Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access

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Added on April 20, 2015 by Squollin Games > PC
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Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access (Size: 58.22 MB)
 rebuild3.exe58.22 MB


Description


Title: Rebuild 3: Gangs of Deadsville
Genre: Indie, Simulation, Strategy, Early Access
Developer: Northway Games , Sarah Northway
v0.91.3:• four more scenario cities (first half of Canada) • main leader can gain extra fortwide job perks by finishing special questlines • less dotty texture for buildings and improved texture on older video cards • made shovels easier to find when trading • new policies • new events • can now grab black areas of the map to drag it around • pacifists can now gain non-defense skills from weapons eg sledgehammer building skill • subtypes must match when continuing missions (eg can't change building type) • main leaders return to their original names when moving on to the next city • factions less likely to stock resources you have a lot of • halved value of Defenses Expert and Light Sleeper perks • scenarios look back further for dream team if previous level has been deleted • min danger for most zombie attack options is now 5 • made sound and volume dials clickable • equipment clipboard now includes all living survivors in arrow navigation • sign when out of ammo • new survivor outfit and heads • spread lategame upset between more survivors • worked over the tutorial • increased zombie spawn rates in Easy difficulty • new smaller mall building, acts same as 2x2 mall • special backstories for children who grow up in the fort • campaign now uses the leaving team from your most recent savegame • halfsize mall building type • fixed being prompted to ask for 2x trade item twice • fixed 2x trade icon not appearing • fixed attractors + traps sticking around inside faction forts • fixed allow zombie mobs to take rotten buildings • fixed zombie mobs avoid destroying last faction building • fixed long freeze when researching new wall types • fixed notice sometimes in wrong place on main menu • fixed units on the map snapping back and rearranging after you drag them • fixed long pause when recruiting or getting injured on some systems • fixed rescued scout gender changes • fixed gangwar continuing once gang is defeated • fixed boris the builder not targeting offscreen buildings • fixed messed up equipment menu after cancelling from mission menu • fixed survivors scrolling when scrolling equipment • fixed fuzzy faces on attack menu • fixed faction units disappearing when you meet them • fixed survivor levels say "0" when starting a new city • fixed allying with dead factions • fixed cleanup for survivorless ghost missions • fixed faction wants someone of a specific skill to join them • fixed "arg3" friend of faction combat option • fixed rotten not meetable if they start too close to fort • fixed issues with characters sliding around screen (hopefully) • fixed level 0 survivors when training with a child • fixed a couple display problems with hapiness changes • fixed city creation menu reappearing after city creation • fixed disabled Mason Moon questline in skirmish mode • fixed boris and other random events move traps when they reclaim • fixed (hopefully) characters teleporting around the map when they gain skills • fixed a bug with positioning rivers • fixed refresh the policy list after changing a policy • fixed prevent two policies being edited at once • fixed issues with pilots stealing seats • fixed power plant and water treatment spawning too close to the fort • fixed now accelerating birth after pregnant person moves cities 


It's been a few years since the zombpocalypse turned the world's cities into graveyards and sent the few survivors into hiding. Now you must gather them up and restore civilization to a ruined city, one building at a time.

Rebuild 3 is a strategy sim game with a good helping of narrative and dark humor. It's a thoughtful game that'll make you fond of your survivors before you send them to their deaths for the greater good. As you expand your fort to new buildings, you'll decide between farms or fortifications, housing or hospitals, and make tough decisions to fend off raiders, illness, starvation, and madness. And the dead are still out there wandering the streets, hungrier than ever.

Gangs of Deadsville is the third of my Rebuild series, and the first one available on Steam. It's a totally new, much bigger game than the first two. In many ways Rebuild 1 & 2 (mobile) were prototypes for this game.
Features in the game now
• 4X style strategy and city (re)building
• Endless replayability with randomized cities and events
• Survivors with individual personalities, skills, perks, and stories
• Rival NPC forts with their own agendas, friendly or otherwise
• Interactive zombie and faction attacks
• Play in either real-time or turn-based and swap on the fly
• Half a book's worth of text events (the other half coming soon)
• Strategic fort defense (interactive attacks coming soon)
• 5 skills: defense, leadership, scavenging, building, engineering
• 20 survivor jobs: scavenge for food, kill zombies, farm, fish, trade, bartend...
• 35 node research tree
• 50 building types with unique uses and/or scavengeable resources
• 50 survivor traits: Melee Training, Green Thumb, Light Sleeper...
• 60 types of equipment (though they all look like crowbars right now...)


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Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access

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Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access screenshot
Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access screenshot
Rebuild 3: Gangs of Deadsville v0.91.3 - Steam Early Access screenshot