Overgrowth (Alpha 213)

seeders: 1
leechers: 0
Added on December 30, 2015 by Leos122in Games
Torrent verified.


Available in versions:

Overgrowth (Alpha 213) (Size: 6.77 GB)
 ALut.dll24 KB
 avcodec-52.dll692.8 KB
 avformat-52.dll108.3 KB
 avutil-50.dll67.8 KB
 Awesomium.dll20.45 MB
 AwesomiumProcess.exe443.3 KB
 c_cattail.anm3.92 KB
 c_cattail.anm_mirror.anmcache230.9 KB
 d_actionidle.anm4.01 KB
 d_actionidle.anm_mirror.anmcache24.03 KB
 d_tail.anm3.96 KB
 d_tail.anm_mirror.anmcache23.98 KB
 d_tailcurl.anm3.96 KB
 d_tailwag.anm11.85 KB
 d_tailwag.anm_mirror.anmcache211.9 KB
 dialogue_poses.txt379 bytes
 dogbroadswordoverhand.xml741 bytes
 dogbroadswordside.xml742 bytes
 dogbroadswordsideclose.xml745 bytes
 frontkick.xml548 bytes
 frontkick_wolf.xml581 bytes
 glaiveslash.xml711 bytes
 glaiveslashclose.xml721 bytes
 Haymaker.xml479 bytes
 jab.xml573 bytes
 kneestrike.xml550 bytes
 cat_physics.blend1.74 MB
 catrig.blend27.3 MB
 civrig.blend19.8 MB
 dog_physics.blend1.14 MB
 dualrigtest.blend29.29 MB
 fancyrabbitrig.blend4.62 MB
 female_rabbit_rig.blend25.64 MB
 guard_physics.blend974.92 KB
 handrig.blend954.21 KB
 lt_dog_rig.blend38.18 MB
 phxbn_import.py7.5 KB
 test.py3.29 KB
 __init__.py1.38 KB
 anm_types.py1.61 KB
 export_anm.py33.92 KB
 import_anm.py15.78 KB
 __init__.py983 bytes
 export_canm.py4.12 KB
 __init__.py1.49 KB
 export_obj_shape.py859 bytes
 import_obj_shape.py1.39 KB
 __init__.py1.42 KB
 export_phxbn.py21.3 KB
 import_phxbn.py18.86 KB
 phxbn_types.py1.09 KB
 export_physics.py2.94 KB
 fixedconstraint.py1.93 KB
 genericconstraint.py3.04 KB
 hingeconstraint.py1.98 KB
 symmetricalize.py2.33 KB
 export_obj.py36.43 KB
 lipsyncbatch.au31.04 KB
 Arena.xml549 bytes
 base_guard.xml2.91 KB
 cat.xml1.48 KB
 cat.xml.lod_cache712.06 KB
 civ.xml2.08 KB
 civ.xml.lod_cache1.39 MB
 dog_soldier.xml1.75 KB
 fancy_striped_cat.xml1.95 KB
 fancy_striped_cat.xml.lod_cache2.12 MB
 female_cat.xml2.12 KB
 female_cat.xml.lod_cache2.22 MB
 CA_Color.tga64.04 KB
 CA_Dome.tga192.04 KB
 CA_hm.png2.91 MB
 detail_color.tga256.04 KB
 detail_norm.tga192.04 KB
 arch_1.obj10.77 KB
 arch_2.obj22.48 KB
 Banner_Bars.obj26.01 KB
 Banner_Bars2.obj44.45 KB
 Banner_Ground1a.obj53.12 KB
 Banner_Ground1b.obj52.76 KB
 Banner_Ground2.obj63.42 KB
 Banner_Hanging1a.obj63.46 KB
 Banner_Hanging1b.obj63.03 KB
 Banner_Hanging2Blue.obj78.2 KB
 Banner_Color.tga_converted.dds2.67 MB
 Banner_Translucency.tga_converted.dds5.33 MB
 Banner_Wind.tga48.04 KB
 Blank_Norm.tga_converted.dds1.33 MB
 Bonsai_Color.tga_converted.dds1.33 MB
 Bonsai_Translucency.tga_converted.dds1.33 MB
 Bonsai_Wind.tga48.04 KB
 CaveArena_Color.tga_converted.dds21.33 MB
 Crate_Color.tga_converted.dds1.33 MB
 SpikeyTree_Color.tga_converted.dds341.48 KB
 arch_1.xml366 bytes
 arch_2.xml366 bytes
 Banner_Bars.xml544 bytes
 Banner_Bars2.xml545 bytes
 Banner_Ground1a.xml548 bytes
 Banner_Ground1b.xml548 bytes
 Banner_Ground2.xml547 bytes
 Banner_Hanging1a.xml549 bytes
 Banner_Hanging1b.xml549 bytes
 Banner_Hanging2Blue.xml552 bytes
 WhaleMan.obj590.33 KB
 WhaleManStatue.obj596.35 KB
 WhaleManStatue.obj.cache2.93 MB
 WhaleManStatue.xml420 bytes
 WhaleStatueDiffuse.dds5.33 MB
 WhaleStatueNormal.dds16 MB
 about.xml281 bytes
 dialogue_test.txt909 bytes
 dialogue_test2.txt2.49 KB
 dialogue_test2_simple.txt213 bytes
 red_shard_intro.txt156 bytes
 red_shard_intro_cam.txt555 bytes
 red_shard_outro.txt140 bytes
 ARIAL.ttf358.51 KB
 ARIALBD.ttf733.5 KB
 edosz.ttf47.68 KB
 Inconsolata.otf57.19 KB
 OpenSans-Regular.ttf212.27 KB
 3d_color.frag141 bytes
 3d_color.vert355 bytes
 ambient_tet_mesh.glsl12.32 KB
 billboard.frag228 bytes
 billboard.geom1.5 KB
 billboard.vert99 bytes
 cubemapblur.frag1.29 KB
 cubemapblur.vert185 bytes
 cubemapdiffuse.frag627 bytes
 cubemapdiffuse.vert841 bytes
 defaults.txt3.32 KB
 flow_out.tga_converted.dds170.8 KB
 gamecontrollerdb.txt14.03 KB
 short_version4 bytes


Description

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Overgrowth is developed by Wolfire and published by Wolfire.

Overgrowth is a third-person 3D action game that allows you to leap and climb through sprawling levels as a ninja rabbit, and engage in intricate and brutal combat with a variety of weapons and enemies. It is still very much in development, so while the mechanics and features are mostly in place, there is no campaign, and players mostly experiment with the easy-to-use modding tools, and fighting in the arena.

Minimum:

OS: Windows XP or later
Processor: Passmark CPU 1000 or better
Memory: 2 GB RAM
Graphics: Passmark GPU 200 or better with OpenGL 2.0 support
Hard Drive: 7 GB available space

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6.77 GB
seeders:1
leechers:0
Overgrowth (Alpha 213)

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