Patch 1.0.1.2 (03 November 2015)
Improvements:
Added a conversation with a loremaster in Ganezzar tavern.
Added after conversation with Darista AG questline is finished by siding with Hamza.
Continued Basil's questline, with extra fights and monetary rewards.
Added 3 contenders for the arena championship.
Added more training opportunities, especially when part of a faction.
Added a capes trader in Maadoran.
Added open hoods to several NPCs (like Varro).
Right click on slot selects weapon.
Fixes:
Fixed random crash on level switch after extended play.
Fixed building collision on Maadoran slums.
Fixed SP exploit from fixing laser generators in HGT.
Fixed SP exploit with Livia if you first talk to her during TG3.
Fixed issue with Old Teron palace conversation triggering on MG Teron.
Fixed issue with " half-blocks "still getting secondary effects, like arm injury.
Fixed issue with looping troops training in IG6 under certain conditions.
Fixed issue with gem quest and fighting solution.
Fixed camera issue when talking with Hagnon's replacement in Ganezzar throne room.
Fixed issue with cellular regeneration triggering Carrinas temple ending.
Fixed issue with temple elevator not working when sent to see the lords under some conditions.
Fixed several narrative inconsistencies created by bugs.
Fixed issue with inferiae when returning via hole when the demon is alive.
Fixed issue with passability in Library chamber.
Changes:
Agatai and Lucius training increase CS skill value if under 6, else +10 training rating.
If you fail sneak check during Mercato's ambush, you still get the other options instead of fighting.
Added "Nothing personal, just business "when killing Darista for Lorenza.
Monastery elder has lockbox key, as intended.
Made Quintus Brothel bigger.
Increased Arena monetary rewards.
Slightly reduced Saross prospector combat abilities.
Rebalanced speech checks in TG questline, generally lower, bigger influence of streetwise.
Increased size of arena in Caer-Tor, rebalanced fight against barbarians.
Tweaked traders inventories.
Slightly increase combat SP for several fights.
Tweaks to AG4: charisma + impersonate checks for sum, beggar path available without failing impersonate check.
Increased Barbari fight difficulty (arena) .
Gave a dagger to Gaelius.
Combat Balance:
Poison only applies when damage is dealt (you do not lose the strike).
Bolas properly disable defensive skills.
Weak poison no longer overrides stronger poison.
Axe savage blow is 25% bonus (from 30%).
Improved bash cs chance, removed power bash. Russian localization & Improvements OCTOBER 19 - ELHOIM First of all, we'd like to thank you guys for your support. To you we Thanks had a great launch and we'll continue making RPGs. Some of you have concerns about the difficulty. We hear you. We will not While change the core of the game, we * will * add options that make mandatory fights for certain characters (like the mine for the praetors) easier. We'll continue supporting the game and going through your feedback for the next 3 months, during which we will work on extra content and improvements requested by the community. Today's update mainly adds Russian localization, courtesy of the Russian supporters of our game who worked for more than THREE years to bring it to you, and minor tweaks, improvements, and bug fixes. Improvements: New Path: Praetor can get a strong poison for the mine from Dellar. Added better cape icons. Added healer and blacksmith fast travel points on the maps. Improved the map's quest flow. You could not If talk to Antidas about it, you can talk to and he Abukar'll send you to Domitius. Changed Hellgate lasers generators' position, lockpick required, disabling gives civic SP. You can disable them without going through lasers first. Fixes: Fixed minor journal issues. Fixed issue with Hector's quest when you met him via by Claudia. Fixed issue with being transported to Senna's house when you talk with him at the palace. Fixed issue with the blank slide in Maaadoran endings. Fixed issue with HD achievement and blowing up Al-Akia. Fixed TG fence in GNZ having no items. Added a few missing combat SP. Fixed issue with Hellgate's constructs not activating. Fixed issue with the bolter and aimed attacks . Fixed a rare issue in monastery storm walls fight. Fixed issue with animation speed setting not applying. Fixed rare start-up issues. Changes: Tweaked reputations in Teron. Tweaked Praetor's monetary rewards. Thieves in TG2 have more arrows. CS partial failure with mine guard lowers his HP by 20 (was 10). All players start with some basic crafting schematics. Combat Balance: Bash has better chance to knock down. Constructs have slightly bigger CS chance, lowered damage. Thank The Following you again for your support. Expect the next update by the end of the month.