Lynda - Maya 2016 Essential Training

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Added on June 27, 2015 by moondookiein Other > Tutorials
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Lynda - Maya 2016 Essential Training (Size: 1.37 GB)
 088 Understanding the basics of cameras.mp433.66 MB
 Exercise Files.zip33.37 MB
 081 Mapping objects in the UV Editor.mp432.86 MB
 029 Selecting polygonal components.mp426.96 MB
 078 Basic UV mapping for polygonal objects.mp424.28 MB
 034 Setting up reference.mp422.19 MB
 030 Using Soft Select and Reflection.mp421.74 MB
 036 Using the Extrude tools.mp420.47 MB
 031 Modeling a low poly tree.mp420.27 MB
 069 Understanding the basic shader types.mp420.01 MB
 028 Creating polygonal objects.mp419.67 MB
 006 Configuring viewports.mp419.32 MB
 082 Projecting textures on NURBS surfaces.mp419.09 MB
 056 Using the NURBS curve tools.mp418.86 MB
 055 NURBS primitives.mp418.58 MB
 039 Modeling symmetrical objects.mp418.49 MB
 033 Boolean tools.mp417.96 MB
 079 Using cylindrical projections on polygons.mp417.34 MB
 053 Sculpting a basic landscape.mp417.3 MB
 057 Creating radial surfaces with Revolve.mp417.26 MB
 059 Opening and closing curves and surfaces.mp417.12 MB
 063 Extracting NURBS curves from surfaces.mp416.84 MB
 083 3D painting.mp416.78 MB
 070 Creating and applying maps.mp416.71 MB
 097 Modifying keys in the Graph Editor.mp416.26 MB
 102 Animating objects along spline paths.mp416.22 MB
 004 Overview of the Maya interface.mp416.07 MB
 013 Manipulating pivots.mp415.82 MB
 054 Introducing NURBS modeling and editing.mp415.6 MB
 011 Using the Move tool.mp415.52 MB


Description

Info
Need to learn Maya? Start here. This course covers the latest features in Maya 2016, while giving you a strong foundation in all the core tools, including 3D modeling, texturing, rendering, animation, and more. It starts with the basics of selecting and manipulating objects and organizing scenes, as you learn the interface and explore Maya's features. Author George Maestri then takes you through polygonal modeling, creating and refining meshes, sculpting, and NURBS modeling. After you begin to understand modeling, George will show you how to create and apply materials to surfaces—adding color, texture, and reflectivity. He'll then integrate cameras, lighting and depth-of-field effects in the rendering process, and finally, show how to add movement and life to your work with Maya's animation tools.

Info link:
lynda.com/course-tutorials/Maya-2016-Essential-Training/370380-2.html

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Lynda - Maya 2016 Essential Training