The Elder Scrolls III: Morrowind – Tribute to Nerevar (2015)[RUSSIAN ONLY] PC | RePack

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Added on December 16, 2015 by Piracy.in Games
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The Elder Scrolls III: Morrowind – Tribute to Nerevar (2015)[RUSSIAN ONLY] PC | RePack (Size: 1.68 GB)
 setup.exe600 MB
 data2.pak600 MB
 data3.pak524.14 MB


Description

Year: 01.05.2002 (USA) /04.10.2002 (RF)
Publication Type: repack / author assembly
Genre: RPG
Developer: Bethesda Softworks
Language: Russian
Language: Russian
Tablet: Not required / mini-image

"Morrowind - a game that lasts forever" (c).

Among the Russian-speaking fans of Morrowind popular three global modifications - Overhaul, Fullrest Repack, New Morrowind, but with all due respect to the work of their creators have always pursued the idea to gather a global modification "by itself", which would be a very pleasant visual component, maximum performance, realism, Minimalist and canonical. Using material resources nexusmods.com, fullrest.ru, tes.ag.ru, tesall.ru (huge thanks to them), and its own work, I have tried to translate this idea into reality. So, what awaits potential Nerevarine?

• The assembly is based on the edition of the Game of the Year Edition Version 1.6.1820 includes official and add-ons, Tribunal and Bloodmoon, as well as the eight official plugins, localized and corrected the game connoisseurs.
• Build patched freshest Morrowind Code Patch 2.2 and General Fixes Mod 6.3.1., So there must be a minimum of critical bugs, holes, translation errors, lack of logic and other troubles.
• The assembly included the latest at the moment render MGE XE 0.9.10, which continues to work wonders with graphics, as well as the first time got an important zoom function interface, which will keep strong vision from the small original font.
• In the assembly, there is no acid ENB, unnatural color filters, bright autumn trees, lush green meadows, etc. Keep the original semi-desert environment and color palette.
• The assembly includes a wonderful plugin aLmod authored aL, improving and winning back the role changing gameplay towards realism and hardcore. Experienced players will appreciate. The plugin can be safely disconnect and remove.
• The assembly includes all the most popular and repleysery retekstura already fallen into the category of "classics." Some textures have been edited, some are made from scratch. The assembly essentially does not include new items, armor, weapons, with a few exceptions, do not violate the concept of the game.
• In the assembly added a cozy animated main menu, cut useless introductory videos, captions and boot images. Intro at the beginning of a new game has undergone restoration in HD-quality.
• The assembly is passable. The author personally completed the main quest, quests fractions House Hlaalu quests, quests Tribunal and Bladmuna. No bugs with missing arms, doors, unfulfilled quests, etc. It was observed.

The rest is still the same good old Morrowind, our favorite for its unique atmosphere, which I tried not to spoil. In no case do not claim to be an innovator and especially the owner of the copyright in the resulting assembly - it has a lot of authors. I do not want to give the name of the assembly screaming pathos, but not to get lost among others, let it be «Tribute to Nerevar», in tribute Indorilu Nerevar Mora. I wish you an enjoyable game, but ... does it make sense? After all, do not play Morrowind - Morrowind live ...


