Mastering Modeling in Blender – Workshop

seeders: 37
leechers: 32
Added on June 9, 2013 by qKoFZGin Other > Tutorials
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Mastering Modeling in Blender – Workshop (Size: 22.79 GB)
 00_fundamental_01_subdivision-surfaces.mp4103.4 MB
 00_fundamental_02_primitive-mesh-objects.mp450.59 MB
 00_fundamental_03_global-local-space.mp490.7 MB
 00_lecture_01_model-structure.mp465.12 MB
 00_lecture_02_modeling-workflow.mp4264.59 MB
 00_tutorial_01_modeling-quickstart.mp4252.24 MB
 00_tutorial_02_non-destructive-modeling.mp4139.23 MB
 01_introduction_topology.mp4377.13 MB
 01_tutorial_01_topology-firehydrant.mp4300.73 MB
 01_tutorial_02_topology-car.mp4469.89 MB
 01_tutorial_03_topology-human-head.mp4654.99 MB
 01_tutorial_04_reducing-redirecting_topology.mp4309.41 MB
 01_tutorial_05_ngon-topology-block.mp4299.6 MB
 01_fundamental_01_all-quad-junctions.mp456.38 MB
 01_fundamental_02_topology_flow.mp4382.42 MB
 01_fundamental_03_poles.mp4267.38 MB
 01_edgeloops_edgerings.mp4217.06 MB
 02_triangles-quads-ngons-poles.mp4269.68 MB
 03_quad-only-models.mp4328.72 MB
 01_exercise_starter.zip1.75 MB
 01_exercise_topology-cleanup.mp4168.51 MB
 02_INTRO.mp456.6 MB
 02_fundamental_01_box-modeling.mp4325.26 MB
 02_fundamental_02_edge-by-edge-modeling.mp4260.67 MB
 02_fundamental_03_perimeter-loops_creases.mp4178.83 MB
 02_fundamental_04_detail-loops.mp4151.94 MB
 02_lecture_01_keep-it-simple.mp4310.83 MB
 02_lecture_02_complex-forms-to-simple-shapes.mp4269.55 MB
 02_lecture_03_organic-hardsurface-forms.mp476.65 MB
 02_tutorial_01_background-images.mp4181.86 MB
 02_tutorial_02_box-modeling-house_part01.mp4838.06 MB
 02_tutorial_02_box-modeling-house_part02.mp41.43 GB
 02_tutorial_03_cartoon-head_part01.mp4992.23 MB
 02_tutorial_03_cartoon-head_part02.mp41.3 GB
 02_tutorial_03_cartoon-head_part03.mp41.7 GB
 02_tutorial_04_rugged-revolver_part01.mp41.1 GB
 02_tutorial_04_rugged-revolver_part02.mp41.15 GB
 02_tutorial_04_rugged-revolver_part03.mp4990.6 MB
 02_tutorial_04_rugged-revolver_part04.mp41.15 GB
 ._02_exercise_01_cartoon-dog.189 bytes
 02_exercise_01_cartoon-dog.mp448.79 MB
 creature_dog_turnaround.jpg794.84 KB
 exercise_cartoon_dog.blend405.44 KB
 ._creature_dog_turnaround.82 bytes
 creature_dog_turnaround.jpg794.84 KB
 exercise_cartoon_dog.blend405.44 KB
 ._creature_dog_turnaround.82 bytes
 .6 KB
 03_intro-sculpting.mp4206.95 MB
 03_fundamental_01_brushes.mp4286.63 MB
 03_fundamental_02_basemeshes.mp4140.67 MB
 03_fundamental_03_sculpting-organic-forms.mp4257.06 MB
 03_fundamental_04_sculpting-hard-surface-forms.mp4322.41 MB
 03_fundamental_05_wrinkles-creases.mp4269.2 MB
 03_fundamental_06_viewport-lighting.mp4103.5 MB
 03_lecture_01_sculpting-modeling-workflow.mp4182 MB
 03_lecture_02_separating-artistic-technical-aspects.mp4195.17 MB
 03_lecture_03_keep-it-simple.mp4104.32 MB
 03_tutorial_01_skin-modifier-basemesh.mp4248.55 MB
 03_tutorial_02-remesh.mp4236.59 MB
 03_tutorial_03-creature-head.mp4633.12 MB
 03_tutorial_04-alpha-brushes.mp4166.35 MB
 .6 KB
 generic_head.blend468.18 KB
 ._.82 bytes
 03_exercise_01_creature-sculpt.mp430.96 MB
 04_intro.mp464.34 MB
 04_fundamental_01_joints.mp475.92 MB
 04_fundamental_02_original-form.mp4174.51 MB
 04_fundamental_03_mapping-topology.mp4290.72 MB
 04_lecture_01_modeling-for-animation.mp4233.32 MB
 04_lecture_02_keeping-it-simple.mp4141.91 MB
 04_tutorial_01_surface-snapping_shrinkwrap.mp4295.15 MB
 04_tutorial_02_bsurfaces.mp4289.09 MB
 04_tutorial_03_retopologize-creature.mp4546.76 MB
 04_exercise_01_creature-retopology.mp462.3 MB
 creature_head_retopology_exercise.blend4.53 MB
 .6 KB


Description

This CG Cookie workshop is intended to provide an in-depth study of the key theories, fundamentals, and techniques you need to know about subdivision surface modeling. This course makes use of Blender but the majority of the material is applicable to any software that supports subdivision surface modeling. This course covers all the fundamentals that are vital to modeling, including topology, subdivision surfaces, organic modeling, hard-surface modeling, sculpting, low polygon modeling, and more

Course Objective
The goal of this course is to guide the students towards mastering mesh modeling by gaining a deeper understanding of surface, form, topology, modeling tools, and the modeling process. Ideally, the student will walk away from the workshop with the understanding of how to approach modeling anything, regardless of the subject matter, by focusing on the topology, workflow, and forms of the subject; not the subject its self.At the end of the course each student has the opportunity to submit a final exercise model which will be reviewed by the instructor. If the model passes inspection the student will receive a certificate signed by CG Cookie stating they have completed the course. Basic members will receive a PDF version of the certificate, while Premiere students will receive a printed and laminated certificate in the mail, along with the PDF.All students will also receive a badge on their CG Cookie profile indicating they have participated in a CGC workshop.Course

Topics
1. Understanding topology in depth
2. Grasping different modeling techniques, such as box modeling, sculpting, etc
3. Organic modeling
4. Hard-surface modeling
5. High-resolution Sculpting
6. Retopology

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22.79 GB
seeders:37
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Mastering Modeling in Blender – Workshop

All Comments

Thank you very much, looking to this workshop! Thanks for the great speed as well! 10MB/s - not bad for public torrent! Will seed, cheers!
nice upload man!
Nice upload but size is too big, a rip version would be better took a lot to download
Thanks, :)