG Studio v2.2.23

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leechers: 0
Added on October 3, 2015 by lastendin Games > PC
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(Lua Game Engine) Visual RPG Studio v2.2.23 (Size: 25.4 MB)
 Visual RPG Studio.exe25.4 MB


Description


2D/3D Game Engine and Lua IDE.

Want to make your own games?

Core Features
-Custom Collision
-Visual Lua Scripting
-Supports Xbox 360 Controller
-Premade Custom Interfaces
-Customizable Workspace
-Project Templates
-Easy Multilingual Deployment
-Doublex64 Bit Encrypted Resources
-Auto Updater
-User Interface Editor

2D Features
-Large Maps
-1 to 10 Layers
-Unlimited Tile-sets
-Unlimited Animated Tiles
-Built-in Animation Tools

3D Features
-Large Maps
-Dynamic Shadows

LastEnd Visual RPG Studio (VRS) gives you the power to create your own game without any special knowledge or training. All you need is a computer an a imagination, and your on the way to making your own game. This 2D / 3D game engine and editor for Windows can support many types of games not just RPG (Role Playing Games); because of its open project template scripted in Visual Lua.


Update Notes

2.2.23 (10/1/2015)

* Fixed bug in checkbox events function.
* Updated error feedback for external file types when double clicked.
* Improved error feedback for label functions.

2.2.22 (9/26/2015)

* Fixed bug in dialog mouse move event that would ignore top items.


[Objects 3D Scripted]

* Updated to show return types.
* Added the following functions (GetName,SetName,GetCollsion,SetCollision)
* Updated function SetTextureColorEmissive(int id, int mat, int color) to SetTextureColorEmissive(int id, int mat, Color color)

2.2.19 (9/17/2015)

[Scripting and Interface]
* VideoSettings now shows return types.
* Backpacks now shows return types.
* Spell books now shows return types.
* Equipment now shows return types.
* Added UI.SetModalDialog, and UI.ClearModalDialog functions.
* Fixed bug in the dialog mouse leave event.
* Fixed bug in button up event that would load the event after the mouse left the control area.
* Fixed problem that was keeping the mouse over style from setting.
* Added SetLocationX, SetLocationY functions to all controls.

[Script Editor]
* Fixed bug that wasn't allowing script to redo back to where it started.
* Updated video settings script template.

[Project Templates]
* Updated Full Interface
* Updated 2D Platform
* Updated Hunger Man
* Updated Maze
* Updated RPG Turn Based
* Updated RPG Real Time

2.2.11 (9/8/2015)

* Updated intellisense function tooltips too show functions that are longer then 99 in length.
* Fixed bug in undo that was allowing it to undo to the last open script file.

2.2.09 (9/7/2015)

Updated the following project templates.
* Full Interface
* 2D Platform
* Both RPG

* Added the following colors to the color class. (AliceBlue, Yellow, Gold, Pink)

(Interface)

Dialog
* Fixed bug in dragging that would release the dialog if the mouse was moved up real fast.

Picture
* Changed UI.Picture.SetColor(int dialogID, int id, int color) to UI.Picture.SetColor(int dialogID, int id, Color color)
* Changed int UI.Picture.GetColor(int dialogID, int id) to Color UI.Picture.GetColor(int dialogID, int id)

Label
* Changed UI.Label.SetFontColor(int dialogID, int id, int color) to UI.Label.SetFontColor(int dialogID, int id, Color color)
* Added GetFontColor function.

List Box
* Fixed bug in alignment property.

Combo Box
* Fixed bug in alignment property.


2.2.07 (9/6/2015)

* Updated intellisense to be more responsive.
* Updated object naming to increase the item number right.
* Fixed random lockup problem on start.

(Interface)

* Updated the visual font settings controller and properties.
* Updated visual editor to not let controls be under sized.
* Updated change event so it doesn't load the event in visual mode.

Checkbox
* Now works with the Event Keyboard Key Property.

Combobox
* Added drop height property.
* Added scrollbar width property.
* Now works with the Event Keyboard Key Property.

Listbox
* Added scrollbar width property.
* Now works with the Event Mouse Button Property.
* Added Border size property.

Radio Buttons
* Now works with the Event Mouse Button, and Event Keyboard Key Property.

Textbox.
* Added Border size property.
* Added enter event.

2.2.02 (9/1/2015)

* Updated interface to auto focuses if focus isn't set by the script.
* Fixed bug in the visual script maker that was writing button events as labels.
* Added button keyboard action key property.
* Updated Full interface project template.

2.2 (8/31/2015)

* Fixed lockup problem is loading thread.
* Fixed problem keeping the map tree view context menu from opening.

Interface dialog object

* Added new properties: Send To Front, Key Up, Key Down, Key Press, Mouse Wheel.
* Added Events: Key Up, Key Down, Key Press, Mouse Wheel.
* Functions now show return types.
* Update script function
-- UI.Dialog.SetColor(int id, int color) to UI.Dialog.SetColor(int id, Color color)
-- UI.Dialog.SetColors(int id, int topLeft, int topRight, int bottomLeft, int bottomRight) to UI.Dialog.SetColor(int id, Color topLeft, Color topRight, Color bottomLeft, Color bottomRight)

Interface Combo box object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed text wrapping bug.

