Lynda – Learn Adobe Animate CC The Basics

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Added on June 27, 2016 by SameerKhan92iin Other > Tutorials
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Lynda – Learn Adobe Animate CC The Basics (Size: 370.64 MB)
 031 Movie clip symbols.mp413.39 MB
 032 Graphic symbols.mp417.74 MB
 033 Button symbols.mp410.57 MB
 034 Managing library items.mp44.05 MB
 030 Onion skinning.mp47 MB
 029 Masking content.mp413.97 MB
 025 The Gradient Transform tool.mp46.55 MB
 026 Break Apart and Trace Bitmap.mp413.78 MB
 027 Layer folders.mp46.05 MB
 028 Shape tweens.mp411.27 MB
 035 Using motion tweens.mp48.17 MB
 036 The Motion Editor.mp49.6 MB
 043 Integrating audio.mp44.94 MB
 044 Advanced publishing options.mp45.54 MB
 045 Goodbye.mp41.53 MB
 Ex_Files_Animate_CC_Basics.zip22.57 MB
 042 Coding the navigation.mp413.3 MB
 041 Interactive button layout.mp47.54 MB
 037 Classic tweens.mp47.97 MB
 038 Target platform matters.mp48.43 MB
 039 Build a welcome frame.mp49.52 MB
 040 Adding interaction.mp413.54 MB
 024 Managing color.mp412.44 MB
 023 Breaking text into vectors.mp411.65 MB
 008 Testing your project.mp42.24 MB
 009 The stage and pasteboard.mp43.09 MB
 010 The Timeline, layers, and folders.mp47.96 MB
 011 The Properties panel.mp44.16 MB
 007 Managing the workspace.mp44.44 MB
 006 General document settings.mp44.38 MB


Description

Produce rich animations for the web and output to virtually any format with Adobe Animate CC. Join Joseph Labrecque as he demonstrates how to create interactive and static graphics for the web. He shows you how to get started with a new project and use the fundamental components of the interface: the panels, the workspace, the stage, the timeline, and the pasteboard. Next, he explores importing AI and PSD files, including leveraging tools that allow you to modify imported content. Then, he walks you through working with text, drawing shapes, creating vector objects, and maintaining these assets in an organized library. Of course, this course wouldn't be complete without a breakdown of essential animation features. So, you'll get to see how to use the timeline, add motion or shape tweens, code interactive buttons, and finally publish to various formats.

Because new web standards continue to emerge, this course is designed to help you ensure your animations are compatible with the most current browsers, platforms, and devices. This course covers how to take advantage of the native support of HTML5 Canvas and JavaScript in Animate CC. Testing within the product is also discussed, in addition to testing outside of Animate using browsers.

Topics include:

Setting up your workspace
Using the stage and the pasteboard
Importing images, Illustrator files, and Photoshop files
Modifying text
Drawing shapes and creating vector objects
Managing your timeline
Adding audio
Using shape and motion tweens
Coding navigation buttons
Testing your animation
Publishing

http://www.lynda.com/Animate...mate-CC-Basics/482046-2.html

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Lynda – Learn Adobe Animate CC The Basics