PacktPub - Building an Architectural Walkthrough Using Unity

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Added on September 27, 2014 by skadimoolamin Other > Tutorials
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PacktPub - Building an Architectural Walkthrough Using Unity (Size: 541.87 MB)
 01-Introduction and Workflow Overview.flv13.69 MB
 05-Updating Models.flv13.43 MB
 06-Improving Performance.flv13.38 MB
 02-From SketchUp to Unity.flv12.83 MB
 03-From ArchiCAD to Unity (Step 1).flv10.17 MB
 04-From ArchiCAD to Unity (Step 2).flv9.32 MB
 04-Loading a Different 3D Character.flv20.8 MB
 01-Adding a First-person Controller.flv18.8 MB
 05-Adding a Mini-map.flv15.85 MB
 02-Preventing Running through Walls.flv15.65 MB
 03-Adding a Third-person Controller.flv13.52 MB
 01-Textured Materials with Bump and Specular Mapping.flv12.28 MB
 03-Using a Better Glass Shader.flv10.8 MB
 04-Procedural Materials Using Substances.flv10.31 MB
 05-Cutout Textures Using Alpha Maps.flv9.43 MB
 02-Using a CubeMap for Sky and Clouds.flv6.08 MB
 05-Lightmapping (Calculation).flv16.74 MB
 03-Interior Lights Using Point and Spot Lights.flv12.13 MB
 02-Adding a Sun with Shadows.flv9.62 MB
 01-Lighting Types.flv6.57 MB
 04-Lightmapping (Preparation).flv4.55 MB
 04-Opening and Moving an Elevator.flv21.52 MB
 05-Setting Up a SunStudy Animation.flv14.96 MB
 02-Creating a Rotating Cube.flv12.51 MB
 01-Understanding Animation in Unity.flv11.98 MB
 03-Keyframing an Opening Door.flv9.52 MB
 03-Triggering the Rotation of a GameObject.flv9.3 MB
 04-Switching a Material with a Script.flv8.62 MB
 02-Editing a Script in Monodevelop.flv5.72 MB
 01-Creating Your First Script.flv5.53 MB
 05-Adding a GUI to the Material Switcher.flv5.04 MB
 02-Switching between Cameras.flv23.91 MB
 05-Displaying Object Information.flv22.61 MB
 03-Resetting the Player.flv20.7 MB
 04-Picking Objects.flv20.37 MB
 01-Hiding and Showing Objects.flv14.88 MB
 06-Some Final Refinements.flv18.09 MB
 01-Bringing Everything Together – The Build Settings.flv13.17 MB
 02-Building the Result and Play.flv12.58 MB
 03-Building for other Platforms – Example iOS.flv11.13 MB
 04-Compiling and Running the iOS App.flv10.42 MB
 05-Adding a Mobile Controller.flv6.37 MB
 What's Next and Conclusion.flv6.99 MB
 Building an Architectural Walkthrough Using Unity [Video].zip3.77 KB


Description

Building an Architectural Walk-through Using Unity By Stefan Boeykens
Publisher: PacktPub
Publishing Formats: Video
Video: May 2014
Run time: 2 hours 51 minutes


Who This Video Is For
This video course is meant for architects, designers, engineers, students, or in a nutshell, anyone interested in developing interactive environments with Unity. A quick brush up on the basics of Unity and you will be ready to go.

In Detail
Translating CAD or BIM models into a real-time application can seem a tiresome ordeal. Luckily, Unity is very accessible for architects with some 3D experience and it makes importing and presenting models a fun task to do. Architectural visualization through Unity will help you analyze designs and make related decisions even before the actual building is built.

Starting from 3D models in common architectural software, we will discuss the workflow to load the models into Unity and even incorporate model changes. The building model will be refined, with better materials and lighting, so it looks attractive to the visitor. With a few basic scripts, we add the necessary interactivity and finally export it into an application you can share.

This video tutorial shows an efficient and easy approach to apply an architectural 3D model into your project for quick and reliable results.

What You Will Learn
  • Export CAD and BIM models into a format that Unity can use
  • Optimize the geometry and import settings for clean and reliable results
  • Adjust the materials to add bump maps and transparent or reflective effects
  • Add a Sun light with shadows and ensure even lighting
  • Improve interior lighting with additional lights
  • Bake the lighting onto the model with Lightmapping
  • Add a character to freely walk around your model
  • Use animations to apply interactive features such as opening doors
  • Build a complete standalone application that can be shared online
  • Gain control over your model with Unity scripts



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PacktPub - Building an Architectural Walkthrough Using Unity