Interface Listbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fix problem with text wraping to next line.

Interface Radio Button object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Script editor now saves the hotkey.

Interface Textbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed display problem with the selection box.
* Added new function SetAllowedKeys.
* Added new properties. (AllowLetter, AllowNumber, AllowSymbol, AllowPeriod, AllowSpace, Changed Key Up, Key Down, Key Press)
* Fixed bug making text break to next line.
* Fixed bugs in alignment.

Interface Checkbox object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.

Interface label object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable, WrapText)
* Functions now show return types.
* Added Events (Hot Key Up, Hot Key Down)
* Added wrap text property.
* No longer wraps text by default.


Interface picture object

* Added functions (GetVisible, SetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Added Events (Hot Key Up, Hot Key Down)


Interface slider object

* Fixed alignment properties.
* Added functions (ValueForward, ValueBackward, GetVisible, GetEnable, SetEnable)
* Functions now show return types.
* Fixed bug in key events.
* Added Property Allow Mouse Wheel


Update/Fixed Project Template

* Music Player
* Full Interface
* 3D Front Settings
* 2D Platform
* Simple Interface
* Card Matching
* Maze
* Hunger Man
* RPG (Real-Time)
* RPG (Turn Based)

2.1.26 (8/20/2015)

- Added support to the music system for .avi, .asf, .wma, .wmv, .wm, .mid, .rmi, .m1v, .mp2, .mpa, .mpe, .m3u, .aac, .adt, .adts, and .wav file types.
- Updated the Music Player project template (1.2) to support new audio file types.

2.1.25 (8/19/2015)

- Updated IntelliSense to shows return type on newer classes.
- Add more functions to the color class.
- Added Scripting_UnregisterClass
- Added Sound.ListAll().
- Updated music system.
- Fixed bug in visual editor when selecting the slider control.
- Visual designer now saves the slider value.
- Fixed index bug in listbox mouse up event.
- Create template now saves to the right path.
- Updated the way the editor writes and reads Window_Resize function. (Less script)
- Fixed problem with visual designer not realigning objects after the dialog is resized.
- Cleaned up UI slider properties.
- Ribbon.dll is no longer required to run the engine.
- Music Player 1.1 project template has been added by default.

2.1.19 (8/12/2015)

Script Commands
- Removed [UI.ARGB] "Was replaced. with Color.ToInt(Color.FromARGB(255,255,255,255)) or Color.ToInt(Color.FromName('Red'))".
- Added [Color class], [UI.Dialog.Clear], [UI.Dialog.GetColor], and [Window class].

2.1.07 (7/7/2015)

SCRIPT EDITOR
- Improved IntelliSense.

2.1.06 (6/28/2015)

SCRIPT EDITOR
- Fixed: bug in text selection making it select the wrong text.

2.1.05 (6/25/2015)

- Fixed: bug in music system that was dead locking.

2.1.04 (6/22/2015)

- Add window border style to project properties.
- Fixed: bug in UI(user interface) that was allowing dialog that were disabled or invisible to be clicked.
- Updated total language term count.

2.0.97 (4/2/2015)

SCRIPT EDITOR
- Added auto text tabbing.
- Added in file object definition lookup.
- Fixed bug in comment system that was removing text.

2.0.96 (1/26/2015)

- Fixed: Issues on 2D maps when deleting tiles off the map was throwing an error if selection box wasn't in bounds.

2.0.92 (1/19/2015)

- Fixed problem that was preventing a new 2D map from being added when a visual script file is open.
- Added alternative default movement keys. (Up, Down, Left, Right arrows).
- Updated script to handle primary and alternative movement keys.
- Fixed: Cant write error log when VRS document folder doesn't exist. Now writes to root of documents folder.
- Fixed: Cant write language file when VRS doc folder doesn't exist. Now displays reinstall message. Program wasn't installed.
- Multi-line strings now color when switching to code mode.
- Updated update notes to handle other line break methods.
- Fixed problem with application settings not saving.
- Added line number toggle to application settings for the script editor.
- Added color text toggle to application settings for the script editor.
- Fixed problem with installer not getting signed.

2.0.76 (12/10/2014)

- Updated trial on close event to direct to thank you page.

2.0.75 (12/4/2014)

- Updated editor to not auto resize the window when not maximized.
- Removed broken language link on the application settings form.

2.0.72 (11/27/2014)

- Updated script editor text coloring to be active while typing.

2.0.71 (11/26/2014)

- Updated script editor to color text when quick commands are added.
- Added [Select All] to the script editor context menu options.
- Added [Delete] to the script editor context menu options.
- Added [for,while,do] to the script editor keywords enabling them to highlight.

2.0.68 (11/15/2014)

- 3D Memory quad cells can now be changed.
- 3D Memory now adjusts the quad cell size if a object is out of bounds.
- 3D Memory can now handle negative object locations.
- Added property descriptions for 3D map properties.
- New 3D maps now start at location(0,0,0)
- Added lost serial button to the activation form.

2.0.66 (11/9/2014)

- Added Timer quick commands add, and remove (Quick Commands->Engine->Timer)

2.0.65 (11/4/2014)

- Added update notes (Settings->Project->Engine).

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(Lua Game Engine) Visual RPG Studio v2.2.23

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