SYSTEM REQUIREMENTS
Build yourself successfully shown in the following configuration: i5 3317U 1.7 GHz, 4GB, 500Gb, 5400rpm, NVidia GT635M 2Gb, Win7 x64. This FPS on open spaces rarely drops below 25 frames / sec. Guaranteed performance assembly systems with configuration similar to or greater than specified. The original Morrowind has a very modest demands on modern hardware, but the graphics in this assembly can be configured so that the game will turn into a slideshow. Everything depends on you. On the graphics settings will be discussed separately.
INSTALLATION
• Run the installer and follow the prompts. To run the installer may take a while.
• After installation is complete (~ 3 minutes), mount the mini image Morrowind.iso in a virtual drive. Mini-image is located in the game folder. This can be done, for example, using Daemon Tools.
• Run the utility MGEXEgui.exe, set your screen resolution in the tab "Graphics."
• Make sure that your system is installed the required game
DirectX 9.0c (http://www.microsoft.com/ru-ru/download/details.aspx?id=34429)
Microsoft .NET Framework 3.5 (http://www.microsoft.com/ru-ru/download/details.aspx?id=21)
Microsoft Visual C ++ (http://rutor.org/torrent/359423).
• Play. Note that the first run of the game may take some time, up to several minutes.
SETTING
• By default, the MGE disabled shaders, anti-aliasing and anisotropic filtering. By incorporating these features can dramatically improve the graphics in the game. You can also generate a higher quality landscape. Details about setting clear and MGE XE can be read here: http://www.fullrest.ru/forum/topic/23507-faq-mge, but in general it is quite intuitive and easy to set up.
• If you have a powerful system, feel free to include anti-aliasing, anisotropic filtering, shaders, increase the field of vision and distance viewing. MGE will determine that this supports your card.
• Scale interface changes in the tab "Graphics" utility MGEXEgui.exe. The default is 1.0. The optimal values ​​of 1.0-1.3. For values ​​greater magnitude 1.3 on the small displays are no longer displayed some of the buttons - they go beyond the boundaries of the screen.
• The game is enabled by default avtobeg. If you like, as in the original, run only by pressing Caps Lock, Morrowind.ini open in Notepad and set the value Always Run, equal to 0.
• The assembly included plug-in shelving assassins attack the Dark Brotherhood. Their attacks start when the player is sufficiently known. If you want to Dark Brotherhood, the original has come for the soul of the protagonist after the first sleep, run Morrowind Launcher.exe and uncheck DB_Attack_Mod_1C.esp.
• The assembly included a plugin that raises the maximum mana by 4% each level. If you want, as in the original, Mana only by increasing Intelligence, run Morrowind Launcher.exe and uncheck
LeveledMagicka.esp.
• The game is enabled by default "fast magic." This feature allows the player to immediately cast a spell from any position by using the "Prepare magic," instead of having to first switch to witchcraft. You can conjure up in arms. Otlyuchaetsya in MCP.
• Now the default NPC can enjoy their racial abilities. For example, NPC-Dunmer will be cast in combat torch and so. Otlyuchaetsya in MCP.
• The assembly includes a modified Text.dll, which allows you to write in Russian. Languages ​​are switched by pressing the Scroll Lock.
• For a more realistic display is disabled by default traps and locks. Disabled in the MCP.
• Simplified keypad control. Dialog boxes, books and scrolls can now close the gap. A stack of items taken by the usual clique. Window select the number of objects is caused by pressing Shift. One subject is taken from the pack by pressing Ctrl. To get all of the items from the container, press the "weapons at the ready." Disabled in the MCP.
• In Morrowind Code Patch, you can change a lot of different interesting options. To each of them attached explanation. I recommend to explore and customize their preferences.
• Do not use NoCD, it will lead to malfunction of the entire assembly. It is advisable to start a new game.
CORRECTIONS TO GAMEPLAY
Changes to the game plugin aLmod

aLModF_GMST.esp:

• Money from the merchants updated twice as long - 48 hours
• Increased the chance of contracting the disease.
• SPC your race are you a little better.
• NPCs will react much worse, if you talk to them with drawn weapons.
• Leveling the main and important skills delayed by 2 times, 20 times minor. The growth of secondary skills will not increase with higher levels of characteristics. Now class skills are more important.
• Mana from NPC increased by 3 times.
• Cast spells now faster as the speed of the goal.
• reduce the cost of soul gems (including with showers).
• Increased prices for spells at NPC.
• Increased prices for moving to and through siltstraydere guild of magicians.
• For murder is now charged in 5 times the fine.
• Fee coaches increased by 10 times.
• Homemade potions now are 2 times cheaper.
• slow down the game time up to 6 times. We can assume fixes for MGE XE because this shade Fix "run" on the ground quickly, before the naked eye could be seen moving shadows.

aLModF_Fractions.esp:

• Increased demand in all the guilds to the SG is now to move further up the career ladder have to swing better skills and characteristics that are basic to the guild for each guild skills and characteristics.

aLModF_Leveled_lists.esp:

• Complete all kinds of random loot lists all leveled by the system:

The original sample of Level-sheet:
Level 1 list:
Lvl 1 - 1 loot
Lvl 5 - 2 loot
Lvl 8 - 3 loot
Lvl 18 - 4 loot

