The Complete IOS 8 Course with Swift [s0ryt]seeders: 1
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The Complete IOS 8 Course with Swift [s0ryt] (Size: 11.06 GB)
DescriptionI made my own torrent, because previous torrents from another uploader were broken or incomplete. There are 4 parts. Each .m4v file. If you have problem with playing, use VLC Player. ===== Section 1 - Introduction Course Introduction (06:01) Course Resources (03:50) Section 2 - Our First Project!!! Downloading XCode (02:42) Opening XCode and Creating our First Project (08:58) A Brief Tour of Xcode (10:26) Exploring Storyboard (09:14) Setting up a New View (06:02) Section 3 - Navigation Adding a NavigationController (05:56) Adding a Title and Another Image (05:52) Adding TextFields (04:30) Adding a Button and a Label (03:13) Section 4 - IBOutlets and Connections Hooking up our View Objects (14:12) Debugging Connection Errors (06:53) Unhiding our Label (05:26) Section 5 - Accessing Views in Code Changing a Label's Text in Code (05:01) Changing a TextField's Text in Code (02:36) Moving our Label and Closing the Keyboard (05:39) Multi Line Label (02:57) Changing a Label's Color in Code (03:22) Let's Update our Button (04:27) Course Curriculum Section 6 - Working with GitHub Terminal (10:07) Creating a Project on Github (02:26) Saving our Project to Github (07:43) Adding an Additional Commit (03:17) Downloading and Opening a Project from Github (02:07) Section 7 - First Challenge! Challenge 1: Practicing with the Storyboard (02:25) Challenge 1: Practicing with the Storyboard Solution (05:59) Section 8 - Second Challenge!! Challenge 2: Save your Changes to Github (01:48) Challenge 2: Save your Changes to Github Solution (02:50) Section 9 - Variable Types and Commenting What is a Variable? (06:24) Type Annotations (04:42) Intro to Commenting (05:44) Section 10 - Operations on Variables Operations on Variables Ints (03:09) Operations on Variables Floats (05:16) Valid Variable Names (03:05) Typealias (03:50) Numeric Literals (02:46) ection 11 - Strings Strings and Characters (05:29) String Interpolation (02:54) Optionals Int (05:32) String to Double (05:30) Shorthand (02:01) Constants (03:44) Section 12 - Shoe Size Converter Project Shoe Size Converter (12:24) Refactor Shoe Converter (03:23) Adding Women's Shoes (07:04) Section 13 - Age of Laika Age of Laika (01:14) Age of Laika: Solution Part 1 (06:40) Age of Laika: Solution Part 2 (03:08) Section 14 - Control Flow If Statements (07:51) Bools (03:35) If Statements Continued (05:44) Numeric Type Conversion (03:10) Section 15 - Age of Laika Assignment Age of Laika: Control Flow Challenge (02:46) Age of Laika: Control Flow Solution (06:51) Section 16 - For Loops For Loops (06:25) Limitations of For Loops (03:27) 99 Sodas Challenge (01:04) 99 Sodas Challenge Solution (03:14) Section 17 - Lions and Tigers .. oh my! Intro to Object Oriented Programming (03:27) What are Structs and Instances? (03:39) Create a New Project and Storyboard Setup (10:05) Make Your Own Struct (02:51) Adding Properties to the Tiger (05:41) Instantiating our First Struct (05:24) Using the Tiger Instance (03:42) Multiple Tigers (05:57) Section 18 - Arrays Introduction to Arrays (02:20) Create an Array (04:42) Two Cool Properties of Arrays (02:26) Indexing into an Array and Iterating Over an Array (04:21) Ranges and For in Loops (04:17) For in Enumerate Loop (03:53) Mutating an Array (09:41) Generating a Random Number (04:15) Adding Tigers to an Array (06:20) Show a Random Tiger (03:13) Animating our Tigers (09:09) While Loops (04:57) Recurring Tiger Bug (07:37) Our First Function (04:37) Our First Parameter (04:28) Multiple Parameters (04:34) Return Values (06:23) Another Return Value and Other Function Calls (05:46) Looking at the Current Functions (03:43) The Tiger can Chuff (03:07) Chuff a Number of Times and Self (13:09) Self Continued (03:23) Chuff a Number of Times with Control Flow (05:53) Update Tigers Age Function (05:57) Adding a Random Fact Function (08:56) Switch Statement (04:07) Section 19 - Challenge: 99 Red Balloons 99 Red Balloons Struct Challenge (02:19) 99 Red Balloons Storyboard Setup Solution (05:48) 99 Red Balloons Struct Solution (02:39) 99 Red Balloons Create Balloons Function Solution (07:11) 99 Red Balloons Update UI Solution (04:49) Section 20 - Classes Classes and Structs (03:03) Creating a Lion (07:31) Create a Lion Array (02:25) Introduction to Tuples (04:34) Switch Statement with a Tuple (04:56) Update Current Animal (06:13) Displaying both Lions and Tigers (09:28) Lion Roar Function (02:54) Accessing Properties in a Function (03:24) Lion Random Fact Function (05:36) Section 21 - Subclass Subclass the Lion Class (05:52) Override Function in LionCub Class (04:37) Super Keyword (03:03) Additional Function and a Female Lion Cub (05:34) Displaying Lion Cubs (05:28) Section 