Lynda – TurbulenceFD for CINEMA 4D Essential Training [Via Webcentara]

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Added on February 28, 2015 by webcentarain Other > Tutorials
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Lynda – TurbulenceFD for CINEMA 4D Essential Training [Via Webcentara] (Size: 439.14 MB)
 05_03-Fuel_Channel.mp419.13 MB
 03_01-Solver.mp415.3 MB
 11_03-Emitters_Render.mp414.86 MB
 10_03-Shading_Setup.mp414.57 MB
 12_04-Simulation_Render_Setup.mp413.53 MB
 12_03-Container_Setup.mp413.12 MB
 13_01-Simulation_Scaling.mp412.39 MB
 10_02-Channel_Setup.mp411.43 MB
 04_03-Vorticity.mp411.22 MB
 02_02-Setup_Container.mp411.08 MB
 06_06-Collsion_Objects.mp410.78 MB
 04_04-Turbulence.mp410.26 MB
 11_02-Container_Setup.mp49.98 MB
 06_01-Emitter_General.mp49.93 MB
 06_02-Texture_Vertex_Maps.mp49.88 MB
 02_06-Interactive.mp49.75 MB
 04_01-Velocity.mp49.71 MB
 02_07-Channels.mp49.56 MB
 08_05-Fire_Shader.mp48.94 MB
 10_04-Presets_Render.mp48.91 MB
 03_04-UpRes.mp48.85 MB
 06_04-Emiiter_Forces.mp48.18 MB
 05_01-Temperature_Channel.mp47.93 MB
 08_01-Retiming_Simulations.mp47.83 MB
 12_02-Fracturing_Geometry_B.mp47.79 MB
 07_01-Viewing_Channels_Shaders.mp47.43 MB
 00_01-introduction.mp47.17 MB
 09_01-Rendering_Passes.mp47.04 MB
 03_05-Timing.mp46.96 MB
 08_02-Smoke_Shader_A.mp46.88 MB
 12_04_Simulation_Render_Setup.c4d1016.03 KB
 12_Impact_FINSHED.c4d944.33 KB
 12_03_Container_Setup.c4d921.81 KB
 12_02_Fracturing_Geometry_B.c4d193.12 KB
 12_01_Fracturing_Geometry_A.c4d148.7 KB
 13_01_Simulation_Scaling.c4d507.71 KB
 10_04_Presets_Render.c4d311.62 KB
 BONUS_Explosion_Scene.c4d286.65 KB
 10_Explosion_FINISHED.c4d273.17 KB
 10_03_Shading_Setup.c4d267.61 KB
 10_02_Channel_Setup.c4d212.28 KB
 10_01_Emitter_Setup.c4d80 KB
 04_01_Velocity.c4d290.71 KB
 04_03_Vorticity.c4d129.68 KB
 04_04_Turbulence.c4d129.68 KB
 04_02_Wind.c4d123.96 KB
 02_08_Emitters.c4d221.04 KB
 02_01_How_TFD_Works.c4d192.41 KB
 02_04_Start_Stop.c4d161.42 KB
 02_03_Caches.c4d158.3 KB
 02_05_CPU_vs_GPU.c4d158.29 KB
 02_07_Channels.c4d156.21 KB
 02_06_Interactive.c4d154.97 KB
 02_02_Setup_Container.c4d134.03 KB
 11_Burnout_FINISHED.c4d207.86 KB
 11_03_Emitters_Render.c4d190.18 KB
 11_01_Scene_Setup.c4d172.26 KB
 11_02_Container_Setup.c4d172.25 KB
 09_01_Rendering_Passes.c4d200.96 KB
 09_02_Fluid_Motion_Blur.c4d199.48 KB
 08_05_Fire_Shader.c4d179.21 KB
 08_04_Smoke_Shader_C.c4d179.21 KB
 08_02_Smoke_Shader_A.c4d175.03 KB
 08_03_Smoke_Shader_B.c4d174.84 KB
 08_01_Retiming_Simulations.c4d126.93 KB
 05_03_Fuel_Channel.c4d169.01 KB
 05_02_Density_Channel.c4d167.62 KB
 05_01_Temperature_Channel.c4d162.44 KB
 05_04_Burn_Channel.c4d161.29 KB
 06_03_Particle_Intensity.c4d166 KB
 06_04_Emiiter_Forces.c4d134.64 KB
 06_02_Texture_Vertex_Maps.c4d130.27 KB
 06_06_Collsion_Objects.c4d122.91 KB
 06_05_Emission_Channels.c4d121.72 KB
 06_01_Emitter_General.c4d100.49 KB
 01_07_Render_Sim.c4d163.04 KB
 01_05_Start_Simulation.c4d160.8 KB
 01_04_Choose_Channel.c4d160.77 KB
 01_03_Create_Emitter.c4d156.65 KB
 01_06_Check_In_Viewport.c4d143.46 KB
 01_02_Create_Container.c4d79.92 KB
 01_01_TFD_Preferences.c4d79.92 KB


Description

image
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Lynda - TurbulenceFD for CINEMA 4D Essential Training with Ben Watts

Subjects: 3D + Animation, Video,
Software: CINEMA 4D, TurbulenceFD,

2h 26m Advanced Nov 03, 2014 | Uploaded in Feb 28, 2015 Via Webcentara

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Having the skills to create believable smoke and fire is crucial for any aspiring VFX artist. In this course Ben Watts shows how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosions.

Want to jump right in? Check out the "Quick Start" chapter for short lessons on creating containers and emitters and rendering your simulation. From there, the course explores every aspect of TurbulenceFD in depth, including its solver and timing settings, forces, channels, and emitter options. Along the way, Ben includes some practical and fun examples. By the end of this course you'll be confident using Turbulence FD and creating your own awesome smoke and fire effects.

Topics include:

• Setting up containers and caches
• Starting and stopping simulations
• Choosing channels to simulate
• Changing the feel of your simulation with timing adjustments
• Affecting particle motion with velocity
• Adding detail and randomness with turbulence
• Influencing simulations with channels
• Adjusting emitter properties
• Previewing effects in the viewport
• Developing your look with shaders
• Rendering simulations

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seeders:21
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Lynda – TurbulenceFD for CINEMA 4D Essential Training [Via Webcentara]