Alternative Level sample sheet:
Level 1 list:
Lvl 1 - 1 loot
Lvl 5 - 2 loot
- 1 loot
Lvl 8 - 3 loot
- 1 loot
- 2 loot
Lvl 18 - 4 loot
- 1 loot
- 2 loot
- 3 loot

• The lists of reduced chance to hit in order to avoid unnecessary tons of treasures from the SG in a short time. It made for deprivation explicit levelnosti depending on the level of the hero. Those. If you've found 18 lvl only good loot, such as only the great soul gems, but now after 18 lvl will meet any soul stones randomly.
• Just plug fixes some shoals of developers in Level-sheets, it is now possible to find all the items in the game, if you're a collector or love the tons of treasures for a short time - this plugin is for you.

aLModF_main_plugin.esp:

• Damage to health from the lava increased from 20P per second to 100 points per second.
• Do Elbert Nermarka removed the great soul gems for sale. Now freebies to them will not, they will need to look for.
• Loose designed weapons.
• Increased the amount of mana to use spells move.
• Efforts ordinary vampires.
• Efforts Vampires each of the Clans (nominal).
• Loose Gnomish Darts, reinforced Centurions archers.
• Efforts fascia witches.
• Some openly Freestuff place in the game are reinforced:
- Ring Master protected
- Corpse intern in Kogoruhn protected
- In Ashalvamiyu added daedry, Gordola strengthened.
- Pelagiad, Mebestian Enke - hanged lock on the chest
- Suran, Goldin Beralam - glass is now a dagger.
- Caldera Mages Guild, the lock on the door, where a set of the alchemical wizard.
- Skampa now has 500 gold instead of 5000, 1000, instead of crab 10,000.
- Room teacher with a ring is now locked up, added to protect the undead.
- A room with a ring Phynaster is now under lock and key for the protection of the undead added.
- A room with Mastriusom locked.
- The door to the lower citadel Dagoth locked.
- Closed door lock in the citadels Separating and Keening.
- A locked door in the lower part of Berandasa, Daubal 2 more gloom beside the corpse.
- Near the destroyed sanctuary Boethiah dreugi added.
- In the caldera Towers stores are closed on the lock.
- The room aldrune in GB, and now you can get, just having the key (Mertsius gives the course assignments)
- All containers Balmora is now attached to the guards Hlaalu, no freebies.
- In a cave in the quest box Abebaal hanged lock (45).
- Vivek, Redoransky smith - closed the door to the room with the weapon of the castle, or free then you could very well dressed.
• Efforts should NPC (the causes - or a good loot from them or partner on mission):
- Gordola (mentioned earlier, ebonite)
- Any NPC named "robber" (Bludmun)
- Draramu chloral (Hrizamer)
- Larienna Macrina (Quest GB)
- Llaren Teran (Ice Blade of the Monarch)
- Nerer Beneran (ebony)
- Ulayn Henim (Quest GB)
- Fyurius Atsilius (Mail ruler)
• The amulet is now casts the shadow of a chameleon with a force of 10-80.
• Removed an infinite spawn ingredients from the following vendors:
- Nalkariya of White Haven (Balmora)
- Stsien Cynthia (Aldrun)
- Setsilian plebeians (Sadrith Mora, Wolverine Hall)
- Tusamirkil (Sadrith Mora, Mages Guild)
- Hernando Thierry (Caldera, Guild of Mages)
- Hanalei Saran (Vivek Settlement Hlaalu)
- Garas Selot (Vivek Settlement Telvanni)

aLModF_Strong_Sreatures.esp:

• Strengthen all monsters, except for animals, of the bosses only Vivek.
• Weapons and shields appear in dremora and gold saints through scripts disappear after death, as the loot - they have no weapons, only the heart daedry. From now on, expensive weapon you need to look at the world, not to kill stupidly above daedr in finding the right weapons.
• Added script a little reinforcing monsters with each level SG is not to be confused with avtolevelingom.
• Added and take into account all of the repair to an existing plug-in GFM.

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The Elder Scrolls III: Morrowind – Tribute to Nerevar (2015)[RUSSIAN ONLY] PC | RePack

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