22 - Slot Machine Project!!!!! SlotMachine: Introduction (03:49) SlotMachine: Starting our New App (04:47) SlotMachine: Setup ContainerViews (13:09) SlotMachine: Finishing Setup ContainerViews (10:56) SlotMachine: setupFirstContainer (06:41) SlotMachine: setupSecondContainer (13:37) SlotMachine: setupThirdContainer (10:38) SlotMachine: Some more Labels in the ThirdContainer (06:31) SlotMachine: Finish adding Labels to the ThirdContainer (07:26) SlotMachine: Start Setup FourthContainer (14:37) SlotMachine: Another Button in the fourth Container (07:06) SlotMachine: Finishing the fourth Container (09:51) SlotMachine: Adding a Slot Struct (02:54) SlotMachine: Adding Assets (05:30) SlotMachine: Factory Class (13:55) SlotMachine: Create Slot (13:41) SlotMachine: Implementing Create Slot (01:08) SlotMachine: Slots Array (03:35) SlotMachine: Showing Slots (04:06) SlotMachine: Remove old ImageViews (04:04) SlotMachine: hardReset (04:27) SlotMachine: updateMainView (02:12) SlotMachine: showAlertWithText (04:45) SlotMachine: betOneButtonPressed (03:56) SlotMachine: betMaxButtonPressed (02:19) SlotMachine: Reordering Slots into Rows (06:41) SlotMachine: computeWinnings (02:21) SlotMachine: Check for Flush (05:37) SlotMachine: Check for Three in a Row (03:29) SlotMachine: Check for Three of a Kind (03:55) SlotMachine: Finishing Touches (03:24) Section 23 - Lemonade Stand Assignment Lemonade Stand Assignment!!! Section 24 - Lemonade Stand Solution Videos Assignment Lemonade Stand: Storyboard Solution (09:12) Assignment Lemonade Stand: Connection's Solution (07:05) Assignment Lemonade Stand: Supplies Solution (04:49) Assignment Lemonade Stand: Price Solution (02:23) Assignment Lemonade Stand: Instantiating Price and Supplies Solution (03:35) Assignment Lemonade Stand: Instantiating Tracking Values Solution (02:14) Assignment Lemonade Stand: updateMainView Solution (07:26) Assignment Lemonade Stand: showAlertWithText Solution (08:30) Assignment Lemonade Stand: Use updateMainView Solution (02:49) Assignment Lemonade Stand: startDayButtonPressed Solution (11:08) Assignment Lemonade Stand: purchase IceCubes and Lemons Solution (08:56) Assignment Lemonade Stand: unpurchase IceCubes and Lemons Solution (04:06) Assignment Lemonade Stand: Mix Functions Solution (07:50) Assignment Lemonade Stand: Clear Mix and Purchases Solution (02:45) Section 25 - Add Weather Assignment Lemonade Stand: Weather Properties Solution (04:37) Assignment Lemonade Stand: Indexing into WeatherArray Solution (04:14) Assignment Lemonade Stand: Using the Weather Array Solution (06:41) Assignment Lemonade Stand: Add weatherImageView Solution (07:25) Assignment Lemonade Stand: Adding Image Assets Solution (03:17) Assignment Lemonade Stand: Displaying Weather Solution (05:37) Section 26 - Task It Project!! Task It: Setup Options (02:05) Task It: Add a TableView (04:30) Task It: Add a TableViewCell (03:03) Task It: UITableViewDataSource and UITableViewDelegate (08:24) Task It: Updating UITableViewDataSource Delegate (02:26) Task It: Setting up Prototype Cell (05:16) Task It: Updating UITableViewDataSource (08:30) Task It: Adding Labels to the TaskCell (05:19) Task It: Adding Tasks (11:29) Task It: TaskModel (02:18) Task It: Implementing the TaskModel (04:21) Task It: TaskDetailViewController (07:11) Task It: didSelectRowAtIndexPath (03:54) Task It: PrepareForSegue (08:05) Task It: Updating the DetailTaskViewController (03:09) Task It: Date Class (06:48) Task It: Updating Dates (02:41) Task It: NSDate to String (05:53) Task It: Update DatePicker (01:04) TaskIt: AddTaskViewController and Storyboard Changes (07:54) Task It: Dismiss and Pop ViewControllers (08:58) Task It: AddTaskViewController Setup (02:06) Task It: Add a Task (05:39) Task It: AddTask Segue (03:13) Task It: ViewDidAppear (03:09) Task It: Passing the ViewController to the TaskDetailViewController (01:19) Task It: Pop the TaskDetailViewController (02:00) Task It: Update Tasks (04:39) Task It: Organize Tasks by Date (08:17) Task It: TaskModel Completion (03:08) Task It: Creating a BaseArray (03:34) Task It: Updates with the Base Array (05:15) Task It: Finish Fixing the Errors (04:51) Task It: Adding Section Headers (02:02) Task It: Completing Tasks (05:42) Task It: Uncompleting Tasks (03:16) Section 27 - TaskIt Coredata Task It: Getting Ready for CoreData (01:25) Task It: Setting up the CoreData Stack (10:36) Task It: Setting up the new TaskModel (05:09) Task It: Creating and Accessing a TaskModel (12:00) Task It: Setting Up the FetchedResultsController (10:26) Task It: Updating the UITableView DataSource Functions (07:38) Task It: Updating prepareForSegue and Removing MainVC Properties (02:34) Task It: Updating doneBarButtonItemPressed Function (03:47) Task It: Adding Completion Sort Descriptor (04:49) Related Torrents
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